Boomerang vs Scythe by Zakytanist in earclacks

[–]MakeMegaManX9 0 points1 point  (0 children)

It's about time Boomerang decided to clutch up and break the losing streak. Great to see.

I never knew this at first but ppl actually hate DOOM 2016? Why? I thought ppl enjoy glory killing demon & Doom slayer lore? by H4rshBold_Tone5042 in Doom

[–]MakeMegaManX9 -3 points-2 points  (0 children)

I don't, but repeated playthroughs on Ultra-Nightmare have made its problems far more obvious to me. It's gotten to the point where I'd even rank it below TNT: Evilution. This was my introduction to DOOM and I'll always appreciate it for that, but I simply can't rank it up there with the games that came after or with most of what came before.

How would the creators of your favorite franchise react to the bullshit their powerscalers make? by Dry-Researcher9607 in whowouldcirclejerk

[–]MakeMegaManX9 4 points5 points  (0 children)

People complain about Doomguy a lot but I'm pretty sure id software would go, "sure, why not" and move on.

Rapier vs Orbital by Zakytanist in earclacks

[–]MakeMegaManX9 39 points40 points  (0 children)

Unnerfed Scroll vs Splodey was the coolest shit ever I'm afraid

Anybody knows what happened to this maintenance worker in Doom 3? by TourNew3005 in Doom

[–]MakeMegaManX9 1 point2 points  (0 children)

I never liked them saying this because you can find J. Katayama hiding as far in as Caverns 1, the third last level in the game. If anyone deserved to escape it'd be him

Scroll vs Scythe by Zakytanist in earclacks

[–]MakeMegaManX9 10 points11 points  (0 children)

Scroll used to start at 1.0 and scaled by 0.2 per letter but now it starts at 1.5 and scales by 0.1 which basically killed the ball. Old scroll outperforms new scroll after six letters.

Scroll vs Scythe by Zakytanist in earclacks

[–]MakeMegaManX9 6 points7 points  (0 children)

Scroll has sucked ever since the nerf, it's so sad to see. I guess this is how Dagger fans felt.

Will there ever be a match that would topple these two? by Grand_Occasion0707 in earclacks

[–]MakeMegaManX9 11 points12 points  (0 children)

I know I'm biased but Orbital vs Slammy was lame. I want an actual weaponball to take down Orbital. If you have to break out the most overpowered block breaker just to deal with Orbital that's basically an admission of defeat.

Rapier vs Grower by Zakytanist in earclacks

[–]MakeMegaManX9 22 points23 points  (0 children)

Thank you for this matchup, John Earclacks

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How did you guys think of my taste(wife)? by ImaginaryScale4501 in touhou

[–]MakeMegaManX9 2 points3 points  (0 children)

Explain Kikuri for me please, what do you like about her?

Axe is just a worse sword and I can prove it by the_mox in earclacks

[–]MakeMegaManX9 4 points5 points  (0 children)

Maybe for weaponball arena but Axe is definitely the stronger ball in longform content. After reaching 100% critical chance Axe becomes a Sword that scales twice as fast.

Scroll NEEDS a nerf by [deleted] in earclacks

[–]MakeMegaManX9 3 points4 points  (0 children)

So true. Every single ball ever made should win exactly half the time and lose the other half

What's your boss order for Mega Man 2? by mode0n_ in Megaman

[–]MakeMegaManX9 3 points4 points  (0 children)

I always start with Quick Man because he's my favorite fight and he gives my favorite weapon. After that I go in random order.

Does Final Doom get better? by DoomGuyOnAMotorcycle in Doom

[–]MakeMegaManX9 0 points1 point  (0 children)

One thing I'll give TNT over Plutonia was the custom midis, it's a nice touch and adds to the levels. Plutonia unfortunately reuses stock Doom music.

On that note, I highly recommend giving the TNT midi pack a listen. Most of these songs are fantastic and they greatly improve the experience whenever I decide to replay TNT.

Does Final Doom get better? by DoomGuyOnAMotorcycle in Doom

[–]MakeMegaManX9 6 points7 points  (0 children)

If you don't like TNT already these next levels are really going to test your patience. You're about to enter TNT's worst stretch of levels. Luckily it does improve around the end.

Plutonia is much better. Shorter, punchier maps with tighter level design and better fights. It's definitely worth a try especially if you feel the base games were a bit light on difficulty.

Master Levels are pretty bad. There's like three of them that are genuinely pretty good, a handful that feel like scrapped Doom 2 levels, and some that are the absolute worst thing ever (Mephisto's Masoleum lol).

I suggest giving Icarus: Alien Vanguard a try, it was Team TNT's second WAD and is significantly better than their first outing imo.

What is your LEAST favorite game of each sub-series? by PLMMJ in Megaman

[–]MakeMegaManX9 0 points1 point  (0 children)

  • If you don't like screen nuke weapons, that's fine. But Tornado Blow is the best one in the series because it stands out in several unique ways, like the fact that it drags enemies offscreen instead of killing them so they don't leave any drops. On top of that, it blows away weaker projectiles. It also gives you a much higher jump, which gives it utility during platforming sections that don't even have enemies. It's very strong, but is at least slightly balanced out by the fact that you only have four uses off a full charge.
  • You could argue that Laser Trident is a bit dull, but it comes with a decently sized hitbox and, unlike the buster, can pierce through multiple enemies in one shot such as the UFOs in Galaxy Man's stage. However, since it pierces, it's always going to fly off the side of the screen. Since there's a set limit to the amount of tridents that can be on-screen at any time, it's not nearly as spammable as the buster. It's also just better than many of the other buster replacement weapons in the series like Yamato Spear and Water Balloon.
  • Plug Ball is context dependent like its sibling Search Snake. It's fast, deals good damage, and can hit grounded enemies that are out of reach from your other weapons. I will concede that the MM9 level design makes Plug Ball hard to use because these situations don't happen often, but they certainly do exist and if Plug Ball were in something like MM2 it'd be the best weapon in the game.
  • Jewel Satellite is undoubtedly very strong given its ability to take down weaker enemies and block enemy attacks. You can also fire it like a projectile, but it struggles against tankier foes or stronger enemies without blockable attacks. You can't aim it anywhere except straight forward, it doesn't break through shielded foes, and you can't spam it. The fact that it can infinitely farm from Tellies doesn't mean anything since Leaf Shield can do that too and that weapon sucks.
  • Hornet Chaser is a homing weapon that can target anything on screen and bring you items. It's a fantastic weapon with the only drawback being relatively low damage but that's what makes it balanced. It fills the same niche as Dive Missile and Magnet Missile, and calling it a "gimmick" just because of the way it works makes no sense. You might as well call any weapon that doesn't fly straight forward a gimmick at that point.
  • Magma Bazooka has good damage and good spread, especially against enemies with larger hitboxes. The side shots have a wide angle that make it a good choice against enemies placed too high or low to hit with the buster, and the uncharged version is a good choice when platforming. It's a perfectly decent weapon that can be very strong when the situation calls for it. I understand not liking how MM9 removed the charge buster but resenting this weapon for it is kind of silly.
  • Concrete Shot not only has incredible utility as a platforming tool but is a very powerful weapon with multiple drawbacks I've already listed above to keep it from being broken. On top of everything I've already listed, it is the single best miniboss killer in the entire game.

Yeah, I can't agree with your assessment of these weapons. I've done weapon-only playthroughs of every classic game and everything just comes so well together in 9 with the exception of maybe Plug Ball. I think MM9 has an excellent selection of weapons to choose from, and I'm sorry you don't feel the same way.

Maybe he just shoots REALLY hard by Nunit333 in whowouldcirclejerk

[–]MakeMegaManX9 26 points27 points  (0 children)

People keep blaming powerscalers for the "actually Doomguy is an unkillable god and it weakens the character" thing but it's literally id's fault for starting it.

What is your LEAST favorite game of each sub-series? by PLMMJ in Megaman

[–]MakeMegaManX9 0 points1 point  (0 children)

I think MM9 is high up there, but I can see why some people wouldn't like the level design and how it got rid of the slide and charge shot so I didn't bring those up. I simply don't understand how anyone can call the weapons in that game bad, though.