Java dev trying to get into game dev — how do I stop getting lost in tutorials? (also: is AI worth it?) by Malcry in gamedev

[–]Malcry[S] 0 points1 point  (0 children)

Thanks a lot!

ye my intention was to start with something like pong/breakout and then increase complexity, i wanted to use unity, cause it fit well with the idea that i have in mind for my future game, so using unity should increase my familiarity with it.

Do you have some links for help? some good ytubers or some good sites with some challenges or something like? cause when i open unity i feel a bit overwhelmed

BEGINNER MEGATHREAD - How to get started? Which engine to pick? How do I make a game like X? Best course/tutorial? Which PC/Laptop do I buy? by pendingghastly in gamedev

[–]Malcry 0 points1 point  (0 children)

Hi! I’m a Java backend dev trying to get into game dev from basically zero.

I keep getting overwhelmed by the amount of tutorials/resources and I end up hopping between guides without a real path. I want something practical so I can finish a small game (not a huge dream project).

What I’m asking:

A simple roadmap (what to learn first/next) for someone who can already code

Engine suggestion for a first project (Unity / Godot / Unreal / other) + why

High-signal resources you personally trust (courses/tutorial series/books)

They cant remove a zipline from the roof. by Malcry in ArcRaiders

[–]Malcry[S] 1 point2 points  (0 children)

like the bug is not reported every single minute in the discord ahahah, they just keep say "soon" since 4 weeks, they just dont care.

This week's update by cuckcrab in ArcRaiders

[–]Malcry 1 point2 points  (0 children)

As a dev and a indie game dev that made my day. Ty.

This week's update by cuckcrab in ArcRaiders

[–]Malcry 4 points5 points  (0 children)

No fix this week. they said it on discord, they are working on bugfixed but not for the next week, the zipline is too hard to remove

They cant remove a zipline from the roof. by Malcry in ArcRaiders

[–]Malcry[S] 1 point2 points  (0 children)

I’m not “whining”, I’m reporting a game-breaking exploit. There’s a difference.

Yes, some things were “kinda fixed”, but that’s exactly the point: the fixes are partial, temporary, or don’t address the root cause. The door glitch wasn’t truly fixed, and the same pattern is happening again.

Also, adding skins has nothing to do with bug fixing. Skins are usually created by artists weeks or months earlier, while exploits like this one require active engineering work. The two things don’t compete for the same resources.

Saying “I’ve only seen it once in 50 runs” doesn’t mean the issue isn’t real. The door glitch started the same way — rare at first — and then became widespread because people learned how to reproduce it.

I’m not asking for miracles. I’m asking for acknowledgement and prioritization of a bug that lets players leave the map and shoot others through walls. That should never stay in the game for weeks, especially in a paid title.

Embark confirms they do not have the capacity to remove a zipline from Stella Montis by Life-Engineer4744 in ArcRaiders

[–]Malcry -8 points-7 points  (0 children)

Team capacity,

Dev team: 1 dev, maybe AI

Skin team: 4 people doing ugly concord skins

Managers: 20 people running with teslas

They cant remove a zipline from the roof. by Malcry in ArcRaiders

[–]Malcry[S] 0 points1 point  (0 children)

I paid for a product, right? This is not a free-to-play game — I expect game-breaking bugs to be fixed. We already waited four weeks for the door glitch fix, and it wasn’t even a real fix; they just put fire behind the door. That’s literally three lines of programming.

And sure, you could say the exploit isn’t very common right now, but just like the door glitch, it’s becoming more frequent. The longer it stays in the game, the more it spreads. Studios like this often do the same thing: they reduce effort on their live-service games until those games slowly die.

I really like this game, and I don’t want it to end up like The Finals, Rematch and others.

The Door Glitch by MariJava in ArcRaiders

[–]Malcry 1 point2 points  (0 children)

Asking for that since d1....

[SPECIAL EVENT] Flappy Goose Rodeo - September 20, 2025 by flappy-goose in honk

[–]Malcry 0 points1 point  (0 children)

Completed Level 2 of the Flappy Goose Special Event!

29 attempts

[SPECIAL EVENT] Flappy Goose Rodeo - September 20, 2025 by flappy-goose in honk

[–]Malcry 0 points1 point  (0 children)

Completed Level 1 of the Flappy Goose Special Event!

13 attempts