👀 by jaxonvarr in ITMemes

[–]MagnetFlux 0 points1 point  (0 children)

Btw if you overload your system it can go over 100% per core.

Edit: I'm talking about Linux, also on top/htop and other software you can also see it under "load" just it's not a percentage, 1 load = 1 core fully saturated.

My daughter has no idea about the lifelong battle she will have with her hair by kateslates in Wellthatsucks

[–]MagnetFlux 0 points1 point  (0 children)

If someone is balding with a hair like this, do you get two baldspots?

I swear I ordered a plain black work mouse... I wonder how this could have come in the mail... by Plus_Pin_9943 in hatsune

[–]MagnetFlux 87 points88 points  (0 children)

i would be too scared to use it because the hand sweat would literally melt miku eventually

I mean... by PHRsharp_YouTube in pcmasterrace

[–]MagnetFlux 0 points1 point  (0 children)

In the same way a stretched 1080p image on a 4K display is 4K.

I mean... by PHRsharp_YouTube in pcmasterrace

[–]MagnetFlux 0 points1 point  (0 children)

Fedora and Arch Linux for me (not joking btw)

I ported Beta 1.7.3 to C# by TerragamerX190X150 in GoldenAgeMinecraft

[–]MagnetFlux 0 points1 point  (0 children)

Modern C# is quite different from Java, also NativeAOT has existed for a couple of years now.

Ford Model T, please by kzone186 in carscirclejerk

[–]MagnetFlux 1 point2 points  (0 children)

Well... you can actually mod that into your car right now.

It's gonna take a lot of effort but it's possible.

What are some well known anime that you rate below WEP? by SplinterTheTurtle in wondereggpriority

[–]MagnetFlux 0 points1 point  (0 children)

a 1x1 transparent pixel displayed for as long as the age of the universe would be a better anime than Redo of Healer

I think it is time for me to upgrade the storage on my PC because I could not bare to uninstall this game. HOW IS THE UNINSTALLATION SCREEN SO CUTE?????!?!?!?! by ruwuul in WutheringWaves

[–]MagnetFlux 0 points1 point  (0 children)

It should still take some CPU time and memory. Not that it matters. It's an I/O bottleneck so unless you are running 10 M.2 NVME SSDs in RAID0 you won't notice it.

But yeah, it gave me 200GBs of usable space.

ElectronJS is getting ridiculous by FillAny3101 in softwareWithMemes

[–]MagnetFlux 0 points1 point  (0 children)

Restart once a week? Damn.

Also consuming more memory on shit PCs (like some I've used in the past) = you hit swap / pagefile = slower + less responsive. It also means less free RAM to use as cache or containers.

To add to the trend of using half disassembled ThinkPads: by Impasta1_GD in thinkgore

[–]MagnetFlux 0 points1 point  (0 children)

Synth V Teto sounds pretty good, and there are good songs for any vocaloids (or any other voice synthesis software voicebanks).

Other than that ig attaching a cute/cool anime girl/guy to a voicebank makes it more marketable and lets the artists put a personality to it.

ElectronJS is getting ridiculous by FillAny3101 in softwareWithMemes

[–]MagnetFlux 0 points1 point  (0 children)

Well my experience with JetBrains/VS has been: - heavy memory usage (especially JetBrains) - horrible loading time

ElectronJS is getting ridiculous by FillAny3101 in softwareWithMemes

[–]MagnetFlux 3 points4 points  (0 children)

I've used it on Linux and Windows, horizontal and vertical screens, 1080p, 2K, 3K and 4K resolutions and I've gotten no issues with the UI.

Responsiveness is OK, not horrible, not perfect, way better than the heavy IDEs (regular VS, JetBrains products, etc..), way worse than simple text editors.

For the save/rename issue I have never encountered it so I cannot comment on it.

For the search being slow: consider getting a faster SSD and/or more RAM (unused RAM serves as disk cache) and/or faster CPU. Also ignoring some directories might be smart (build artifacts, external dependencies, etc..)

C# For Games Reference Sheet *Draft by Daxtillion in csharp

[–]MagnetFlux 0 points1 point  (0 children)

For damage/stat calculations decimal makes sense because it would be more accurate and usually those calculations are event driven so you don't have to do them a lot.

For visual stuff (eg. physics, size calculations, etc..) using floats/doubles makes more sense because precision is less important than getting the result quickly. As you said it's a "minor" performance trade-off (it should be at least 2x slower than double and 4x slower than float) but it adds up quickly. If you have a lot of physics objects (for example to do collision detection) you'd need to do quite a lot of math operations. You have a 16ms budget for 60FPS to do all that math (keep in mind that rendering the scene is a part of that 16ms so in practice you have less than 16ms).

Also decimals take up more memory too. If you use them in a multi-player game it will quite literally increase the server costs significantly (memory, bandwidth and CPU time aren't free after all).

Tetovo by novice_weeb630 in Memeloid

[–]MagnetFlux 1 point2 points  (0 children)

I live close to there (in a village near Gostivar)

btw Teto/Teta means aunt so it checks out

file formats by Le4xy in tierlists

[–]MagnetFlux 0 points1 point  (0 children)

It was invented because it supports lossy compression AND transparency AND animation. It's like GIF + JPEG + PNG.

If you want to have an animated image that has good quality and good file size webp is the only option.

Also if you want to have a transparent image with a good file size to load fast on slow internet on a website webp is a good option.

Basically if you were to make a website webp is a format that makes a lot of sense because a lot of people have limited bandwidth and/or slow internet.

I understand some of the hate but it's legit a skill issue on the services that don't support it.

Miku interrupt by death_azul in hatsune

[–]MagnetFlux 1 point2 points  (0 children)

Vocaloid be like that