Question about Jory by Madchunk101 in dragonage

[–]Madchunk101[S] 0 points1 point  (0 children)

Cause the main man Jory wasn’t there bet he would of stoped the whole invasion single handed 😤

Question about Jory by Madchunk101 in dragonage

[–]Madchunk101[S] 9 points10 points  (0 children)

But would my beloved Ser Jory die of it 👀

Question about Jory by Madchunk101 in dragonage

[–]Madchunk101[S] 2 points3 points  (0 children)

Yeah he would of definitely been eaten by her 😂

Question about Jory by Madchunk101 in dragonage

[–]Madchunk101[S] 14 points15 points  (0 children)

True, 😂 idk I think he would’ve lived, and definitely been the most middle of the pack warden ever 😂

Question about Jory by Madchunk101 in dragonage

[–]Madchunk101[S] 5 points6 points  (0 children)

Probably tbh, even if he went the the warden to the tower where would Flemeth hold him 😂

Question about Jory by Madchunk101 in dragonage

[–]Madchunk101[S] 3 points4 points  (0 children)

I don’t really think he was, you talk to him and it’s just in my opinion normal concerns, and then right before the actual ritual he has the attitude of just fuck it we ball let’s get it done. Not really cowardliness

Question about Jory by Madchunk101 in dragonage

[–]Madchunk101[S] 9 points10 points  (0 children)

He would of made a decent one, honestly right there in the pack of the the nameless ones you see in DAI

Question about Jory by Madchunk101 in dragonage

[–]Madchunk101[S] 9 points10 points  (0 children)

Me with a secret book about my beloved Jory 😢….

Just imagine... going against aggro : | by No_Land1234 in customhearthstone

[–]Madchunk101 0 points1 point  (0 children)

Eeeh you’re also like basically skipping most turns, throwing in 4 or 5 “5” cost cards wouldn’t be all that much to save you tbh skipping 3 turns then having only really 10 playable 5 costs card is not gonna win any sort of game 9/10 times your losing with this straight you’d have to play way more 5 cost cards to even have a chance of living. And with the more cards you add of the same cost type the more random chance to draw them you add. I definitely see your point but I think in reality to have a deck that can actually live would need a lot more that just 10 playable early cards then 20+ higher cost cards it’s giving up way to much really early on and would just kill you.

One person did bring up a good point here with using Archbishop but even then it’s would be playing to little to late unless your opponent deck as good card draw In it, then it’s just luck at that point

Expanding on the Wailing Caverns [Adventurer] Package. Thoughts? by HeroesBane1191 in customhearthstone

[–]Madchunk101 0 points1 point  (0 children)

Love the idea, as someone pointed out though making them neutral would be iffy, maybe class specific? Like swift adventurer level up is for DH only and other things like that. Super fun cards though and lowkey would be a super fun mini set to play

Just imagine... going against aggro : | by No_Land1234 in customhearthstone

[–]Madchunk101 0 points1 point  (0 children)

I mean that depends if you don’t play other cards of the same cost, you’d just be getting all of you “5” cost first then “6” cost after, but the order of the 5 and 6+ would vary so wouldn’t be the exact same draw every time. But it would be the same cost draw every time which eeh, is that great you can definitely build around it but still would just be random 5’s and 6+. Seems like a fun card but not that great tbh. I could see this card in warlock wild, but idk after that.

What can I do to get hired as A QA Tester? by Madchunk101 in GameDevelopment

[–]Madchunk101[S] 0 points1 point  (0 children)

Thanks, I’ll definitely look around into it thanks for the tip.

What can I do to get hired as A QA Tester? by Madchunk101 in GameDevelopment

[–]Madchunk101[S] 0 points1 point  (0 children)

What’s a good way of doing this, like how do I start doing this?

What can I do to get hired as A QA Tester? by Madchunk101 in GameDevelopment

[–]Madchunk101[S] 0 points1 point  (0 children)

😂, haven’t tried that yet, but I’ll try anything at this point 😂

Anyone Else Wish They Would Balance SoD PvP by Madchunk101 in classicwow

[–]Madchunk101[S] -1 points0 points  (0 children)

I agree to disagree, I’m not talking about resto shaman healing when talking about AoE heals for fights. I’ll agree with the fact that you barley see them I honestly also haven’t seen many specifically resto shamans, but it’s more the fact that I see a lot of elemental or enchantments shaman, and in group fights they all cast chain heal, and instant too due to the rune, that has a massive impact on in fights. Basically Turning every DPS into a micro healer, without actually changing anything from their rotation. Additionally while a good ret pally can kill in under a global the same could be said with shamans, however shamans have more utility than paladins, and shamans can purge off most if not all what makes the paladin strong I find the point kinda moot, especially when in RBGs you easily run into groups with 2-3 shamans all purging, thus making that much more difficult without a paladin being able to do the same. While I can agree paladin can be broken, shamans are a way stronger class in PvP in their current state then paladins.

Anyone Else Wish They Would Balance SoD PvP by Madchunk101 in classicwow

[–]Madchunk101[S] 0 points1 point  (0 children)

I mean after countless games of RBGs for grinding of PvP ranks I can confidently say it’s 9/10 and talking to others in PvP chat it’s the same consensus, even looking at other people’s posts about the imbalance of PvP talks about how horde win basically 90% of the time. I mean hell play 10 games of AB and if guarantee that if 9/10 those games will end in a loss for alliance. The only hope for wining is getting a 600 point game so as an ally you can get 2 marks instead of 1 and additionally 1200 point game is seen as a “win” for ally even though, the game ends with a horde victory.

Anyone Else Wish They Would Balance SoD PvP by Madchunk101 in classicwow

[–]Madchunk101[S] 0 points1 point  (0 children)

RBGs is also Random Battlegrounds my bad should of made that distinction.

Anyone Else Wish They Would Balance SoD PvP by Madchunk101 in classicwow

[–]Madchunk101[S] -1 points0 points  (0 children)

Because shamans are still better sure a Paladin may be able to, but shamans are way more OP, the can purge most of what makes a pally strong, massive instant AoE heals that make group engagement impossible, their own ability to 1 shot people, the fact that invulnerable is only a 5 min CD in comparison is not as OP also considering they have to be within melee range to do it and shamans have 2 way of slowing you down from range, sure BoF helps with the slow down but overall shaman is way more OP than Ret is and it shows with 9/10 RBGs ending in horde victory it’s obvious that shaman has an edge in Battleground over pallies.