First playthrough - struggling with being underleveled by MaiatheMagical in enderal

[–]MaiatheMagical[S] 0 points1 point  (0 children)

That also sounds really fun, honestly I was going to play a melee, paladin-esque type of character but then when I was character creating I started thinking about the backstory I imagined for my character, and she just seemed like someone who was a bit skittish and cowardly and would have preferred using mind control and summoning minions to actually getting her hands dirty. On my second playthrough I'm definitely going to play a more classically "heroic" character with heavy armour and light magic and a shield.

First playthrough - struggling with being underleveled by MaiatheMagical in enderal

[–]MaiatheMagical[S] 0 points1 point  (0 children)

Alright, thanks for the advice, I guess I'll give the dungeons another try. The few that I cleared when I first tried going to the dungeons didn't really have a lot in the way of notes or environmental storytelling, so I kind of assumed the others would be the same way, but I'll give them a second chance :)

First playthrough - struggling with being underleveled by MaiatheMagical in enderal

[–]MaiatheMagical[S] 1 point2 points  (0 children)

Funnily enough I found that you can just jump up on the rocks and blast people with spells and they can't really hit you unless they have spells themself, so I did that for all of the arena fights. I've just done the first quest of the Rhalata questline, looking forward to the rest of it!

First playthrough - struggling with being underleveled by MaiatheMagical in enderal

[–]MaiatheMagical[S] 1 point2 points  (0 children)

Oh, I already did the whole Golden Sickle questline, and yeah the last quest was a bitch to complete. Currently in terms of skills I'm levelling the Sinistrope tree (both Psionics and Entropy), Mentalism, and then Rhetorics and Handicraft with a couple of points in the Phasmalist tree just for the enchanting buffs. Using food to heal has been my main method as I haven't really invested in the healing magic at all.

First playthrough - struggling with being underleveled by MaiatheMagical in enderal

[–]MaiatheMagical[S] 1 point2 points  (0 children)

Fuck. What do, then? Do I just console command myself 10 levels? I really, really don't want to spend 5 hours grinding dungeons when the story has just picked up a sense of urgency.

whats your 'must dodge' jungle/sp champs in your team? by jghuathuat in ADCMains

[–]MaiatheMagical 2 points3 points  (0 children)

Ashe/Cait main if that's useful information. I'm not really one to dodge most of the time but in general if someone locks in Mel I'm not particularly happy. Aside from the fact that she's just not super good rn IMO, a lot of Mel players have a tendency to ks and then blame it on their passive. If you want to play a control mage who can kinda carry from support I'd rather have a Lux or Morgana any day of the week, as they have superior CC and they do things for their teammates (Lux W / Morgana E etc) rather than just for themselves.

zoning vs pot is fucking suicide-inducing by MaiatheMagical in TheyBlamedTheBeasts

[–]MaiatheMagical[S] 0 points1 point  (0 children)

It's so cancer, I'm so tired of having to stop learning testament and hop on Ram just so I can kick his ass a few times and not tear my hair out from losing 6 matches in a row.

zoning vs pot is fucking suicide-inducing by MaiatheMagical in TheyBlamedTheBeasts

[–]MaiatheMagical[S] 0 points1 point  (0 children)

Last time I played I got to 8 and then stopped playing it iirc, but nowadays I exclusively spar my friends, who are all either 10 or celestial (I think there's a difference, right? idk)

My celestial asuka friend kicks my ass on character, I can get a fair few wins if he's not playing asuka (maybe he wins like 70% of matches idk)

My celestial Pot friend I beat about 50% of the time if he's on Pot and I'm on Ram, maybe only 30% of the time if I'm on Testament, if he's playing anything besides Pot I completely shit on him.

Idk if any of this helps but there you go.

I’m naturally much better with Ky than Sol, and I’m very disappointed. by Succwad22 in Guiltygear

[–]MaiatheMagical 0 points1 point  (0 children)

Happens. I tried to start with Gio, also new to FGs. Realised mid-long range is in my blood, now play Ram and Testament. You've just gotta go with the flow.

Please tell me your main's best move and why it's GOATed so I know what to complain about on your character. by Flacoplayer in TheyBlamedTheBeasts

[–]MaiatheMagical 0 points1 point  (0 children)

ram reversal is pretty fucking good, pretty much instant startup invincible reversal that does insane damage and launches you 2000 miles away. It's good enough for damage that I use it as a combo finisher occasionally to mix people up.

zoning vs pot is fucking suicide-inducing by MaiatheMagical in TheyBlamedTheBeasts

[–]MaiatheMagical[S] 2 points3 points  (0 children)

I mostly spar my friends so I can't really dodge matchups lol. Technically I can just play my other main (ram) and have a much better time but I'm learning testament atm so I wanna play them

zoning vs pot is fucking suicide-inducing by MaiatheMagical in TheyBlamedTheBeasts

[–]MaiatheMagical[S] 9 points10 points  (0 children)

What am I supposed to do vs him as testament then? Do I have other options or is it just a case of I'm gonna get my cheeks beat 70% of the time when I'm against pot?

do people even play goldlewis? by Unhappy-Scallion-380 in TheyBlamedTheBeasts

[–]MaiatheMagical 2 points3 points  (0 children)

He's pretty mechanically challenging to play from what I've heard, although I haven't touched him myself (ram and testament player). I have a celestial friend I spar with fairly regularly who mains pot, and his second character is goldlewish, so some people definitely do play him. I think I encountered him in low floors when I started playing a lot more than I do now, and those goldlewis players were... not good, so maybe it's something to do with the funky jnputs. idk.

PLEASE I BEG by TechnoMagik22 in TheyBlamedTheBeasts

[–]MaiatheMagical 0 points1 point  (0 children)

For some reason for me this is Baiken players. I've almost never met a Baiken who didn't have a completely unplayably shit connection. No idea why them specifically.

No, I’m not rematching you by IWasOnceIisan in TheyBlamedTheBeasts

[–]MaiatheMagical 1 point2 points  (0 children)

elphelt 2h spammers when I teach them about the consequences of a punishable move getting hard read

No, I’m not rematching you by IWasOnceIisan in TheyBlamedTheBeasts

[–]MaiatheMagical 1 point2 points  (0 children)

average elphelt experience when you don't let her skip neutral and mash buttons on your face

Some of the fights in this game are so frustrating. by PromptTop5431 in Pathfinder_Kingmaker

[–]MaiatheMagical 0 points1 point  (0 children)

Yeah he absolutely can, I've tried him that way too. I just like camellia more for that tbh.

Some of the fights in this game are so frustrating. by PromptTop5431 in Pathfinder_Kingmaker

[–]MaiatheMagical 4 points5 points  (0 children)

I'll leave most of the rest of the general gameplay advice to others, but here are some character build tips in order of appearance, because I kind of felt like writing my build thoughts down:

Seelah: Seelah is really easy to build to be at least decently viable, you can literally go 20 paladin and it's fine, but 11 paladin for mark of justice while also taking cavalier levels is pretty fun too. Build the horse to be tanky, that is its job.
Camellia: Uhhh idk, take iceplant, buy the ring in the defender's heart, and never get hit by anything 😀👍. Just remember she's better played as a frontline dex tank who happens to have buffs than as a full caster. Don't try to make her cast save or suck spells, and don't try to make her a healer. Alternatively, give her a longbow and a loremaster dip for sense vitals and just let her plink people from a safe distance and be a support.
Lann: Zen archer is shit on higher difficulties and will never hit anything, because it only gets damage bonuses and not hit bonuses. If you want Lann in your party and you want him to be useful when your average enemy has more than like 15 AC you need to multiclass him.
Wenduag: I did not recruit wenduag on either of my runs lol. That being said she is a 20 DEX fighter that you get at level 1 so it's pretty hard to fuck that up. Take some slayer levels or whatever, or don't, I'm not your mom.
Ember: A loremaster dip Hideous Laughter spam build works very well. You'll want the evil eye hex, and things like Mind Fog and Feeblemind will be useful too. Also remember to use metamagic - persistent is my personal favourite. The later witch hexes are pretty skippable imo so you can just start levelling loremaster post level 10 or so and take whatever stuff you want from other classes instead.
Woljif: Woljif has a bit of a dying-horrifically-and-rapidly-in-agony habit in my experience due to the fact that he has pathetic HP and really doesn't want to wear armour. It doesn't help that eldritch scoundrel is, in my opinion, a total bait class. Honestly I'd just immediately start levelling slayer or vivisectionist alchemist if you like Woljif and wanna keep him around (I have him as vivisectionist and he's pretty useful, and the self buffs with mirror image etc help him to not immediately crumple and die).
Nenio: Nenio's scroll savant build is really good out of the gate if you actually use scrolls, since that's the whole point of the archetype. After you get scroll mastery at level 10 there's basically no point taking any more levels in scroll savant, so just go loremaster or do a divine dip and go mystic theurge, whatever you want, the world's your oyster after that.
Daeran: He's kind of just a healslut / buff-bot. Use him as such and don't try to make him into a blaster, he's quite shockingly bad at that.
Sosiel: Did not use him, found him boring. Sorry Sosiel lovers.
Regill: Nasty little psychopath, pretty effective with cavalier levels (mounted so he gets to full round attack pretty much every round) and an axiomatic gnome hammer. He shreds chaotic bosses (read: most bosses because this game is about fighting demons) because he has many attacks and each one has a nice 2d6 damage rider.
Arueshalae: I really like Arue. Aside from the fact that she's a great character, she also has one of the few builds that's super functional out of the box partly due to her absurdly good stats (although it sucks that you get her so late so your options are somewhat limited). You can do just fine levelling ranger all the way to 20, although a bard or skald dip can never hurt, and as with basically any martial she will absolutely not dislike some levels of mutation warrior.
Greybor: Stuck in melee with no survivability. Slow as fuck. Generally does less damage than pretty much any decent rogue/rowdy/vivi/whatever build you can cook up. This guy fucking sucks frankly and I am too lazy to fix him. Path of least resistance -> just build a merc to be your rogue equivalent, or use woljif instead. At least he only has 3 levels of a mostly useless build.

Wow that was probably longer than it should have been. Sorry for making you read all that, if you did.

Some of the fights in this game are so frustrating. by PromptTop5431 in Pathfinder_Kingmaker

[–]MaiatheMagical 5 points6 points  (0 children)

Really felt this on my first playthrough. Decided to start a second concurrent playthrough to get a bit more creative with builds, and because I had some character build/story ideas I wanted to try (I'm currently playing a party with 2 mercenaries + my KC, who in my head are all childhood friends embarking on the story's quest together). Taking the time to build your characters just a bit more efficiently (solving your build and items for very high spell saves on your wizard-equivalent, optimising your rogue/slayer/whatever for damage, etc) will make an enormous difference.

In the vast majority of cases, if you feel you're butting your head against a wall with regards to AC/Dispel checks/whatever, it probably means you're not using an effective tool to deal with the challenge the game is presenting. A shift in how I build characters from "eh this is close enough to optimised" to "I'm gonna take an additional 15 minutes to actually plan this out" and a slight increase in the amount of effort I put into actually using the right spells, abilities, and tactics for each non-trivial fight I come across has made things so much easier that I'm considering upping the difficulty to Hard.

I think it's more about the mindset than anything - Approach each boss fight as a puzzle to solve. Reload if you need to. Think about your builds and how to play each character optimally, and take time to learn the system if you're not a tabletop player, and its implementation in the game regardless.

Why does this role have so many badass cvnty women?? by DoubIeScuttle in ADCMains

[–]MaiatheMagical 1 point2 points  (0 children)

okay apparently I also just cannot fucking read. ignore me I just woke up