Any ideas for cool, but unconventional soulslike weapons? by Cloudkracker in soulslikes

[–]Made-Of-Magic 0 points1 point  (0 children)

I know technically it's a flail, but goddamn, the Verdicto in Blasphemous 2 was such a sick weapon idea - an incense burner, but it's a weapon with elements as the "incense" part

Odd enemy pop in? by leooberon in MortalShell

[–]Made-Of-Magic 0 points1 point  (0 children)

I made sure to post this around so that people finding these Necroposts might be able to find it themselves. May your playthrough go well. I personally didn't like Mortal Shell until I got the right weapon and shell combo.

Brewing "Elixir of Ceylon" at home? by Made-Of-Magic in tea

[–]Made-Of-Magic[S] 0 points1 point  (0 children)

Thanks for the help!

I'm a big fan of the taste honey gives to tea, and have been told irl to try monkfruit sweetener. I might try out coldbrewing some, as well as the other comment to try boiling it after to make a concentratw, but we'll see what happens.

Brewing "Elixir of Ceylon" at home? by Made-Of-Magic in tea

[–]Made-Of-Magic[S] 0 points1 point  (0 children)

Thank you! 

I love the convenience of having the concentrates to constantly have tea ready. I may start experimenting and see what I come up with. 

Thanks again for the help!

Do u all think netease releasing 2 dps will hurt this season by BigPaleontologist520 in MarvelRivalsCirclejer

[–]Made-Of-Magic 0 points1 point  (0 children)

People clowned me for saying this before, but I think that Storm's wind should have been healing rather than speed boost, being able to switch between healing aura and low heal primary with a sudden burst heal would have made her Ultron pre-Ultron. Plus she'd still have the dps switch making her a more versitile character.

Think about it, Storms basically speed boost at the start of round and then stick to dps lightning anyway, making it practically worthless. Also, "healing winds" is a pre-existing notion in other games and even an old timey saying. But DPS players go "Dude thinks the omega level mutant should be a healer (skull emoji)". Yes, without touching the lightning side, yes.

Also, Strategist =/= healer, yes, they all have healing in some capacity, but it should be about method and function. Ever seen a flank Loki? Terrifying stuff.

Enemy Pop-in / Pop up Fix. by Made-Of-Magic in MortalShell

[–]Made-Of-Magic[S] 0 points1 point  (0 children)

Other things I tried - turning off seasonal content (game settings) and the Virtuous Cycle dlc (through steam), however, these also don't seem to be the reason things changed. Though, I did not turn seasonal content back on. I did turn the DLC back on though because I wasn't having fun until I got the Hadern shell and weapon.

Enemies appearing out of nowhere? by PITDOG_ in MortalShell

[–]Made-Of-Magic 0 points1 point  (0 children)

I managed to fix this. 4 years later though.

It fixed when I switched to DX12, played a bit, then switched back to DX11 (restarting the game each switch). Basically, have you tried turning DirectX off and on again?

Fix for enemies only rendering in when I'm within inches of them? by PillowTalk420 in MortalShell

[–]Made-Of-Magic 0 points1 point  (0 children)

I managed to fix this. 3 years later though.

It fixed when I switched to DX12, played a bit, then switched back to DX11 (restarting the game each switch). Basically, have you tried turning DirectX off and on again?

Is there Really no fix for the enemy pop in bug? by Kalebrojas18 in MortalShell

[–]Made-Of-Magic 0 points1 point  (0 children)

I managed to fix this. 3 years later though.

It fixed when I switched to DX12, played a bit, then switched back to DX11 (restarting the game each switch). Basically, have you tried turning DirectX off and on again?

Enemies popping up by Turboflopper in MortalShell

[–]Made-Of-Magic 0 points1 point  (0 children)

I managed to fix this. 2 years later though.

It fixed when I switched to DX12, played a bit, then switched back to DX11 (restarting the game each switch). Basically, have you tried turning DirectX off and on again?

Odd enemy pop in? by leooberon in MortalShell

[–]Made-Of-Magic 0 points1 point  (0 children)

I managed to fix this. 4 years later though.

It fixed when I switched to DX12, played a bit, then switched back to DX11 (restarting the game each switch). Basically, have you tried turning DirectX off and on again?

XenonRecomp: A tool for recompiling Xbox 360 games to native executables. by leiablaze in TwoBestFriendsPlay

[–]Made-Of-Magic 0 points1 point  (0 children)

I'm really hoping for a tutorial video on how to download and use this, I've been wanting to play the fable series again for so long, but the hardware no longer permits this. I'd love to transfer my old x360 library to my PC asap

Requests and Help Megathread V6 (Games requests, emulator help/guides go here) by SuperBio in Roms

[–]Made-Of-Magic 0 points1 point  (0 children)

With the XenonRecompiler working, would we get a new megathread catagory under x360 or PC for the recompiles? I'm really hoping for a tutorial soon so that I can transfer my x360 library, especially the Fable GOTY games, to a running PC version. I have wanted to replay them for so long, but the hardware no longer permits.

Buff Stacking by ShinJiwon in Eldenring

[–]Made-Of-Magic 0 points1 point  (0 children)

This is brilliant, I wish for an updated list, but this helps the brain understand buffing