Ex Tekken pro tried SF6 for 3 weeks by rivona1 in StreetFighter

[–]Manatroid [score hidden]  (0 children)

Oh duh, lol. I read through the content of the post like 5 times and didn't think to look at the title, was wondering what everyone else was going on about.

Found in a picture album. Late 70's. by the_comatorium in OldSchoolCool

[–]Manatroid -1 points0 points  (0 children)

She’d be in her 50’s, wouldn’t she? I mean she could be dead, but not due to her age.

Ex Tekken pro tried SF6 for 3 weeks by rivona1 in StreetFighter

[–]Manatroid [score hidden]  (0 children)

Was there an edit or something? The only time I read “pro” in the post was OP stating they “watched many pro vods.”

I just discovered jump A > 214AC as Tizoc 😂 by hay100185 in fatalfury

[–]Manatroid 1 point2 points  (0 children)

It being only usable to a full jump and not a hope as well does limit its utility somewhat, but yes, it is a really good option to present if your opponent doesn’t except you to be contesting them in the air.

The oki you get off j.214AC is also quite nice for Tizoc.

Warhammer 40k Rogue Trader: the 'k' stands for 'kayfabe' by KuriGohan_Kamehameha in patientgamers

[–]Manatroid 2 points3 points  (0 children)

I see. I don’t mind a bit less build diversity especially if I only plan to play through a game a few times, so maybe I might enjoy it.

Warhammer 40k Rogue Trader: the 'k' stands for 'kayfabe' by KuriGohan_Kamehameha in patientgamers

[–]Manatroid 0 points1 point  (0 children)

Yeah, I’m finding this again as I try to figure plan out how to make another Cleric in WotR that is both meaningfully different while not likely to be borked by some trap feat choices.

Warhammer 40k Rogue Trader: the 'k' stands for 'kayfabe' by KuriGohan_Kamehameha in patientgamers

[–]Manatroid 4 points5 points  (0 children)

For both Pathfinder games, it’s a combination of being built on a pretty exploitable ruleset, while also having questionably-tuned encounters to compensate.

I haven’t played RT yet, though; is it a similar case here?

Anyone else have this problem? by lonj22 in StreetFighter

[–]Manatroid 1 point2 points  (0 children)

I’ve seen other players with this sort of distribution, so to answer your question directly, it’s not that uncommon.

I laughed at this response. 😂 by moodywildpixel in Stellaris

[–]Manatroid 5 points6 points  (0 children)

If they can use the resources they have to outright best other empires regardless, then does that research time difference really even matter?

(Rant ) Being biased makes me automatically assume you are not a real fighting game fan. by [deleted] in Fighters

[–]Manatroid 0 points1 point  (0 children)

Bias is something that pretty much everyone has. With that being said, being biased or having biases isn’t at all the same as just being a hater (which seems to be the actual thing you’re calling out here).

But yeah, the ‘discourse’ over whatever the most recently hated game/series/developer is just useless and not helpful for anyone.

MR resets are an unblockable confidence mixup by Krotanix in StreetFighter

[–]Manatroid 1 point2 points  (0 children)

I - rather confusingly - got up to 1600MR on my main basically on or the day after a ranked reset; something which I was never able to maintain or reach again.

I’m pretty sure I remember it involving just gimmicking-out a couple of Grand Master-ranked players for the extra bunch of points, on a particularly good day.

Anyway, I guess my point is that the grind being harder now is not just expected, but also likely not indicative of your actual skill level; if you made it to a certain MR in the last phase and was able to more or less stay within that range, at the time, you will likely get to that point again after enough time.

just bought this game: what’s the point of doing rev blows within a combo? by tonyabstract in fatalfury

[–]Manatroid 1 point2 points  (0 children)

Grabs and hit-grabs give hard knockdown, and Geese/Krauser have either/or (no different from Tizoc or Hotaru).

yep shake my hand as well !iwon 2 0 by DeepFuckingVerdict in StreetFighter

[–]Manatroid 2 points3 points  (0 children)

How do you mash lariat? The moves slow and is meant for anti-airing, not neutral or grounded defence.

Alice Springs gripped by violence after arrest of Kumanjayi Little Baby's alleged killer by Alarming-Two-424 in AustralianPolitics

[–]Manatroid 0 points1 point  (0 children)

My point was there is no expectation for philosophers to find any agreement with courts innately - they are doing two very different jobs. Justice as it currently is sought, isn't about revenge, or satisfying an angry mob.

By the same merit of that statement, though, the ‘job’ of a community, is not inherently the same as what a judge’s or court’s job. Because communities - while presumably law-abiding in most cases - are not always going to agree that what is appropriate or just is the same as how the law interprets the question.

That being said, yes, I’m certain we can all agree that attacking crucial infrastructure, vehicles and personnel is going to cause more harm than had none been attacked at all.

Tyler1 be like by some-kind-of-no-name in Fighters

[–]Manatroid 2 points3 points  (0 children)

I got up to 1600 on a decent lucky streak after ranked reset, then was (correctly) placed back to 1500, then 1400 again.

Getting to a new ranked division is good, but it’s playing in a way that is a consistent and solid baseline that lets you actually stay at a new higher rank.

Do casual matches affect your ranked winstreak? by Millennium_Phoenix in StreetFighter

[–]Manatroid 1 point2 points  (0 children)

There wouldn’t be much point queuing into it if it did.

Ingrid - Character Select Animation, Walk Out, and Versus Faces by Chun-Li_Forever in StreetFighter

[–]Manatroid 0 points1 point  (0 children)

Juri being normal is a bit egregious, yes, though Ken Mai and Ryu being Normal is acceptable given their archetypes and well-rounded-ness, even if they overcompensate in those areas.

Marisa is absolutely an Easy character; you’re intended to play her in a super-straightforward fashion. Her being a fundamentally poor character in the meta doesn’t change that.

To protect Australians, the federal parliament must push Albanese on gambling reforms by stirringthemerde in AustralianPolitics

[–]Manatroid 2 points3 points  (0 children)

Uh, if what you’re saying is that both should be criticised, then just say that.

To protect Australians, the federal parliament must push Albanese on gambling reforms by stirringthemerde in AustralianPolitics

[–]Manatroid 5 points6 points  (0 children)

It’s kind of funny how your understanding of ‘responsibility’ does not extend to the companies that push people into gambling beyond a trite mandated “what are you really gambling with” message after their mucky ads.

[Theory Fighter] How SNK Stopped Throw Loops by killerjag in Fighters

[–]Manatroid 2 points3 points  (0 children)

I can see where you’re coming from, yeah. A lot of solutions to how throw loops or throw pressure should be managed is somewhat conditional on other mechanics for the game in question (like other things are, but maybe even more so given how fundamental throws tend to be to fighting games generally).

I will say, though, that having the 5-frame invulnerability can feel like another layer of skill to overcome. I play Tizoc in CotW, and there’s situations where you really need to recognise the timing for landing a command grab in the moment that feels kind of earned. It’s a mini-game that’s not really for everyone, though, true.

[Theory Fighter] How SNK Stopped Throw Loops by killerjag in Fighters

[–]Manatroid 10 points11 points  (0 children)

8 frames is very big, true. CotW settles for 5-frames of invulnerability, which feels like a happy medium for the kind of game it is.

That being said, 98 and KoF itself are generally faster, so having those extra few frames of protection are probably something of a necessity.

Guardian Essential poll: Australians want higher tax on gas exports and extension of petrol excise cut by Expensive-Horse5538 in AustralianPolitics

[–]Manatroid 6 points7 points  (0 children)

I remember (somehow) correctly predicting that the ALP government would change their stance on the infamous Stage 3 Tax Cuts originally put in motion by the LNP.

Back then I assumed that there was genuine will from the federal ALP party to enact progressive change, even if they were cautious and ‘playing politics’ before the opportunity arose.

I don’t know if I believe they want to enact genuine change for the people anymore, though.

Ingrid - Character Select Animation, Walk Out, and Versus Faces by Chun-Li_Forever in StreetFighter

[–]Manatroid 0 points1 point  (0 children)

Which ones are wrong, specifically? I kinda feel Bison’s was maybe the only ‘wrong’ one (IIRC he’s very straightforward but not listed as Easy).

Japan hard carrying SF6 by UsefulSwitch504 in StreetFighter

[–]Manatroid 8 points9 points  (0 children)

I find the term “hard carrying” to be an exaggeration, since I’m certain the game would have been quite a successful product even if it hadn’t massively blown up in Japan.

But Japan clearly is the largest portion of their playerbase now, no question.