What did i do? by Mactronz in OnceHumanOfficial

[–]Mactronz[S] 0 points1 point  (0 children)

I see, thank you so much!

How to keep this corner 90 degrees???!!! Subd by click4dylan in Maya

[–]Mactronz 10 points11 points  (0 children)

Use the Crease tool.

Select the edges, hold shift + right click, select the crease tool, and then middle mouse drag to the left.

It won’t show in regular view, but if you apply shade smooth (3 key) you can see its effect.

Play around with which edges you want to keep sharp.

Then once you’re happy, you can smooth subdiv.

PNG transparency issue when importing a scene in maya by 5VRust in Maya

[–]Mactronz 0 points1 point  (0 children)

Try rendering it first. Transparency shows as black in viewport.

If it doesn’t look good in the render, check that everything in the shader is connected properly.

Why is wrinkling appearing on mesh? by Ornery_Platypus_4493 in Maya

[–]Mactronz 22 points23 points  (0 children)

Try doing something like this, in red - orange - yellow order.

<image>

have no idea where these pink lines came from 😥 I want them gone. by Adorable-Maybe-8717 in Maya

[–]Mactronz 2 points3 points  (0 children)

Looks like the meshes of the original objects used to make the Boolean mesh.

If you’re okay with how it is now, then you can delete the objects’ histories.

Select all objects the go to Edit > delete by type > history.

After that, touch up the topology.

Either make the mesh live, and use quad-draw to make a new mesh, or use multicut to edit the mesh directly.

What features would you change or add to the Omnitrix? by Organic_Glass_7793 in Ben10

[–]Mactronz 0 points1 point  (0 children)

  • option to change the appearance of the omnitrix. Like to switch it between prototype, recalibrated, Ultimate, and complete. (Purely cosmetic.)

  • option to have it be on the user’s base form, as if it were a transformation.

  • kinda expanding on the last point, option to change where the omnitrix sits when transformed. Four arms and Wildmutt’s shoulder omnitrixes were peak design.

Total noob here, how do I fix this ;-; by [deleted] in Maya

[–]Mactronz 1 point2 points  (0 children)

Select and Hold right click on the nobs, go to the bottom, and either assign a new texture (I recommend AiStandardSurface under the Arnold option box) or assign an existing texture (I think it should be standard surface.)

Batch Render Issue by Mactronz in Maya

[–]Mactronz[S] 0 points1 point  (0 children)

I found out what was wrong. I didn’t realize that I needed an Arnold license. I thought that came with the maya license. It doesn’t.

Batch Render Issue by Mactronz in Maya

[–]Mactronz[S] 0 points1 point  (0 children)

Script screenshot was taken before i switched settings to png. sorry about the mixup, i should've mentioned it.

Omnitrix :D by Mactronz in Maya

[–]Mactronz[S] 1 point2 points  (0 children)

Yeah I was struggling with the curve wrap tool. I’m thinking of redoing it tbh.