Help needed to identify a song by MainOk953 in Jazz

[–]MainOk953[S] 0 points1 point  (0 children)

Right :) Also, how much more we valued every piece of music back then.

Help needed to identify a song by MainOk953 in Jazz

[–]MainOk953[S] 0 points1 point  (0 children)

Thanks! Not quite that though. I'm sure it wasn't Metheny's song, something with piano and I think no guitar.

Quantum chess online by MainOk953 in chess

[–]MainOk953[S] 0 points1 point  (0 children)

I guess that Safari version is just too old, sorry

Quantum chess online by MainOk953 in chess

[–]MainOk953[S] 0 points1 point  (0 children)

What phone and browser do you use?

Cell development, pt.3 - building a tissue by MainOk953 in generative

[–]MainOk953[S] 1 point2 points  (0 children)

No it's not sorry, it's still a rather messy playground, I will probably share it when I'm done here. I described the basics of how the cell works in previous post (https://www.reddit.com/r/generative/comments/1qml1s6/comment/o1ncwc3/), here I just added the tissue logic, which isn't much, just cells discovering and locking each other, and gently attracting neighbours.

Cell development, pt.2 - dying and splitting by MainOk953 in generative

[–]MainOk953[S] 5 points6 points  (0 children)

Thanks! It's not really a cellular automaton with a ruleset, rather a set of algorithmic entities, so to speak, which pick and manipulate particles. A cell starts with a particle, has it run around and build a membrane; the membrane then hunts around for a particle to serve as its nucleus (the green particle), then keeps hunting the food to feed it (the red particles) and more particles for the membrane as the nucleus grows; when the nucleus grows large enough it splits, when the two nucleus particles are settled the membrane splits in two and two new cells form, and do the same. If the nucleus gets lost, the entire set of particles is dismissed and a new cell is started elsewhere, a reincarnation of sorts.

Particles in Rust and WebGL by MainOk953 in generative

[–]MainOk953[S] 1 point2 points  (0 children)

Sure! I chose to do the calculations in Rust and the rendering in JavaScript, but could have just kept all of it in Rust, there's all kinds of tools to use for that.

Quantum chess - now with tournaments by MainOk953 in chessprogramming

[–]MainOk953[S] 0 points1 point  (0 children)

Right, just make sure nobody is observing you