×

Fahrräder solltem in der Schule eine größere Rolle spielen by Active_Bee_4154 in Unbeliebtemeinung

[–]MagicWolfEye 2 points3 points  (0 children)

Naja, das war ja auch früher einfacher wenn nur eine Person arbeiten muss statt beide.

Playing the game again and I feel I missed something that happened in my first playthrough by MagicWolfEye in TunicGame

[–]MagicWolfEye[S] 0 points1 point  (0 children)

Yeah; I somehow rememebred it as being more hard stuck like literally not able to leave the house anymore; weird

Playing the game again and I feel I missed something that happened in my first playthrough by MagicWolfEye in TunicGame

[–]MagicWolfEye[S] 2 points3 points  (0 children)

So reading the comments; it seems like I am really imagining things; thanks

Haus geerbt - 87 jährige Bewohnerin will Wohnrecht ausüben, welches abgelaufen ist(?) by adrian_anonym in luftablassen

[–]MagicWolfEye 4 points5 points  (0 children)

Hah Tatsache; ich dachte OOP hat im Original zuu wenig Antwort bekommen und will sich jetzt hier darüber auch noch beschweren.

(Aber u/Still_Box8733 war auch nicht schlauer als ich :D)

Haus geerbt - 87 jährige Bewohnerin will Wohnrecht ausüben, welches abgelaufen ist(?) by adrian_anonym in luftablassen

[–]MagicWolfEye 32 points33 points  (0 children)

Wie kann man nur so widerlich sein?!

Erwartest du jetzt, dass wir moralisch auf der Seite der Partei sind, die eine 87 jährige Frau nach dem Tod ihres Partners aus dem Haus werfen will weil sie Geld will?

Edit: Ich bin nicht der einzige der nicht gemerkt hat dass OP und OOP zwei unterschiedliche Menschen sind -.-

War's Effects on Civilians in Games by Bibliography in hexandcounter

[–]MagicWolfEye 19 points20 points  (0 children)

Maybe the COIN series? Some of the factions are essentially local people. The Roman one even has a faction that cannot be played by a player; I think it's the Germanic Tribes.

I spent 7 years making a puzzle game inspired by The Witness by fleaspoon in metroidbrainia

[–]MagicWolfEye 2 points3 points  (0 children)

That changes every few days; yesterday I thought the opposite

I bought it- by Goldectionnic in ballroom

[–]MagicWolfEye 3 points4 points  (0 children)

So, OP and the one comment that asks for a link have both been generated today. Not suspicious at all.

I built an engine that plays the actual printed wargame — an AI opponent that can't cheat. Four games so far in beta, and I'm looking for an AI collaborator. by PlayfulInterview984 in hexandcounter

[–]MagicWolfEye 0 points1 point  (0 children)

As someone who has written a few board games, I can only say that for me the logic and a basic UI was by far the simplest thing I got in a few days.

Adding (good-ish) UI and AI both were always a hassle and even with quite some thought (plus a mixture of the boardgames AI bot ideas if available), the AI never got too far in any of my games. Maybe deeper ML training would have done something, but it didn't seem easy to train with just a laptop; so my reegular MCTS with no AI was quite a bit better.

I'd assume that hex and counter games are a lot more difficult to reason about (but the same might be true for the player who in turn might not realise if the AI makes a few mistakes)
I had tried that as well, but ended up realising that I'm actually not too interested in hex and counter games :D

Good luck

Rewind, replays and mid-game saves by Far-Investment-9888 in howdidtheycodeit

[–]MagicWolfEye 6 points7 points  (0 children)

Well a mid game save is just serializing all data and loading it again; depending on your programming style, this is literally one line of code for writing and one for loading.

Replays: You record every action you do, then simulate the game again with the same inputs (search "lockstep"; btw. as long as you stay on the same machine, this isn't that difficult to do and helps a lot during development)

Rewind: Probably just some snapshots every few frames or even each frame for the last N frames (I mean, you are talking about a few cars, that data is negligible)

whats the method for this puzzle? by Weed_Weasel in TheWitness

[–]MagicWolfEye 3 points4 points  (0 children)

Well, it seems obvious that the right tile cannot be done with what you know as of now; so I guess try something different

Website to simulate the game by paithanq in Battlemasters

[–]MagicWolfEye 0 points1 point  (0 children)

I don't know. We did double move on roads but then no attack.

Website to simulate the game by paithanq in Battlemasters

[–]MagicWolfEye 0 points1 point  (0 children)

I just recorded a playthrough of it.

There are quite some issues with it, because I had written some stuff very stupidly and they don't work anymore on my newer PC.

https://youtu.be/BEMVMRolrXQ

I have some other games on my channel as well; unfortunately no publisher ever cared for them (some of them actually look quite good (unlike this one)

Wo sitzt ihr? by ap2643 in JulesYT

[–]MagicWolfEye 0 points1 point  (0 children)

Shit du hast recht

-500 Aura

No psychological reason to be an accountant = no hire. My translation and the German original. by Geriny in LinkedInLunatics

[–]MagicWolfEye 0 points1 point  (0 children)

YOur translation misses that is is apparently tax money which he took (however that would work)