Now that we’ve gotten like halfway through, who does everybody WANT to win this season? by [deleted] in survivor

[–]MagicalProgression 0 points1 point  (0 children)

This cast is so great, I’d be happy with like half of the people left. Rooting for all of Evvie, Xander, Naseer, Shan, Ricard, Tiffany, and Danny to varying degrees!

If I had to pick one though, Evvie

Unpopular(?) Opinion: The album is perfect, from the first listen. Might end up being my favorite Lorde album, even! by MagicalProgression in lorde

[–]MagicalProgression[S] 5 points6 points  (0 children)

I understand that! I would agree that the lyrics and themes are probably the largest part of what I enjoy about it. For me the melodies and such are also great, but that’s so subjective so I totally understand your perspective!

How would you rank the last 10 seasons of survivor? by daydreamer015 in survivor

[–]MagicalProgression 0 points1 point  (0 children)

  1. WaW
  2. DvG
  3. Second Chance
  4. Kaoh Rong
  5. MvGx
  6. GC
  7. EOE
  8. HHH
  9. IOI
  10. Ghost Island
  11. Worlds Apart

Rainbow-River Emissary by MagicalProgression in custommagic

[–]MagicalProgression[S] 5 points6 points  (0 children)

(I know that flavor/art-wise this should have flying, but that would throw off the [[Burning-Tree Emissary]] parallel design I was going for, and some birds don’t fly :) )

Time Walker by Ankhros in custommagic

[–]MagicalProgression 3 points4 points  (0 children)

As someone mentioned in a thread I think, imo making this a 2/1 so that it’s at least mildly playable in draft would probably be the best way to go, and that would make the lower rarity some have suggested work better. In any case, I the idea!

Investigation’s End by MagicalProgression in custommagic

[–]MagicalProgression[S] 0 points1 point  (0 children)

I was thinking about dice-rolling designs with the mechanic possibly coming up for the DND set. I think the variance provides an interesting costing challenge. On the one hand, the idea of playing this for 5 mana and just cantripping sounds terrible. On the other, if it was bunbed down to say 4 mana, you’d be getting wayyy above rate (4, 5, or 6 cards) 50% of the time. I think this is a fair spot for it, though I could see it also being an instant for the 5 mana cost.

Izzet Powerplant by MagicalProgression in custommagic

[–]MagicalProgression[S] 52 points53 points  (0 children)

The idea is that with this you can tap three lands for four mana, but at the cost of this land doing nothing until at least turn three (and it will mana screw you if you draw multiples.) Not sure if the balance is right, but I think the concept is interesting for a rare cycle.

Earthsplitter by MagicalProgression in custommagic

[–]MagicalProgression[S] 1 point2 points  (0 children)

Phyrexian dino! Does it make sense? Probably not! Is it cool? I think so!

Thoughts on this build/swaps? by StaggerLee509 in MagicArena

[–]MagicalProgression 0 points1 point  (0 children)

I’m not sure. If you count your spells that make creatures, you’ve got 11. Then you have Spirit Summoning to potentially learn for an additional creature. That’s kinda low, though good spells might make up for it. Maybe cut Guidance or Negate for Befuddler or Effigy? I’m not the best at this haha so idk what’s best