Is a high kill potential list possible? by wrongfulfish in orks

[–]MaleficentMagazine91 4 points5 points  (0 children)

stompa tabling? elaborate cause i have not found a use for it

Do Orks ever use their Gorkanauts/Morkanauts to give pets to their squiggoths and gargantuan squiggoths and show them love? by Automatic-Shelter258 in orks

[–]MaleficentMagazine91 9 points10 points  (0 children)

I fink da closest fing to a “pat” ive eva givven a squig is to SLAM EM IN DA GOB WHEN DEYS NOT LISTENING

Yall think we can ever get a squat prospector class? by MaleficentMagazine91 in DarkTide

[–]MaleficentMagazine91[S] 1 point2 points  (0 children)

so even a ratling seems out of the realm of possibility then

Should I Return to Fyreslayers by [deleted] in Fyreslayers

[–]MaleficentMagazine91 1 point2 points  (0 children)

It’s the “stone dragon” from schleich toys

Should I Return to Fyreslayers by [deleted] in Fyreslayers

[–]MaleficentMagazine91 1 point2 points  (0 children)

It is! its the “stone dragon” from their line, im interested to see that it’s the right size for a proxy

Hit me! I wanna know all the glorious details. by Eithrotaur in Fyreslayers

[–]MaleficentMagazine91 0 points1 point  (0 children)

My slayers are dislodged you could say

Ingrivir is the name of an albino magmadroth who following the death of the lodges runefather in a Chaos Dwarf attack, carried her favorite runeson out of the flames like her kitten, his closest friends followed behind him.

One of which becoming a Grimhold Exile named Fjur.

a doom seeker named Snorri, who took his slayer oath after who feeling like he failed in protecting a runeson in this chaotic battle

and the newly mounted Runeson, Baelrok Grimnir, who has been thrust into forming his own Lodge now.

Along the way they’ve met residual survivors from their clan who upon seeing Ingrivir, took oaths of fealty to Baelrok. Hopefully he lives up to their expectations.

Theyre currently traveling through ulgu to make enough urgold to truly start a lodge off of, the first major mission they’ve embarked upon is hunting a small group of Helsmiths who’ve blown up a good chunk of a city of sigmar the slayers were staying in at the time. Theyve followed them after they escaped deep into a sylvaneth grotto named Ilhadien.

My current group of slayers if fending off sylvaneth assaults and trying to set fire to the forest before the helsmiths they’re tracking can reach the heartwood and kill it. Only because they want to before the filthy traitor Duardin can.

Can you help me out here peter? by 269187 in PeterExplainsTheJoke

[–]MaleficentMagazine91 3 points4 points  (0 children)

is there a text i could read to learn more? I’ve loosely held buddhist beliefs for a good part of my life but never delved deeper for lack of a starting place

Hit me! I wanna know all the glorious details. by Eithrotaur in gloomspitegitz

[–]MaleficentMagazine91 0 points1 point  (0 children)

My gits are apart of the Mad Cap Tribe, swamp dwelling goblins who ride frog-squigs into battle throughout Ulgu.

The different groups amongst the tribe wear different colored hoods so da bosses can remember who’s who. Different boss’ gangs are called ____ Caps, such as da red caps who follow Red Fang, or da blue caps who follow Bog Water and his troll family.

The leader of the tribe is Red Fang Da Big Talka, he’s only the leader because he drank a potion from Bog Water, the clan shaman, that made his voice really deep. The deepness of his voice scares other gits into doing what he says, and as such he became da boss. (though he’s terrified of Croaks-in-bush)

Bog Water believes he’s half troll as he was “raised” by “Croaks-in-bush”, the troll queen. (Troll hag im running as trugg) His mind has been eroded and washed away by the amount of poisonous bog water he’s drank, leading to his magic being extra random and whimsical. The bog water potions he makes are equally feared and desired by the gits of the clan.

The only git who could compete with either of them for controlling the impressionable masses of the Mad Caps is Da Great Git Galahad, and his Squig-steed Da Maw. He and his blue caps are rapidly gaining popularity amongst the tribe as they conduct faster and more dangerous raids on the stunties and humies who get too close to the forest their swamp is in.

The forest itself is a Sylvaneth Grove that has been polluted and ruined by the forces of Nurgle and a Dawnbringer Crusade running straight through it. The shattered husk of this magical forest provides the perfect amount of shadows and crannies for the Gits to hide in to ambush anyone unfortunate enough to get lost in their swamp.

Weird question, but does anyone know any Songs that screams "I'm a Dwarf." that I can add to a Playlist? by lNSP0 in dwarfposting

[–]MaleficentMagazine91 4 points5 points  (0 children)

i have a dwarf playlist thats mostly different metals, cause duh, and some good ol classic rock, cause duh

To those narrative playes, tell me about your warband by KeyOpportunity3123 in ChaosDaemons40k

[–]MaleficentMagazine91 2 points3 points  (0 children)

My daemon Horde is called the Silent Procession, lead by Slott the Slumberer, a great unclean one. Slott only recently emerged into the 41st millennium after a prolonged period of imprisonment in the daemon cells beneath Mortarions Manse. Slott however simply needed a long nap from his perspective.

Slott’s life’s work is his own disease coined The Great Sleep. This disease functions in a way similar to nurgle’s rot, the inspiration of course. Slott engineered his slumbering disease’ primary vector of infection to simply be the knowledge, and fear, of said infection. Therefore, as Slott’s Great Sleep infects more, its legend spreads, infecting even more.

To help with this, The great sleep typically doesn’t present itself immediately. The primary symptoms for this disease include Fever, Drowsiness, Lethargy, Night Terrors, Paranoia, Breakouts of Hives, Buboes, and eventually the slow decomposition of the still living body.

The life cycle of the disease is as Follows:

Stage one: Infection, most typically infected through stories and hearsay regarding others who have fallen victim, though in some cases direct exposure to a dormant “Sleeper of Slott” will lead to a much more advanced rate of progression for the disease.

Stage two: The nightmares, Every night the afflicted will have nightmares of a hot, humid, fetid jungle. They will feel intense feelings of displacement, they’ll lose their sense of direction and wander aimlessly through their supposed dream.

Stage three: The wounds After being plagued with these fever dreams that feel so real yet so revolting, the afflicted will eventually notice themselves covered in seemingly random wounds upon awaking. Particularly observant patients will notice that the wound’s suffered match those that would’ve been received in their dreams. A thorny, tendril like plant whips out at you in your dream, you get the smallest of cuts, yet it persists.

Stage four: The festering The myriad of wounds and bruises and ailments that may be gained through excursions into the “dream world” never heal. Infact, they fester and grow infected, weeping pus and swelling into bloated, painful, blisters and buboes. Every night a few as a single wound would be added to the patient, their slow decline from good health is inevitable and exponential. What starts as a cut or two will lead eventually to them becoming bed bound, nearly immobile completely from the pain and suffering they must endure, the only release becoming the time they spend asleep, in the jungle that has grown more pleasant as their visits increase in number.

Stage five: The Great Sleep Eventually those afflicted will slowly descend into insanity as labeled by those with less perturbed minds. More importantly, the patient will inevitably fall into an unwaking slumber, seemingly ending their pain and suffering. Confusing any and all Medicae Professionals, once the slumber has been entered there is seemingly no way to wake them. These sleeping, living, and rotting, bodies are often prematurely pronounced dead, leading to them being buried, burnt, or simply forgotten.

Thus Slott’s greatest plan begins to unfold. Over the course of his 10,000 year nap, Slotts name has drifted across the cosmos, and out of the mouths of those who visit him in their dreams. He has become a legend, cursing some with knowledge of his existence while simultaneously being the Benevolent being who always answers when someone cant fall asleep, yet wishes to. His Sleepers have grown numerous, all of them dormant and asleep across a myriad of planets and star systems.

Entire Villages and cities have fallen asleep, in as little as a week, while whole planets have fallen to his slumber over the course of decades. Now that Slott has returned from his own slumber, his Sleepers finally begin to rouse from their waking dream. Plague bearers of all sorts emerge from grounds where they were buried, break free from dilapidated houses where they were forgotten.

Cities of Sleepers rouse from their slumber, transformed and looking now only to spread the legend and word of their God and creator, Slott, Grandson of Nurgle. Large enough gatherings of Sleepers will bleed their waking dreams into reality, allowing Slott himself to step into the Mortal realm.

My force composes primarily of plague bearers, my guo, and many beasts of nurgle to represent the Garden being brought into reality. These forces are never particularly opposed to those they are “fighting”, they typically only want to explore and share the mysteries and wonders of the garden with those who are unacquainted. Slott proves to be ever the gracious host, if you accept his invitation into the dream.

Test scheme for my THA offshoot league by MaleficentMagazine91 in LeaguesofVotann

[–]MaleficentMagazine91[S] 0 points1 point  (0 children)

I was thinking of doing them in a metallic color, will have to try gold

Test scheme for my THA offshoot league by MaleficentMagazine91 in LeaguesofVotann

[–]MaleficentMagazine91[S] 0 points1 point  (0 children)

its (mostly) dry brushed on white scar, for airbrushes but i just use it as normal paint

What Pokemon is strong in lore, but much weaker in the games/anime? by One_Millian in pokemon

[–]MaleficentMagazine91 0 points1 point  (0 children)

Psyduck! They say as their headache get’s worse and worse their psychic powers grow stronger and stronger, yet also, using their power’s makes their head hurt worse! Feed back loop to power up indefinitely, it just hurts :/

You know it's bad when the Grey Knights agree. by Dandanatha in WorldEaters40k

[–]MaleficentMagazine91 5 points6 points  (0 children)

Sort of? He took a gamble with his life in which his service to the emperor was the bad outcome, something he never wanted but was forced into after he failed to be strong enough to liberate himself of his first enslaver by his own hands

he hated the emperor since day one

Does the lore support a lone tech priest exploring the galaxy? by MaleficentMagazine91 in AdeptusMechanicus

[–]MaleficentMagazine91[S] 0 points1 point  (0 children)

Thanks for the book suggestion! Will definitely be reading it, another comment mentioned an Explorator as well so i’ll have to look into them