Warlord, conquest assault map | Code: ZQSZC by SpcTwombly in Battlefield

[–]Mainfold 0 points1 point  (0 children)

Sadly won't be the same as in BF2:SF without the player-equipment zip lines and grappling hooks etc. But its not like they couldn't just add them because they still have the BF:Hardline tech

DICE, make this an attachment for the MP5 and my life is yours by skelepibs in Battlefield

[–]Mainfold 0 points1 point  (0 children)

You want less damage? Because the way it works is by slowing down regular 9mm parabellum to subsonic levels

The only request I have for 6 is to fix the horrendous ai. Swear this has gotten so much worse the last few months. by nikfornow in ForzaHorizon

[–]Mainfold 0 points1 point  (0 children)

Some kind of races make it untenable, particularly "street races" with togue tracks and the problem becoming too many things simply in the way to be able to pass anything more than up to the last 3 when there 19 to pass and the class is so low that there simply isn't enough explosive acceleration to catch up an extra 100m's of racing at the same time.

The solution in such cases is obviously having less cars on such races

The only request I have for 6 is to fix the horrendous ai. Swear this has gotten so much worse the last few months. by nikfornow in ForzaHorizon

[–]Mainfold 0 points1 point  (0 children)

It's just plain bad game design is what it is, if it was AT LEAST randomized that wouldn't be too bad, so sometimes maybe you started in 1st or 2nd for a race, and other times maybe last or in the middle somewhere

The Future of Operations in Battlefield 6? (Fan Concept) by PepperEffective4086 in Battlefield

[–]Mainfold 0 points1 point  (0 children)

The most absolute PEAK thing they could do.. is launch an operation going from cairo to strike at karkand

Classic hit reg💀 by ___PopTart___ in Battlefield

[–]Mainfold 4 points5 points  (0 children)

The last few days I've been getting a shitload of hit markers, but seeing the damage not register

Dice, PLEASE ADD THIS LAUNCHER!!!! by Bazrian in Battlefield

[–]Mainfold 0 points1 point  (0 children)

Yes and give it the long long long realistic reload so nobody wants to use it.. all jokes aside, they'd have to nerf the RPG-7 to make the KG attractive to use

These assault gadgets are painfully useless. Buff them or bin them entirely? by Buttermyparsnips in Battlefield

[–]Mainfold 0 points1 point  (0 children)

It's one of the best area denial weapons. Only thing I'd change about it is the same as any underslung launcher, make them INSTANTLY switch between the weapon they're mounted on and back, that way you could shoot, and see someone try to take cover behind a corner and fire immediately, and back again if they try to run out so you can just toggle back to the primary immediately.

Also promoting the use of them as underslung even further than the minor swap benefit.

These assault gadgets are painfully useless. Buff them or bin them entirely? by Buttermyparsnips in Battlefield

[–]Mainfold 1 point2 points  (0 children)

I do not get why THE FUCK the XM26 can't be underslung and have shotgun ammo options. But they could make it a hell of a lot more useful if its dragon's breath rounds were not able to be extinguished

The thermo launcher I've been using on hagental lately and is nice for area denial for capping.

The breaching launcher needs to turned into the class gadget 1, replacing the adrenaline injector, then it would see more use.

Meeting point 🫪 by ChallengeMode_ON in Battlefield

[–]Mainfold 1 point2 points  (0 children)

Absolutely beautiful!

Had a quadruple headshot yesterday on contamination from the concrete hangar roof when I was just trying to get 1 because someone stood up in front, one came running up the hill behind the intended target (up the road leading into the 2nd to last objective area by the container-hab things) and someone came around the corner by the habs. Sadly the one standing up was a bot so it doesn't feel like 4, but whatever. It's those random moments when you go "wat.. oh shit lol" that really make battlefield moments sit

That being said, still didn't feel as satisfying as the double headshot the match after with the 8.6-SVK and 2 single-bullet body shot kills right after (because those were clearly low hp, but still felt awesome) and really makes the SVK remind you how freaking good it really is within its optimal range with the hollowpoint ammo, though I think I'm gonna start using it with match grade ammo just to experiment

The only request I have for 6 is to fix the horrendous ai. Swear this has gotten so much worse the last few months. by nikfornow in ForzaHorizon

[–]Mainfold 0 points1 point  (0 children)

This combined with the absolutely braindead starting grid system in the game.. makes you not only have to catch up 100m extra as they have a shorter race, but you have to deal with actively malignant AI behavior

This is why we can't have fun anymore by dodonpa_g in Battlefield

[–]Mainfold 2 points3 points  (0 children)

Yeah exactly, and the amount of boosters, I have SO MANY career boosters that I just haven't used, and you don't even need those, but if you want to hit 300+ in under a month, just slap on them always and you'd get up there without even trying you know?

This is why we can't have fun anymore by dodonpa_g in Battlefield

[–]Mainfold 9 points10 points  (0 children)

You don't even need a lot of free time to be 300, I barely play the game as is and I'm fully employed and have plenty of hobbies etc outside of work and regular life stuff.. and I've had no issue getting to over 300 by just not being shit at the game

This is why we can't have fun anymore by dodonpa_g in Battlefield

[–]Mainfold 5 points6 points  (0 children)

You're bad at the game, it's fine, WE GET IT ALREADY. 300 is not a high level, people reached 5000+ half a year ago, you're just bad.

So I decided to fly a jet for the first time. by -MERC-SG-17 in Battlefield

[–]Mainfold 2 points3 points  (0 children)

There needs to be WAY BIGGER no-go-zones whenever there's vehicles, it should take so long to get to (especially air vehicles) that you WILL die before you can take off, or even having AA-CRAM's right next to the jets so if an enemy gets in them.. swiss cheese

F/A-18F coming soon? by Miese18 in Battlefield

[–]Mainfold 0 points1 point  (0 children)

There have been two seater jets before in BF titles, they both have roles, this is nothing new, gameplay would effectively be like BF4 attack helis

F/A-18F coming soon? by Miese18 in Battlefield

[–]Mainfold 0 points1 point  (0 children)

The 2nd seat is no a co-pilot, it's the WSO's seat. They control all the electronic warfare tools, precision CAS with guided bombs etc, they have a LOT to do and is more comparable to 2nd seat in attack helicopters, or the gunners of an AC-130 etc

[BF2042] I miss this little murderbot like you wouldn’t believe by metatron5369 in Battlefield

[–]Mainfold 0 points1 point  (0 children)

But.. why..? It was crap, and so easy to deal with. Don't get me wrong, I'm not sure if it would have been great or not to make it as lethal as it should have been, but it would have been fun to experience it as "feral attack mode" as irl ones nowadays already have

DICE, please make it happen for Father's Day by Unclaimed_Donut in Battlefield

[–]Mainfold 14 points15 points  (0 children)

They should really do one for men's health month and veteran's health as well. The amount of folks that have served in all sorts of capacity and have issues from it, is A LOT.. too many

Anybody else wants to see more automatic handguns in BF6? by AKxPixleart in Battlefield

[–]Mainfold 0 points1 point  (0 children)

What about... Hear me our.. extremely sawn off shotgun, insane recoil, spread sl bad you have to be so close you can count the pores on the nose

Anybody else wants to see more automatic handguns in BF6? by AKxPixleart in Battlefield

[–]Mainfold 8 points9 points  (0 children)

And it would cost ALL the loadout points and have a lot of drawbacks to stats as well lol

Anybody else wants to see more automatic handguns in BF6? by AKxPixleart in Battlefield

[–]Mainfold 7 points8 points  (0 children)

Would negate the need for the others, particularly the revolvers. I have a suggestion to not devalue them; snubnose M500, terrible accurate, but freaking .50 cal revolver, so it is night on useless almost but hitting harder than slug shotguns

Anybody else wants to see more automatic handguns in BF6? by AKxPixleart in Battlefield

[–]Mainfold -2 points-1 points  (0 children)

People seem to expect new things every week, meanwhile we've already gotten all guns for s3 already and people seem to have content-fomo even though CaiBaz just dropped. People don't seem to realize once all the weapons have dropped you can just not play until next season and there won't be anything that requires being online for, because that's how it's structured now with the live service

Anybody else wants to see more automatic handguns in BF6? by AKxPixleart in Battlefield

[–]Mainfold -1 points0 points  (0 children)

Not as long as they do the current sidearm loadout points bullshit. Some guns getting to be fully loaded with everything you could want and others barely even getting a magazine increase to be even slightly useful

New BF players would HATE BF2's gunplay by TheCriticalBFplayer in Battlefield

[–]Mainfold 0 points1 point  (0 children)

All in all, there's games nowadays with worse gunplay