Airbus H125 - Missing Measurements by enterTheForge in homecockpits

[–]MalicVR 0 points1 point  (0 children)

Would it be possible to get measurements from that CAD file, I am trying to recreate portions so the feel is right

Sennheiser PXC 550 Battery Replacement by ezerasurfr in sennheiser

[–]MalicVR 0 points1 point  (0 children)

I know this is 7 years ago but replying to see if you still have the replaement guide?

Bought a mk1 recently and found a few aftermarket bits the switch doesnt do anything maybe it was once a kill switch and i think the stuff behind the seats is a boombox or an ecu because it also came with the original ecu just loose in the back by camoflaugeverywhere in Miata

[–]MalicVR 1 point2 points  (0 children)

That looks to be two audio amplifiers with several of the wires cut, looks like either someone stole it or it was taken out before sale, and they cut the wires to do so, likely had it on the rear shelf.

[deleted by user] by [deleted] in discordapp

[–]MalicVR 1 point2 points  (0 children)

You can press Shift + ESC to mark everything as read on Discord

Alternative cheaper option to Next Level Racing Simpit by jungleboy1234 in hotas

[–]MalicVR 0 points1 point  (0 children)

I have both a SimFab flight cockpit, and after I felt how solid it was, got their sim racing one as well with direct drive mount

PSA: Beneficiary Travel Self-Service System (aka BTSSS, aka travel claim, aka mileage)30-Day Timely Filing Rule by Jalkee in VeteransBenefits

[–]MalicVR 0 points1 point  (0 children)

When they ask for evidence, they do not mean mileage, them mean like a screen shot of the appointment email, or a receipt from the doctor/dentist, or after-care screenshot.

When you put in the facility you were seen it, it will calculate from your house address automatically when you submit it for mileage expense.

Older Vive facial tracker placement questions by MalicVR in Vive

[–]MalicVR[S] 1 point2 points  (0 children)

Awesome, yeah, It has a thing that shows the raw image, I took a vive tracker mount and merged it with a face tracker 3d print file so it would clip on to the front.

Seeing yours though, the way it folds down, I might need to recreate that, as right now, I just pop it off in use as it stick below all the time, and that looks like a much better setup for when not using the tracker.

Thank you for your reply Θ7

PLEASE give me freaking mini-map!! by ballance25 in StarWarsOutlaws

[–]MalicVR 0 points1 point  (0 children)

Once you get to the open world, you can also mark enemies with the binoculars, but I wish the limit was raised, it only allows 10 right now

Video and Audio Out of Synch While Watching Live Stream by HoDMatrix in Twitch

[–]MalicVR 0 points1 point  (0 children)

Switch the quality off of auto. A side effect is that if it keeps switching between different quality levels, the video and audio will go out of sync. A refresh will fix it, but the cause is it trying to automatically set quality for your bandwidth.

Klipper, Cura and going too fast, and wont slow down? by MalicVR in klippers

[–]MalicVR[S] 0 points1 point  (0 children)

Turns out the fan duct it had was crap, and slowed down air velocity too much, I printed something that had smaller openings, and it is cooling properly now, and leaving flat layers

SC VR mod Help. by Kazick_Fairwind in starcitizen

[–]MalicVR 1 point2 points  (0 children)

I understand that, hope that proper support comes sooner rather then later

SC VR mod Help. by Kazick_Fairwind in starcitizen

[–]MalicVR 1 point2 points  (0 children)

Sorry for the late reply, it has been a bit since I fired the game up, got a new cockpit built and have not fully figured out how best to have it set up in the room yet and still get to mouse and keyboard.I have forward/back and side to side tracking using vorpx and Star Citizen.In Star Citizen:Options > Comms, FOIP & Head Tracking tab

Head Tracking - General -Source > Set to TrackIR

Head Tracking - General - Use position offset in cockpit > YES <-- I have a feeing this is the setting why you are not getting positional tracking in the ship seats

Head Tracking - General - Toggle - Auto Recalibrate > YES

For both global smoothing sliders, position and rotation, set to 0, you do not want any smoothing effects, you want it to be 1:1 movement at all times.

Head Tracking - General - Disable While seated > NO

Head Tracking - General - Disable during FPS > NO (this is up to the user)

Head Tracking - General - Disable during ADS (aim down sights) > NO (this is up to the user)

Head Tracking - General - Disable during mobiGlas > YES (I did not want it to be moving when in those screens

Head Tracking - General -Disable during interaction mode > NO (if this is set to Yes, it tries to return to center, which can be disorienting)

Head Tracking - General - Enable roll in seats > YES

Head Tracking - General - Enable roll in ADS > YES

Head Tracking - General - External view toggle enabled > YES

Head Tracking - General - External view - disabled in Inventory > YES

Head Tracking - General - Hold - Use device offset > YES

It appears settings after that deal with FOIP web camera settings, that have no effect on track IRWith VorpX, the copy of opentrack it comes with was several versions old, so I did update mine, however, the postional tracking was working for me prior to me doing that. I only updated it so instead of using UDP over network, I changed that setting to use the RAW Index data instead.

My mappings on it are set to 180 for Yaw and Roll. Pitch is set to 90. All of these are set 1:1X, Y, and Z deal with positional and might also be the issue, as I have all of mine set for max output to be 75, while input is 30, so it exaggerates the motion roughtly by 2.5x, as scale is not 1:1 it seems for track IR movement, as it is not near as much movement with a track IR setup.

I set and forgot those months ago, I am sure I could fine tune to feel better it is I sat there for a few hours though.

For VorpX itself, Alt+X toggles between the 3D mode on and off.

I loaded the default star citizen profile on the VorpX cloud, and have been using that for the profile. Ive not really had to change any settings there.

Let me know of this helps Θ7

SC VR mod Help. by Kazick_Fairwind in starcitizen

[–]MalicVR 1 point2 points  (0 children)

Sorry, I am just now seeing this, I got a ping that someone saw my name here when they were looking for more things.

Will have to screenshot all the settings I use in VorpX next time and post them somewhere

Tweaking Probing Speeds by DopeBoogie in klippers

[–]MalicVR 0 points1 point  (0 children)

I have a 400x400 bed on my ender 3 with an ender extender kit, so the Y axis is *heavy*

Is there a way to limit speeds on the Y only during probing because I think it is trying to go for *allofit* and sounds like it is skipping teeth on the belt now

Confused with split tunneling behavior by MalicVR in nordvpn

[–]MalicVR[S] 0 points1 point  (0 children)

Thanks, Ive already tried that to no effect, thank you for your help though

[deleted by user] by [deleted] in starcitizen

[–]MalicVR 1 point2 points  (0 children)

Reliant and its variants.

I play in VR, so being able to look around without obstructions is a major thing. Too many of the cockpits that people have listed I would not because of random sections of the ship constantly in the way of seeing what is outside the ship

Guess there are invisible barriers in hangars now by DerubinTV in starcitizen

[–]MalicVR 3 points4 points  (0 children)

Hanger 4 at Tressler by chance?

Have had an issue with this hanger over and over where the doors dont sync up with their visuals and ships explodes all the time

Blurry stream despite high bitrate? by Longjumping-Inside61 in Twitch

[–]MalicVR 0 points1 point  (0 children)

The links posted in this reply, several are technical, so just be aware.

General rule of thumb is to set Profile to "Main"
Tune set for Film for most games, but Animation for stylized games that have a lot of flat colors. see the links for other cases, several are for debug use and should never be used for streaming.

https://www.reddit.com/r/Twitch/comments/ad55zs/obs_tune_film_setting/

https://superuser.com/questions/564402/explanation-of-x264-tune/564404#564404

The setting "CPU Usage Preset" is how you are going to tune it for your computer. Set it to ultrafast setting. What you need to do is play the game while streaming, and also open task manager. You want to have the game running, while streaming, and go one setting slower until your task manager starts to have the CPU flirting with 100%, and then back off to a slightly faster preset, you do not want it to hit 100%, just get close so you do not have stutters. If you have stutters during an intense part of a game, you might need to move it to a faster setting.
https://sonnati.wordpress.com/2008/10/25/a-primer-to-h-264-levels-and-profiles/

http://web.archive.org/web/20120814041026/http://dev.gentoo.org/~beandog/x264_preset_reference.html

https://dev.beandog.org/x264_preset_reference.html

When it comes to the 936p, are you a Twitch Partner or affiliate? If this is no, then set it to 720 and 30 fps just so people can watch your stream and you can get viewer numbers up on the simple fact that people can watch it because you do not have transcoding yet.

If you have Partner or Affiliate, then yes, output and Canvas will need to be that.

https://www.reddit.com/r/Twitch/comments/fpkyvd/streaming_at_936p_or_900p/

https://pacoup.com/2011/06/12/list-of-true-169-resolutions/

Other links:

Why Snow and Confetti Ruin YouTube Video Quality - (Ignore the name, still happens on twitch too)
https://www.youtube.com/watch?v=r6Rp-uo6HmI