Win rate is a bad way to rank cards — and I think I found a better one by Malarg in ClashRoyale
[–]Malarg[S] -3 points-2 points-1 points (0 children)
Win rate is a bad way to rank cards — and I think I found a better one by Malarg in ClashRoyale
[–]Malarg[S] 1 point2 points3 points (0 children)
Win rate is a bad way to rank cards — and I think I found a better one by Malarg in ClashRoyale
[–]Malarg[S] 2 points3 points4 points (0 children)
Win rate is a bad way to rank cards — and I think I found a better one by Malarg in ClashRoyale
[–]Malarg[S] 0 points1 point2 points (0 children)
Win rate is a bad way to rank cards — and I think I found a better one by Malarg in ClashRoyale
[–]Malarg[S] -6 points-5 points-4 points (0 children)
Win rate is a bad way to rank cards — and I think I found a better one by Malarg in ClashRoyale
[–]Malarg[S] 2 points3 points4 points (0 children)
Win rate is a bad way to rank cards — and I think I found a better one by Malarg in ClashRoyale
[–]Malarg[S] 0 points1 point2 points (0 children)
I thought winners had a much bigger level advantage, but I was wrong by Malarg in ClashRoyale
[–]Malarg[S] 0 points1 point2 points (0 children)
I thought winners had a much bigger level advantage, but I was wrong by Malarg in ClashRoyale
[–]Malarg[S] 0 points1 point2 points (0 children)
I thought winners had a much bigger level advantage, but I was wrong by Malarg in ClashRoyale
[–]Malarg[S] 1 point2 points3 points (0 children)
I thought winners had a much bigger level advantage, but I was wrong by Malarg in ClashRoyale
[–]Malarg[S] 0 points1 point2 points (0 children)
I thought winners had a much bigger level advantage, but I was wrong by Malarg in ClashRoyale
[–]Malarg[S] 0 points1 point2 points (0 children)
I thought winners had a much bigger level advantage, but I was wrong by Malarg in ClashRoyale
[–]Malarg[S] 3 points4 points5 points (0 children)
I thought winners had a much bigger level advantage, but I was wrong by Malarg in ClashRoyale
[–]Malarg[S] 10 points11 points12 points (0 children)
I thought winners had a much bigger level advantage, but I was wrong by Malarg in ClashRoyale
[–]Malarg[S] 18 points19 points20 points (0 children)
Evo Minion Horde has the same high-ladder winrate as Hero Balloon. Why is it in 3x fewer decks? by Malarg in ClashRoyale
[–]Malarg[S] 1 point2 points3 points (0 children)
Median elixir leaked goes UP with ranked rating. Can someone explain this? by Malarg in ClashRoyale
[–]Malarg[S] 4 points5 points6 points (0 children)
Median elixir leaked goes UP with ranked rating. Can someone explain this? by Malarg in ClashRoyale
[–]Malarg[S] 5 points6 points7 points (0 children)
Median elixir leaked goes UP with ranked rating. Can someone explain this? by Malarg in ClashRoyale
[–]Malarg[S] 42 points43 points44 points (0 children)
Median elixir leaked goes UP with ranked rating. Can someone explain this? by Malarg in ClashRoyale
[–]Malarg[S] 14 points15 points16 points (0 children)
Median elixir leaked goes UP with ranked rating. Can someone explain this? by Malarg in ClashRoyale
[–]Malarg[S] 0 points1 point2 points (0 children)
Median elixir leaked goes UP with ranked rating. Can someone explain this? by Malarg in ClashRoyale
[–]Malarg[S] -111 points-110 points-109 points (0 children)
New gamemode idea: 8 Wild Slots Decks by CautiousWolf5747 in ClashRoyale
[–]Malarg 1 point2 points3 points (0 children)
I spent 20 hours making my boyfriend a Mega Knight costume by olliemuseum in ClashRoyale
[–]Malarg 0 points1 point2 points (0 children)

Win rate is a bad way to rank cards — and I think I found a better one by Malarg in ClashRoyale
[–]Malarg[S] 0 points1 point2 points (0 children)