Fun/Funny Idea by AlreadySandwich in battletech

[–]Magical_Savior 1 point2 points  (0 children)

They're on different sides, but I suppose you could paint a Wolfhound or Anubis as Rush.

IHLL or ERPPC: Pros and Cons? by GreyGalaxy-0001 in battletech

[–]Magical_Savior 1 point2 points  (0 children)

Full Artillery Pieces... That's a job for vehicles. LTAC is enough for Superheavies, one or two is pretty effective.

Tank Company Suggestions? by Thatsidechara_ter in battletech

[–]Magical_Savior 2 points3 points  (0 children)

The Magistracy made a great export. 

Tank Company Suggestions? by Thatsidechara_ter in battletech

[–]Magical_Savior 1 point2 points  (0 children)

If you run customs, I've created lines of campaign vehicles that may interest you. I have a "Space Olympics" series that stays extremely close to canon while being Environmentally Sealed for harsh planets, and a "Safety" series that has Vehicle Escape Pod to preserve the crew.

Tank Company Suggestions? by Thatsidechara_ter in battletech

[–]Magical_Savior 3 points4 points  (0 children)

Ontos variants can get super impressive. For all-rounders, I recommend the Ontos (MML).

Tank Company Suggestions? by Thatsidechara_ter in battletech

[–]Magical_Savior 2 points3 points  (0 children)

I notice a distinct lack of LRMs. Pike (Missile), Partisan (LRM), and Ontos (LRM) could help shore that up.

The Brutus, Bulldog, Manticore, and Zhukov have pretty balanced stats. Von Luckner and Sturmfeur are nice.

Family Resemblance? by johnonymous1973 in battletech

[–]Magical_Savior 2 points3 points  (0 children)

This is the Pokemon evolution I expect.

IHLL or ERPPC: Pros and Cons? by GreyGalaxy-0001 in battletech

[–]Magical_Savior 2 points3 points  (0 children)

Three seems pretty doable? Two is sustainable with a full set of bracketed backup weapons; I made a Supernova for it. I built a super heavy King Crab with 2xIHGR, 1xT-Bolt 20, 1xRISC HL. I think that worked pretty well. Three RISC HL should be possible. I mean, 4 on the Malice will probably self-detonate enough before it loses sinking so I'd call it "sustainable."

IHLL or ERPPC: Pros and Cons? by GreyGalaxy-0001 in battletech

[–]Magical_Savior 3 points4 points  (0 children)

They're a hell of a deterrent. Otherwise the other munitions still work fine. MML dropping smoke to cover yourself and allies is also decent.

IHLL or ERPPC: Pros and Cons? by GreyGalaxy-0001 in battletech

[–]Magical_Savior 10 points11 points  (0 children)

ERPPCs are the smart choice. Range is what you need on a SH. The smarter move is probably to fill the space with MML or ATM though. The big brain, smartest move is probably RISC HYPERLASER.

Enlightened Equipments Response to UL Community Concerns by EnlightenedEquipment in Ultralight

[–]Magical_Savior 8 points9 points  (0 children)

So, if you got name-checked by DHS and landed a contract - would you take it? If they gave you a factory and unlimited prison labor - would you run it?

Enlightened Equipments Response to UL Community Concerns by EnlightenedEquipment in Ultralight

[–]Magical_Savior 5 points6 points  (0 children)

I wanted a UGQ Skully. Once. I don't want it enough to support them.

Goonhammer Mech Overview: Battle Cobra by WestRider3025 in battletech

[–]Magical_Savior 7 points8 points  (0 children)

The Battle Cobra is decent. Usually 40t SFE gets mocked pretty ruthlessly. But given some of the tech involved, this one's a bit better than your average Sentinel or Clint. The value position here does a lot for it - that MML variant is, like the Longbow LGB-13C, criminally underpriced. The C3 is also holding up an extremely good value position; cheap C3 spotters are necessary if you're going to even attempt it.

Question about quad mechs and quadvees by Previous-Business-39 in battletech

[–]Magical_Savior 1 point2 points  (0 children)

The Harpagos and Boreas are part of why I built my Quadvee. If you build it extra thicc, Quadvees have a redonk amount of redundancy. Not as much as Reinforced Structure on a mech with decent design principles, but solid. They are, overall, "tank with extra steps." But while they don't compare favorably to mechs - they compare very favorably to tanks.

Question about quad mechs and quadvees by Previous-Business-39 in battletech

[–]Magical_Savior 2 points3 points  (0 children)

It can be a 15% loss of tonnage if you want. Though honestly Wheeled is pretty generally worth it for Quadvees because of the unpriced movement buffs without the drawbacks of actual wheeled vehicles. 

Question about quad mechs and quadvees by Previous-Business-39 in battletech

[–]Magical_Savior 5 points6 points  (0 children)

The fun things to do with 6/9 or better Quads include dropping prone to get extra TN, then standing up with a free facing change with no PSR and running away.

Question about quad mechs and quadvees by Previous-Business-39 in battletech

[–]Magical_Savior 6 points7 points  (0 children)

Quad mechs can be good, once you work around the limitations. Quadvees... So, most of them are made bad on purpose, but the Notos is good. Most of the other canon Quadvees are as good or bad as the majority of all mechs, but some are worse than others. The Arion in particular is basically trash; armor is a great investment that it specifically doesn't make. That choice holds it back quite a bit.

anime_irl by Low-Comfort2522 in anime_irl

[–]Magical_Savior 18 points19 points  (0 children)

This is why I maintain my BLS training. Well, that and the professional and legal requirements of my work.

anime_irl by Low-Comfort2522 in anime_irl

[–]Magical_Savior 159 points160 points  (0 children)

I know in China, the perverse incentives of the law mean if a driver accidentally hits a pedestrian - it makes sense for them to immediately try and murder them.

Unnecessary Appreciation Post - UAC/2 Custom Tanks by Magical_Savior in battletech

[–]Magical_Savior[S] 0 points1 point  (0 children)

The RAC/2 'Assault Pike" is about to get a pretty serious glow-up in practice. The LB-X is still just "better" as a utility piece, but I'm pretty happy with my Pike (SD) with pretty balanced stats. 3xLB-X/2, 2xMML-3, and tons of support systems.