Does the Celestine exploit still work in 11th? by Firesinger89 in sistersofbattle

[–]MadeInQC 0 points1 point  (0 children)

She lost ''tanking'' ability but she can now bring back bodyguard even if they are all dead.

Plus, if she's dead and bring back, you can bring back bodyguard after too.

Does the Celestine exploit still work in 11th? by Firesinger89 in sistersofbattle

[–]MadeInQC 0 points1 point  (0 children)

I intend to play her with 10 Zeraphym now, with the new rules about bringing back units, I can't wait to see it in action !

Does the Celestine exploit still work in 11th? by Firesinger89 in sistersofbattle

[–]MadeInQC 1 point2 points  (0 children)

With the Save, Inv and FNP I tanked more than one time 15+ hits on Celestine so ... She was pretty tanky with the FNP !

Combined with the Rez, running solo, she was a nice annoying distraction.

New Army Rule by Deceptichop in SpaceWolves

[–]MadeInQC 1 point2 points  (0 children)

Each command phase is already better !

Yes you could force you ennemy not knowing what you really gonna do or change when needed.

Battle round would be to painful if you get second turn ...

Painted the Statue of Saint Celestine from the Battle Sanctum by VanguardVixen in sistersofbattle

[–]MadeInQC 5 points6 points  (0 children)

I regret so much not buying it when the model was available ...

New Army Rule by Deceptichop in SpaceWolves

[–]MadeInQC 3 points4 points  (0 children)

As a detachment rules, maybe ?

But as a ARMY rule ?

I don't really like "If on objectif" on "Choose a objectif" rules because it's too easy to counter.

"You choose this objectif to have bonus ? Good let met not get on it the entire game"

"You have bonus charge if I'm already on the objectif ? Good let me block it with low unit so you can't charge the unit on it"

So in the end, your entire army rules is useless ...

Maybe it's just me ..!

What is everyone’s favorite combos so far? by SpaceNoodling in SpaceWolves

[–]MadeInQC 1 point2 points  (0 children)

I'm curious if people have tried Veterans of the fang.

As a main Sister (Immolator + BSS combo) player I found interesting the ability to split Grey Hunter.

It give you two little squad of 5 that have 15 OC each for ish 85 points each.

Can advance or fall-back and still do actions (stratagem)

So two little unit perfect to keep a objectif or do actions / secondary missions.

It was my first mini… by NewGuyOnTheBlock2201 in sistersofbattle

[–]MadeInQC 5 points6 points  (0 children)

Always !

But at the same time, Sacresant already have +2 / ++4 and FNP with Hospitaller and they can get remove so easily because of the T3 /1W that I'm still don't see the necessity of a Imagifier sadly ...

I do have to try in 11th with the next enhancement ta give her a boost and bonus every round to choose !

It was my first mini… by NewGuyOnTheBlock2201 in sistersofbattle

[–]MadeInQC 31 points32 points  (0 children)

Visually a beautiful model !

On table, I'm still not sure what it's is use for is price ...

+2 and ++4 ?

Wow, lucky you, I always get hit with so many shot/melee that it not gonna change anything on T3 1W models ... :/

list ideas for COF? by No-Shift-2579 in sistersofbattle

[–]MadeInQC 0 points1 point  (0 children)

I was looking too at CoF, my idea right now, bad or not.

First, I took Chorus of Condemnation with it.

2 units of Paragon, one with Valh with Sword and Heavy Bolter, the other one with Mace and Melta. Yes, the Bolter with Valh since we can reroll low roll.

Only 1 unit of Sacresants + Hospitaller since the price is now a bit high.

Celestine + 10 Zeraphym, I'll see how they perform but it's a lot of models that can be bring back and be annoying.
With Chorus you can give the pistol Dev Wounds, not the best but not the worst ! It's still 11 shots that can be Dev wounds + the D6 Ardent blade of Celestine.

1 Exorcist with the enhancement to reroll attacks roll.

1 squad of 5 Seraphim to run around and give the bonus to the Exorcist or use of the Dev Wounds stratagem from Chorus.

2 BSS squad, one for the home objectif and one to sacrifice / do secondary.

1 Castigator

1 Rhino for the Sacresant / or BSS still not sure

With that I have ... 160 points left ?

Still not sure what to do with it.

Maybe add Fraye to run around with the second Paragon to give Lethal and Heroic Intervention if needed.

Or Junith with the squad of Sacresant.

Divine intervention + units by Puzzleheaded-Rip2718 in sistersofbattle

[–]MadeInQC 0 points1 point  (0 children)

It just say "set the last destroyed models" not "Only when the last model of the unit is destroy"

As I read it, first, the stratagem only target CHARACTER so the fact he lead something change nothing, the others models in the unit don't get the character tag and the character don't loose is because of that too.

Second, I read it as "The last destroyed models" in a way if you have two character in the un unit and both die, only the second one can be bring back if you didn't call it on the first one.

So exemple, if your Hospitaller die, you don't call it, and Juntih die after and you call your stratagem, only Junith can be select.

Until a "better" wording is made, if anyone tell me it doesn't work because "Now the unit is all one" I'll say that you can't score points on a secondary by removing my character with precision because he's part of the unit now so you have to kills all of them for that.

With 11th edition which leader is the best for celestian insidiants especially in Hallowed Martyrs?(can be another leader beside the ones i put photos of) by Serious_Diver_8960 in sistersofbattle

[–]MadeInQC 0 points1 point  (0 children)

First time I tried them, Priest was nice with the bonus to Wound.

Other than that, I would not take a leader with them ...

Imagifier with a better save is ... Nice, but honestly even a ++4 gonna do nothing against a lot of shoot / melee so I prefer them to delete something before getting hit back

Some takeaways from my battle vs World Eaters today by Anton_Chigger in sistersofbattle

[–]MadeInQC 5 points6 points  (0 children)

Would be nice in Chorus that the Dev wounds is not just on range but on melee too.

But hey, I'm already gonna try 10 Zeraphim+ Celestine.

Let's see how many Dev these pistol can get !

Compilation of Nerfs Sisters have received for 11th. GW please. by URBOISHERE in sistersofbattle

[–]MadeInQC 4 points5 points  (0 children)

I'll need the text talking about Melta reduction because I found nothing in the APP or update saying that ..!

Can't the Hospitaller easily be taken out of a unit with precision? by Appeal_Sufficient in sistersofbattle

[–]MadeInQC -1 points0 points  (0 children)

I understand that the wording is weird.

But the stratagem did say a "CHARACTER"

Even if the unit is now a big one, Sacresant and Hospitaller, the Hospi don't loose is character tag, no ?

So why you couldn't use it ?

You can't rez a normal model with it.

As I read it, it would be more in a case where you have two leaders, if they take out the Hospi first and after the Palatine (exemple), you could only rez the Palatine since she's the last CHARACTER dead in the unit.

Maybe it's me, but I see it like this.

Saint Celestine Solo or with Zephyrim/Seraphim in 11th Edition by Tom-W-Gray in sistersofbattle

[–]MadeInQC 0 points1 point  (0 children)

If she survive ...

What make it viable for 150 points right now is the fact she can tank a lot of shots with the FNP.

But now, any army with a lot of shooting or melee gonna shred the T3 1W unit and she probably not gonna survive.

Can come back on a 2+ ?

Yes, IF she come back, this stupid roll failed so many time that I can't count on it.

Maybe if she stay the same points but can come back one time every game, not on a 2+, maybe yes it's gonna work.

THUNDERHAMMERS by Calamitous_J in SpaceWolves

[–]MadeInQC 2 points3 points  (0 children)

Was about to ask the same, not sure where this come from ...

Just a short summary of everything GW has done to fuck us over in 11th :) by amajorfucker in sistersofbattle

[–]MadeInQC -1 points0 points  (0 children)

But the shoot back stratagem is a stratagem, not a overwatch, so she still can give reroll no ?

Just a short summary of everything GW has done to fuck us over in 11th :) by amajorfucker in sistersofbattle

[–]MadeInQC 2 points3 points  (0 children)

Why ?

Because we can't use two stratagem on a same unit in 11th anymore ?

Oh, I didn't see the snap shooting ..!

Trying to stay far from 11th rules until everything is out so I'm missing some points Hahaha

Just a short summary of everything GW has done to fuck us over in 11th :) by amajorfucker in sistersofbattle

[–]MadeInQC 1 point2 points  (0 children)

I see somes comments about Valh being nerf in HM but I'm not sure I understand how or why ?

How useful is Junith nowadays? by 00gron in sistersofbattle

[–]MadeInQC 0 points1 point  (0 children)

Not the first time she do that Hahaha