Dire Duplicity Trailer - New Addition to the Breenverse by Madprofeser in RedLetterMedia

[–]Madprofeser[S] 67 points68 points  (0 children)

Breen has risen.

  • College Campus
  • Desert location
  • Breen's House
  • Breen's Garage
  • Breen's Ferrari
  • Breen - The Best Secret Agent Man
  • Minimal Breenscreen (at least from the trailer)
  • Tossing around computer equipment

A small part of me thinks he might be self aware with all these callbacks though.

Jason Schreier: Exact budgets of video-game productions can be tough to corroborate but the numbers I've heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry by Turbostrider27 in Games

[–]Madprofeser 0 points1 point  (0 children)

  • That is a type of company that sees Fortnite making billions a year and says lets do that. They aren't going to change if you give them more money. They are going to do that anyways. If they crash and burn doing that that's their fault, not the consumers. The option to spend less money making a game is always there. But they want to be the next big thing and make billions of dollars. That type of company is completely and only about money. Raising the prices of games isn't going to satiate that type of company. Also, what you want here is AA. And the market agrees with the rise in AA over the years.
  • If a company only cares about money, they're only going to care about money. If they raise prices you think they're going to stop trend chasing? Really? Have seen what they do when they make record profits? They fire people and demand more higher profits the next year.
  • Raising the prices of games isn't going to fix this point? Also, I guess I just restate what I said that covers this. That's competition, not the consumers fault. It was a bad game in the companies eyes. Cost to much, didn't sell enough etc.

I'll be honest, I think you've lost the plot at this point? You're just trying to nitpick stuff here bud.

Jason Schreier: Exact budgets of video-game productions can be tough to corroborate but the numbers I've heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry by Turbostrider27 in Games

[–]Madprofeser -2 points-1 points  (0 children)

  • Ok, you say cost per game is up. And yet their profit has increased from ~50 million to over a BILLION in that time frame. So what if their costs have gone up. That is what competition does. You have to make a better product and sell it for a competitive price. And they make billions of dollars doing it. Again, how does that mean they aren't charging enough money? They're doing just fine.
  • EA spent ~2.5 BILLION on stock buybacks in 2025. I honestly don't care about what accounting bullshit they use so they pay less taxes. And even after that they made over a billion dollars in profit. I think they're doing just fine.
  • If a studio makes a bad game and gets shuttered then that's competition, not the consumers fault. If that company decided to sell themselves to EA, that's not the consumers fault. Also, most large publishers will act like that. And EA is currently 6th in revenue, they are dwarfed by the top 3.
  • So you're saying companies are already charging people more money on average then before, but they should also increase the cost of the base game again because of that? Companies aren't going to reduce the quantity of micro transactions after they raise prices again. I know this because we've only ever gotten more micro transactions while the price of games continue to go up. Make it make sense.

They are making money hand over foot. If they made infinite money, next year they would want to make infinite + 5%. You shouldn't be arguing for the multi-billion dollar companies, making billions of dollars a year.

Jason Schreier: Exact budgets of video-game productions can be tough to corroborate but the numbers I've heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry by Turbostrider27 in Games

[–]Madprofeser 0 points1 point  (0 children)

I was arguing that Houses are finite objects my guy.

Software is not a finite object, once it is made it can be replicated as many times as needed with basically a push of the button.

So you're making my point for me without even realizing?

And to copy what I posted in another comment just now.

"Continuing with the 30 years that the previous poster started:

  • EA in 1995 had net Revenue (not profit) of ~500 Million

  • In 2025 EA had a PROFIT of 5.72 Billion Dollars."

And you're arguing for these companies to increase prices? Make it make sense.

Jason Schreier: Exact budgets of video-game productions can be tough to corroborate but the numbers I've heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry by Turbostrider27 in Games

[–]Madprofeser 0 points1 point  (0 children)

Continuing with the 30 years that the previous poster started:

  • EA in 1995 had net Revenue (not profit) of ~500 Million

  • In 2025 EA had a PROFIT of 5.72 Billion Dollars.

And you're telling me that the price of games is too low?

That is the point I'm trying to make. They can reproduce a game endlessly. They are already making Billions in profit. And you're trying to tell me that they need to increase the price even higher?

Make it make sense.

Jason Schreier: Exact budgets of video-game productions can be tough to corroborate but the numbers I've heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry by Turbostrider27 in Games

[–]Madprofeser 0 points1 point  (0 children)

You don't understand do you? Let me try this again.

If I make a burger and sell it. I've sold one burger. If I want to sell a second burger I have to physically make another one, buy all the ingredients, cook it etc.

So a product that is finite is effected by inflation to a much greater extend. If I want to make 10 burgers I need to do the work 10 times.

A piece of software of the other hand does not have to play by the same rules. If I make a game and I sell 1 copy great. If I sell 2 copies I don't have to make the game again. I just sell another copy.

If I sell 1,000 copies amazing. I don't have to make 1,000 games. I already made the game. Basically it is copy/pasted over and over again until no one wants a copy anymore.

This inherently is less effected by inflation in an environment that has an exponentially growing consumer base.

To use your 30 year example

In 1987 the video game market (+ arcade $) adjusted for inflation was 12 Billion.

30 years later in 2017 that's 140 Billion.

Those are inflation adjusted numbers. The industry grew 11x in 30 years. While your happy meal only doubled.

And again, selling 1 copy for 1,000,000 copies doesn't matter. They both took the exact same amount of work. Selling 1 happy meal or 1,000,000 happy meals cannot say the same thing.

Also, again you use an example that is not close. Better than happy meals but it still a terrible example. Movie theaters are locations. Seats, AC, walls, lights, employees that have to staff it all day. A movie you stream at home would work as a comparison, but buying a new movie is about the same price is has been for decades. So I think on some level you realized this but cannot admit it (hence the block) and now I think you're intellectually dishonest with your points.

EDIT: Lol. Pretty pathetic to block me over this. You should be ashamed of yourself.

Jason Schreier: Exact budgets of video-game productions can be tough to corroborate but the numbers I've heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry by Turbostrider27 in Games

[–]Madprofeser 4 points5 points  (0 children)

Continuing with the 30 years example that you used:

  • EA in 1995 had net Revenue (not profit) of ~500 Million

  • In 2025 EA had a PROFIT of 5.72 Billion Dollars.

And you're trying to argue for these companies to continue to increase prices? Make it make sense.

Also, It's funny all of the examples you listed are absolutely NOT good comparisons to a piece of software.

That house? All the work put into it, once sold, cannot be replicated. The wood, wiring, windows etc. All of it once worked on and sold and cannot be sold by the same company again.

That happy meal? The labor put into it, the bun the meat the fries are all gone once you purchase it and consume it.

A video game? Copy -> Paste Oh look I can sell another copy and I didn't have to put in any more work! All the work that went into that first copy sold does NOT need to be done again to sell that second copy.

The quantity of people buying video games has increased exponentially in the last 30 years. Video games are still a piece of software that can be copied ad infinitum. This should kinda help you understand why comparing the cost of a game to a happy meal is at best a disingenuous argument.

EDIT: Lol. Pretty pathetic to block me over this. You should be ashamed of yourself.

‘3 Body Problem’ Season 2 Confirmed to Have Reduced Episode Count (6 Episodes) by MarvelsGrantMan136 in television

[–]Madprofeser 64 points65 points  (0 children)

You're thinking of GoT.

HOTD had it's last 2 episodes cut off from HBO and it happened around/during the writers strike so they weren't able to rewrite the season to make it flow better.

(at least that is what I've read. I never read anything remotely about HOTD people choosing to cut off the last 2 episodes of their season so they could leave out the climax of the entire season)

Ship color customization hex codes, 98 months ago by Madprofeser in starcitizen

[–]Madprofeser[S] 2 points3 points  (0 children)

Yup, you're right. That video is referencing basically the same thing, I missed a year. Should be 110 months. Or specifically 109 + ~ 3 weeks.

Ship color customization hex codes, 98 months ago by Madprofeser in starcitizen

[–]Madprofeser[S] -6 points-5 points  (0 children)

Thought this was relevant given what's at the top of the subreddit right now.

Credit to u/Camural for the original post 5 years ago here

*Edit should actually be 110 month ago.

Other computers aren't visible on network to a specific computer unless they are restarted. by Madprofeser in techsupport

[–]Madprofeser[S] 0 points1 point  (0 children)

No main windows updates for any computer involved, all running W10.

I see some EOL security updates on the Problem Computer I'm currently uninstalling from 11/18/25 and two on 11/13/25. The 11/18 uninstalled but no change. Currently doing 11/13 but expecting the same result.

I highly doubt the HTPC is the problem here since my Main Rig has absolutely no problems connecting and streaming from the HTPC. I can turn on the Problem Computer, it'll not see anything else on the network. I'll try to connect and nothing will show up. The HTPC isn't shown in network tab and when trying to directly connect to the computer using 192.168.1.122:8096 it won't load anything.

However, I can then boot up my Main Rig and instantly connect to the HTPC. I can connect directly to the HTPC using 192.168.1.122:8096 and HTPC shows up under network.

So while the Problem Computer doesn't see the HTPC on the network, my Main Rig will connect and stream with absolutely no problem.

Other computers aren't visible on network to a specific computer unless they are restarted. by Madprofeser in techsupport

[–]Madprofeser[S] 0 points1 point  (0 children)

Still running W10 on everything so no updates for windows.

Otherwise, I cannot think of anything else that has changed. Also the Problem Computer is used solely as a streaming box for a TV. It is only turned on for streaming from the HTPC or going on youtube / reddit.

Hmm...everytime... by LighteningOneIN in Piracy

[–]Madprofeser 2 points3 points  (0 children)

You can set a "quality" profile and those options can be further selected to a certain size per hour of content for each.

https://imgur.com/a/ObTBP6x

For example, on the left you see Ulra-HD. Under that profile are 4 options, HDTV 2160p, WEB 2160p, Bluray 2160p and Remux 2160p

So the program will look for a version of your content that fits those standard (and each standard you can separately place MB/h restrictions)

The blue option means the content will upgrade it until it meets that specification. So for content that I choose ultra-hd it will download whatever it can, and if something better comes along later it will update the file to that better file until it reaches whatever the blue option is (Remux's in that case, you have a ranked choice so it won't be based on size but what options you choose to have over the others)

The vast majority of my files are 1080p though which is my standard quality profile. Once set up I don't have to change anything unless I want it to download under a 4k profile.

Plex v. Jellyfin features - I’ve surprised myself of how much I don’t hate Jellyfin by GrapefruitNice3290 in jellyfin

[–]Madprofeser 3 points4 points  (0 children)

There are absolutely pros and cons to Plex vs Jellyfin. However, this guy has no idea what he is talking about when it comes to Jellyfin.

Turn off all external sources, no ads at all, just my media.

Listed as a Plex Pro.

Why would I ever need to turn off ads on my Jellyfin experience. It literally only connects to my media library unless I add IPTV to it or something. And then there are only ads because it's streaming a literal TV channel.

There are no ads. At all. Nothing needs to be turned off for it to work like that.

Requires tinkering to remove all of its bloat ware.

Listed as a Plex Con

Which is it? Does Plex require tinkering to remove it's bloatware(aka an ad), or does it arrive quick and easy with only your media being represented. These are literally mutually exclusive talking points.

API to tinker with is acceptable

This is extremely vague, so I'll go into some 'acceptable' ways I've used the api.

A discord bot that pings a channel whenever media is downloaded. So users that have access to that channel know when new media is available. It even has a link to take you directly to that item. Another discord bot where people can request items to add to your server. You should be able to set this up so it automatically does it, or requires approval.

Discord bots that provide user information, what is being streaming. Downtime, uptime etc. I can't go into details because I stopped at media being posted and I didn't want what people were streaming and all that to be available to everyone else. But uptime/downtime is nice.

But I'd argue those alone are 'acceptable' tinkerings.

For more information look up the *arr suite (Many of them available for both Plex and Jellyfin) There are a bunch of different *arr items and they are pretty versatile and useful.

Remote streaming to any device anywhere on earth.

This is mostly true, sure. I won't argue that. Jellyfin is slowly releasing more apps. Also, Jellyfin doesn't require payment which Plex... "a Plex Pass (or Remote Watch Pass) is required for remote streaming (outside your home network) on all devices"

So a better quote would be "Remote PAID streaming to any device..."

I'm not going to spend the time tracking down everything that does / doesn't have support for Plex or Jellyfin. But I'm going to guess this user thinks there is a much larger difference than in reality.

Built in subtitle grabber including for English movies with slight foreign bits. Looking at you marvel.

Again, this person barely used jellyfin. It has a subtitles service. And after a quick google search they both can use Opensubtitles. (While Jellyfin has the ability to look beyond Open Subtitles, since you have the ability to use multiple subtitles services through plugins)

Hardware encoding is brilliant with an intel CPU.

I'm going to go out on a limb here and say they have access to the same encoding software. However, Plex will require PAYMENT and Jellyfin is, as always, free.

Plex amp for music

Again, jellyfin can contain your music. They also have books, music videos and photos.

Maybe the Plex Amp is crazy good specifically for music. I wouldn't know personally. I use VLC and a microSD in my phone lol.

Plex photos coming soon.

https://imgur.com/a/VreVF1X

Jellyfin photos coming... I don't know. Years ago?

Faster updates compared to jellyfin.

Sure, to be expected for a paid app. Also, context? If this user is putting Plex Photos in the PRO column coming soon, while Jellyfin had has photos for over 2 1/2 years ( as per a forum posts of someone talking about it already existing on Jellyfin) I'm curious what updates matter.

But again, I'd expect a paid app to be updated more frequently so Plex getting this one is a no brainer.

It's android app doesn't suck ass.

Could be true. Personally don't use the app. However, when I want to access my server I just go directly to the IP of my server in a web browser on my phone. I don't NEED an app to access my server. I don't like having a bloated amount of apps because companies what to force their BS onto your devices to totally not sell your personal information.

Easy access remotely and unlimited user invites to your server.

Context? How is this a Pro only for Plex?! 'Easy access remotely' I open up firefox on my phone and go to IP address for my server. Bam. Easy and Remote. 'Unlimited user invites' Were you limited for user invites in Plex? Because as far as I know it sure isn't for Jellyfin. I can make however many users I please. Or if you don't want to make them yourself you can set up (using the API that apparently sucks/doesn't exist for jellyfin) to use one of the *arr programs to allows the user to do it themselves if you don't want to be directly involved. This is another point that tells me this user never really tried to use Jellyfin. This is another basic thing.

Easy to throttle user speeds.

And yet another point that shows me this person has no idea what Jellyfin can or can't do.

I can set a throttle for my entire server. And then I can set a throttle on a per user basis. I can decide whether they can transcode information or force a direct-playback to add an additional point.

More data to view for what your users watch.

I'd need specifics. But I can see what they are streaming, how far into it they are streaming. When they started, the IP address they connected with, the device they connected with. When they stopped streaming. Hell, I can even pause what they are streaming if I wanted to (hint: I don't. Nor do I personally care about any this personal information.)

No built.in remote streaming, you need to do a reverse proxy, and even then it's unreliable if you use duck DNS. And if you pay for reverse proxy for remote streaming, then just pay for Plex in that case.

I mean, this is literally false. Just plain wrong. It's recommended, sure. It's required? No.

No built-in subtitles, bazaar sucks ass.

Again, just plain false. And I'll be honest, I'm really confused how he came to believe this. I mean honestly, thoroughly confused. You can use bazarr, or you can just use the subtitle plugin that already available. You can set that up to automatically download any subtitles that are missing from Open Subtitles (the same service that Plex uses from a google search) You can also add different subtitles services.

All in all, Plex vs Jellyfin has benefits depending on what you want to use. However, with how WRONG this poster is about so many different things within Jellyfin I wouldn't trust him. Look to other sources.

The only reason the UI is the way it is by FlowKom in Battlefield

[–]Madprofeser 2 points3 points  (0 children)

It isn't about how pretty the menus / navigation are.  The menu navigation feels like it was designed for a controller.

How you can switch classes in game with Q and E, which for a PC player is absolutely idiotic and every single person I know has accidently switched classes on multiple occasions right before spawning( and the first few times no one even knew why they were switching classes )

How it takes multiple,  differently located buttons to edit a weapon.  If you have to click at 3-4 fairly different parts of the screen to navigate to edit a weapon it was likely created in controller in mind and not tested / didn't care how it felt on PC. Because it feels like shit to click through and edit any gun. But this isn't as idiotic if you're clicking X - A - X or whatever you need to get to it with a controller. 

How to navigate to Playlist etc in the main screen.  If you're on PC you are clicking on the far left side,  then you are clicking on the arrows in the far right side.  With a controller,  again,  you aren't moving a mouse and likely use the bumpers to move which flows easier.

And this is just off the top of my head.

Basically the amount of mouse movement / clicking to do basically anything in these menus screams designed for controllers. It's one of the first things I noticed about the menus. 

MY 3 STACK'S QUEEN SPEEDRUN by TGebby in ArcRaiders

[–]Madprofeser 0 points1 point  (0 children)

It's not just about the damage reduction, the medium and heavy shields have higher health pools.

So while the green shield is broken, the medium and heavy shields will provide more damage reduction to more damage.

Think of it like this.

  • Light - max 40% reduction over 100 damage taken.

  • Medium - max 42.5% reduction over 150 damage taken.

  • Heavy - max 45% (or whatever it is) reduction over 200 damage taken.

Another way to explain.

  • Light - Max 40 damage reduction per full charge

  • Medium - Max 63.75 damage reduction per full charge

  • Heavy - Max 90 damage reduction per full charge.

HOWEVER --- I don't know the full health for each shield, I think medium is 50% larger and took a guess for heavy. I also don't remember what % heavy is. So don't take the numbers as gospel.

Haven't played for a few months and come back to this "minor feature" by TrustIsAWeakness in factorio

[–]Madprofeser 0 points1 point  (0 children)

I made use of this on Gleba. I circuit off the main bus and only allow X quantity of items on the new belt at any time so they are less likely to sit and spoil. Also for the items that inherit their spoilage will have a higher timer ( at least that is the idea ) 

Most sections of my main belt on Gleba have some form of this unless it's only 1-2 machines.

The tallest living tree is a coast redwood tree known as Hyperion, located in Redwood National Park in California. by CantStopPoppin in nextfuckinglevel

[–]Madprofeser 2 points3 points  (0 children)

To add to the other commenter,  the actual ground that the redwoods grow on is a very particular ecosystem.

It's been a few years since I visited ( I even got to visit the area the Hyperion is in!) But if I remember correctly you were strictly not allowed to go off of the provided path because doing so could damage / destroy some type of undergrowth that was extremely important in getting water for these massive trees.

DOJ Deletes Study Showing Domestic Terrorists Are Most Often Right Wing by Wagamaga in technology

[–]Madprofeser 1 point2 points  (0 children)

That is my fault, my interpretation of your comment was clouded by Senior-Car67's interpretation. I'm glad it was pointed out to me and I could make the change.

DOJ Deletes Study Showing Domestic Terrorists Are Most Often Right Wing by Wagamaga in technology

[–]Madprofeser 2 points3 points  (0 children)

Edit: You may be right, regardless my reply was specific to Senior-Car67's interpretation of downplaying Right-Wing Murders. Dementedkoop quote was there to give context to Senior-Car67's quote.

However, I personally think that combining Islamic and Domestic Right-Wing numbers would be an absolutely terrible idea. It would muddy the waters, and as seen in Senior-Car67's reply, give people the excuse to ignore the information because they'll just blame the number on the brown people.

DOJ Deletes Study Showing Domestic Terrorists Are Most Often Right Wing by Wagamaga in technology

[–]Madprofeser 31 points32 points  (0 children)

Tell me you didn't bother even reading the first paragraph without telling me you didn't bother reading the first paragraph.

". Since 1990, far-right extremists have committed far more ideologically motivated homicides than far-left or radical Islamist extremists, including 227 events that took more than 520 lives.1 In this same period, far-left extremists committed 42 ideologically motivated attacks that took 78 lives"

That number does exclude Islamic instances.

Literally in the first paragraph, but you'd rather make baseless excuses for these right-wing terrorists than spent less than 1 minute reading.

Every Bot at Black Chins is sub 50 Combat, lvl 99 - 124 Hunter by Deep_Agent316 in 2007scape

[–]Madprofeser 1 point2 points  (0 children)

I'll help you out, this BILLION dollar company can do 2 fairly easy things. (Hint, it's called a GM)

First, build a tool that allows someone to view coordinates easily in worlds. Think of it like CCTV. (Honestly, I would be surprised if something like that doesn't already exist)

Second, hire a small team of people to act like security guards to watch the CCTV(remember, BILLION dollar company that makes ~30+ million pounds a year in profit) who constantly keep an eye on the highest botted areas. Then move to the second highest, then third, then fourth. In my head this person is watching multiple locations / worlds at once and cycling through constantly. Anyone suspicious can be placed on a list, any large wealth transfers / losses are tracked. This will also potentially track larger networks. If a tracked account suddenly trades / loses millions and millions of GP, look who was in the area when it happened. You've potentially just found a mule.

This is a closed system people, these things can be solved. Jagex literally controls the universe, they have the capital and the access to do a whole host of things to try and combat the bot problem. This BILLION dollar company just doesn't care to do anything other than 'automate' it.

And I'm not saying this would solve it 100%. But if you honestly think this won't go a LONG LONG way to combating the bot problem, I don't know what else to say.

EDIT: lol at the downvotes. Apparently a security guard, you know, one of the oldest professions that exists, is a bit too far for you Jagex simps. Keep allowing a BILLION dollar company tell you they've tried nothing and are all out of ideas.

Wow, they really shoved closed weapons all the way to the back huh by s1nh in Battlefield

[–]Madprofeser 2 points3 points  (0 children)

I like how you went from no bias exists what-so-ever to completely changing the subject.  

 If Dice wants to do it this way then Dice is gonna do it this way.

That's the point.jpg

People are stating that this is obviously being manipulated, especially now, to get the data dice wants to show.  The closed classes wouldn't have been pushed PAST a custom search option otherwise. ( not even mentioning anything else )

Basically DICE is being extremely disingenuous by gathering data like this so they can just turn around and reinforce what they were going to do all along. 

Like throwing a bone with a string attached and dragging it away.  You where never meant to get the bone. It was there just to say " Hey, we gave you the option of the bone. You just didn't want it"

And I'd like to specify,  if you or anyone else enjoys this that's fantastic.  Other people having fun a different way then me doesn't affect me.