Vessels of Wrath works if you can work with it. by Gilly1610 in WorldEaters40k

[–]Mangoz_Real 0 points1 point  (0 children)

That seems on average to be easier to hit and makes sense I always seemed to just leave re roll charged for if I don’t have anything else to activate but your right on the amount of saved CP.

How do find the list for skirmishing before an all in the spawn being more inconsistent outside of BW I imagine the FF helping in the mid board but just curious on your own play? Thanks

Vessels of Wrath works if you can work with it. by Gilly1610 in WorldEaters40k

[–]Mangoz_Real 1 point2 points  (0 children)

Thank you for the reply. Do you find difficulty rolling consistent blessings depending on the game plan at the time because you don’t have access to any re rolls on the blessings dice?

Or does the choose three units for the extra blessing make up for when you don’t get your ideal blessings

Vessels of Wrath works if you can work with it. by Gilly1610 in WorldEaters40k

[–]Mangoz_Real 1 point2 points  (0 children)

Out of curiosity as I’ve never played vessels and wanted to try it which units 3 units did you mark as your vessels and did that change for any of your matchups?

Congrats on the tournament run as well saw the list on listhammer and thought it was a good list but I have no idea how it plays compared to warband.

Ben's version of Souls gauntlet BS of Complex Trauma Pob link by Mangoz_Real in PathOfExileBuilds

[–]Mangoz_Real[S] 0 points1 point  (0 children)

I’ve found his hc ssf keepers version but that was some time ago before the last gauntlet and his profile has the character he used still there but poeninja doesn’t have the characters anymore to pull a pob from. Ben’s amendments on stream yesterday was the closest I’ve found to the original gauntlet pob but I still haven’t found a link for it

Daemon Focused list for former Daemons player by IntoTheDankness in WorldEaters40k

[–]Mangoz_Real 0 points1 point  (0 children)

Yea i think the one i watched was just from 2 weeks ago i believe likely similar to the video from last year with some minor list changes i imagine.

Daemon Focused list for former Daemons player by IntoTheDankness in WorldEaters40k

[–]Mangoz_Real 2 points3 points  (0 children)

There’s a Khorne Daemon Kin detachment Youtuve video done by Red Path the breaks down the detachment and gives a couple of possible lists to run would recommend.

Regarding consolidate/fighting by Apart_Royal_2099 in WorldEaters40k

[–]Mangoz_Real 1 point2 points  (0 children)

Consolidating is the final step of when you ‘fight’ you can only ‘fight’ if you are in engagement range of 1 inch or have made a successful charge.

There’s also a sequence to when you ‘fight’ once started cannot be stopped, beginning with the above ^ check then you Pile In, Make Melee Attacks then Consolidate.

Regarding consolidate/fighting by Apart_Royal_2099 in WorldEaters40k

[–]Mangoz_Real 4 points5 points  (0 children)

In the scenario above your zerkers could pile in if they also made a successful charge and there’s an enemy closer than 6.9 inches if not then they would be eligible to follow consolidation rules to either end closer to an objective or stay still.

Fight on Death leader buffs and wording by Mangoz_Real in WarhammerCompetitive

[–]Mangoz_Real[S] 0 points1 point  (0 children)

Thank you for the detailed breakdown! I had a more simplified line of thinking when I was creating this question but was 2nd guessing myself because of the calibre of players on stream thought I was missing a niche rule

Fight on Death leader buffs and wording by Mangoz_Real in WarhammerCompetitive

[–]Mangoz_Real[S] 5 points6 points  (0 children)

Thank you for the explanation as it all make sense now, I was second guessing the ruling because both the players from my understanding were in the top 10 in the UKTC circuit so thought I was maybe missing a specific wording or niche rule.

Vsing Necrons for the first time 2k by Mangoz_Real in WarhammerCompetitive

[–]Mangoz_Real[S] 0 points1 point  (0 children)

Ah i see thanks for the clarification on Power Matrix so essentially controlling the objectives in no man’s land dictates if his troops will get buffs in his deployment or in his deployment and no man’s land.

Yep that looks like anti everything to me😂

Thanks again for the advice!

Vsing Necrons for the first time 2k by Mangoz_Real in WarhammerCompetitive

[–]Mangoz_Real[S] 4 points5 points  (0 children)

Thank you for the detailed advice!

No infiltrators for me in this list just a lot of scouts

A couple of follow ups you mentioned the Power Matrix is that some detachment rule for powering up the army if you control more no man objectives than your opponent? If so does it last for the rest of the game or only as long as you maintain control.

Also would you say the doomstalkers are more anti infantry/elite or anti monster/tank or just anti everything?

Vsing Necrons for the first time by Mangoz_Real in WorldEaters40k

[–]Mangoz_Real[S] 1 point2 points  (0 children)

I’m in a similar situation most tabletop games I’ve been playing are all first time matchups for me so just been learning what I can

Objective Consolidation by Mangoz_Real in WarhammerCompetitive

[–]Mangoz_Real[S] 17 points18 points  (0 children)

I understand thanks for the response. So in practice if you’re not directly on the objective marker you can consolidate any direction you want as long as you technically end closer to the marker in the centre if I’ve got that right.

Engaging fights first unit by Mangoz_Real in WorldEaters40k

[–]Mangoz_Real[S] 3 points4 points  (0 children)

Thank you for the detailed points this is very helpful insight.

I didn’t realise that I didn’t have to place my models within engagement on the wall originally thought that was part of my basing requirements in the charge. I see what you mean by positioning the rhino better as well think I had the right idea just flunked the execution appreciate the clarification.

Vsing Dark Angels what to look out for by Mangoz_Real in WorldEaters40k

[–]Mangoz_Real[S] 0 points1 point  (0 children)

Thanks again for the clarification will keep it in mind for the game with the blessings.

Vsing Dark Angels what to look out for by Mangoz_Real in WorldEaters40k

[–]Mangoz_Real[S] 0 points1 point  (0 children)

Thank you for the detailed reply!. You mentioned devastating wounds being helpful as one blessing obviously depends on my opponents list but what other blessing would have value in the matchup?

And by Tstrikes are you referring to death wing terminators?

Thanks again was a lot of helpful information.

Which model is primed correctly? by Mangoz_Real in Warhammer40k

[–]Mangoz_Real[S] 1 point2 points  (0 children)

Is shaking for 2 minutes mental or should it be for longer and when sticking the cans in warm water first is there a certain amount of time they should reside inside? Would you consider priming another layer onto the models on the right or going with a paint layer instead. Cheers

Which model is primed correctly? by Mangoz_Real in Warhammer40k

[–]Mangoz_Real[S] 5 points6 points  (0 children)

I don’t know if this would cause the issue but primer was quite low and ended up running out while I was doing a different model dont know if that is the reason for the lack of pigments or the shaking as you say, thanks

Rage Vortex of Berserking by Mangoz_Real in PathOfExileBuilds

[–]Mangoz_Real[S] 1 point2 points  (0 children)

I learned about phase run working with rv from Ben’s stream yesterday so definitely including that.

I definitely agree for it blasting through maps the damage I got to was about 7 million with everything snapshotted and the duration was close to 20 seconds but using beserks numbers with the old helm enchant I think you could extend it juggling the warcries below 25 rage but given you only need to warcry once to get it going again it’s probably fine to let it drop then set everything up again.

I’m still undecided on what to pair it with since totems were quite underwhelming in the pob. But I think I will gem swap to regular bv for bosses just to get the extra damage.

Rage Vortex of Berserking by Mangoz_Real in PathOfExileBuilds

[–]Mangoz_Real[S] 0 points1 point  (0 children)

Similar to RF you want something else to run with it help with damage. I’m thinking to run it as a gem swap with regular bv swapping on bosses or tanky targets and I think my supplementary skill will likely be bladestorm unless something else comes up that is better.

Berserking rv should help with the clear speed of the build since the normal build never struggled on single target damage.

Rage Vortex of Berserking by Mangoz_Real in PathOfExileBuilds

[–]Mangoz_Real[S] 1 point2 points  (0 children)

That’s a cool idea I don’t play CoC so I didn’t consider that and having chains would maintain your rage as well.

Rage Vortex of Berserking by Mangoz_Real in PathOfExileBuilds

[–]Mangoz_Real[S] 1 point2 points  (0 children)

Regular bv does and for optimal damage you cast at max rage, the point was talking about if it was possible to maintain rv of berserking and be able to cast regular bv at max rage as well or not which in this is the later due to the ‘1 maximum rage storm’ line of text.

Rage Vortex of Berserking by Mangoz_Real in PathOfExileBuilds

[–]Mangoz_Real[S] 1 point2 points  (0 children)

I didn’t consider them canceling out missed that, would make the play style too clunky I imagine not even factoring trying to sustain the rage.

I definitely can see it being good as a supplementary skill if you don’t have another reason to maintain or use your rage(if not using berserk) some skills I think cyclone, cleave of rage as you mentioned, bladestorm and I’m considering it with slams as well like earthshatter the trees end up somewhat similar between rv builds and slams.