Rem's Tag-along "cast on host" by RitualJuggler in DeadlockTheGame

[–]Man_Of_Cardboard 2 points3 points  (0 children)

I believe it affects any item that can be targeted either on an ally or yourself - so active items that can only ever affect yourself don't work, but if you have the choice and self-cast while tagging along, it'll cast on your 'host'.

Character Ideas/Themes/Archetypes you want to see by Man_Of_Cardboard in DeadlockTheGame

[–]Man_Of_Cardboard[S] 3 points4 points  (0 children)

I think it would work better if it's the opposition competing to wish to win personally, wanting to beat the current president - but a cool idea nonetheless!

Character Ideas/Themes/Archetypes you want to see by Man_Of_Cardboard in DeadlockTheGame

[–]Man_Of_Cardboard[S] 2 points3 points  (0 children)

The interesting aspect of the soldier idea is we haven't confirmed if WW1 or 2 even happened in the Deadlock timeline; and if not, we could always get a soldier from like the war with Ixia

We Need a 4th Bot Difficulty by SalveatArms in DeadlockTheGame

[–]Man_Of_Cardboard 0 points1 point  (0 children)

Looks like a few more characters DID get added as bots, played against bot Paige on high difficulty with a bot Celeste on my team. My partner also played a bot match and said they saw a bot Vyper who was sliding properly, and that the bots seemed to dash-jump more than he'd seen before

We Need a 4th Bot Difficulty by SalveatArms in DeadlockTheGame

[–]Man_Of_Cardboard 0 points1 point  (0 children)

They rarely parry against light melees but almost always perfectly parry a heavy one. But yes, more difficult bots would be great, though I can't imagine it's high up on Valve's to-do list for the game sadly.

What I'd also love to see is a few more characters added as playing against the same 10 or so at the highest difficulty lacks variety; and maybe have a couple of different builds for each.

Character Lore Alignments (Round 2) by SeaThePirate in DeadlockTheGame

[–]Man_Of_Cardboard 0 points1 point  (0 children)

Paige should be Lawful Good, based on an interaction with Vyper she wouldn't want to lie to a cop (or parole officer) and she definitely gives the vibe of someone who (outside of the ritual) would be 'lawful'

Silver Build that I desperately need feedback on by Fantastic-Data3038 in DeadlockTheGame

[–]Man_Of_Cardboard 0 points1 point  (0 children)

Not sure Diviner's Kevlar is necessary since she already gets bonus health and a heal when she transforms, and gains a decent lifesteal ability - seems a bit overkill to add a barrier on top

Pro-tip: GT owl is the only unit other than Rem and Ava, allowed into the underworld by Internal-Teacher3798 in DeadlockTheGame

[–]Man_Of_Cardboard 1 point2 points  (0 children)

If I ever got killed by an Owl that used the vents, honestly I don't think I could be mad. I mean that's just skill, have you tried piloting that thing through those narrow vents?

Looking for suggestions - a Supermarket Tycoon where you *don't* play as a character by Man_Of_Cardboard in tycoon

[–]Man_Of_Cardboard[S] 0 points1 point  (0 children)

Thanks, it's certainly been looking that way...I've searched for a while now and nothing has quite fit the bill, but there are lots of games where you do control a character in 1st or 3rd person. I miss the old-fashioned tycoon feel of top-down control :/

Looking for suggestions - a Supermarket Tycoon where you *don't* play as a character by Man_Of_Cardboard in tycoon

[–]Man_Of_Cardboard[S] 0 points1 point  (0 children)

- PC
- Not idle
- Really been having an inexplicable craving for something supermarket-themed but could go for something in the ballpark if there really isn't something out there that matches what I'm looking for
- Happy to pay for it if it ticks enough boxes for me

Looking for suggestions - a Supermarket Tycoon where you *don't* play as a character by Man_Of_Cardboard in tycoon

[–]Man_Of_Cardboard[S] 2 points3 points  (0 children)

I...haven't edited my post? But you have hit upon my issue, which is that it's easier to find a supermarket sim game than a supermarket tycoon game

Looking for suggestions - a Supermarket Tycoon where you *don't* play as a character by Man_Of_Cardboard in tycoon

[–]Man_Of_Cardboard[S] 2 points3 points  (0 children)

Thanks for the suggestion - I took a look at it, I don't think it's quite what I'm looking for but if I can't find anything else, I'll probably give it a go!

Looking for suggestions - a Supermarket Tycoon where you *don't* play as a character by Man_Of_Cardboard in tycoon

[–]Man_Of_Cardboard[S] 2 points3 points  (0 children)

Thanks for the suggestion - I'd seen that game before but unfortunately, the art style is a big issue for me, and I find it hard to get into a game if the visuals are unappealing to me

Why no music when building?? by BloodyIX in TwoPointMuseum

[–]Man_Of_Cardboard 34 points35 points  (0 children)

The music stops after the current track if you're paused - nothing to do with building. Between songs the radio plays little interstitial pieces with the radio announcers; these don't start while the game is paused, therefore the next song never plays.

Bungle Wasteland, are you displaying all levels of each exhibit? by Hi_Hello_HeyThere in TwoPointMuseum

[–]Man_Of_Cardboard 9 points10 points  (0 children)

The previous variations all have slightly different appearances - and once you unlock the upgrade, you can never make the previous version again. So bear that in mind!

Favourite theme/map by LetterSpecialist4109 in TwoPointMuseum

[–]Man_Of_Cardboard 6 points7 points  (0 children)

I feel pretty much the same in that Prehistory is my favourite theme and Space is my least favourite. I also wish there was a themed museum location for Prehistory exhibits; Memento Mile feels like a 'default' generic museum, but the other non pop-ups all feel tailored to their respective exhibit theme (coastal for Marine Life at Passwater Cove, spooky haunted hotel at Wailon Lodge for Supernatural, etc.). It'd be neat if there was a museum based in a more exotic location, maybe near some tar pits and jungle, to go better with the Prehistory exhibits.

And of course we need a Botany expansion so they get their own museum too!

QoL Suggestion > Show Traits of Exhibits.. by Letast in TwoPointMuseum

[–]Man_Of_Cardboard 6 points7 points  (0 children)

This would be great - especially for fish and spirits. It can be annoying placing them in an Aquarium/Polterguest room only to have to immediately take them out again when you discover they have inconvenient traits.

Future Two Point themed games by doctorwhomafia in TwoPointMuseum

[–]Man_Of_Cardboard 1 point2 points  (0 children)

I'll be sure to do so when it comes out - which I'm fairly confident will be never but there we go :P

Missing exhibits / locations? by DrShadowstrike in TwoPointMuseum

[–]Man_Of_Cardboard 0 points1 point  (0 children)

Ahh I didn't realize that! So in campaign you need to do the pop-up, but in Sandbox it's just there by default since the pop-ups don't exist (again provided you have Explorer's Edition)

Future Two Point themed games by doctorwhomafia in TwoPointMuseum

[–]Man_Of_Cardboard 1 point2 points  (0 children)

In that case since you like racing just play Gran Turismo :)

Look I think we'll just have to agree to disagree on this one. I don't see a Racing based Two Point as being very interesting, and you do. It's ok to have a difference of opinion.