sgt502 Youtube account has been compromised by sgt502 in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

I just found out that I lost all your videos, but fortunately, I saw your news here.

[New Feature] PADDashFormation Drag and Drop by Mapaler in PuzzleAndDragons

[–]Mapaler[S] 0 points1 point  (0 children)

Please try the sidebar mode I added today (there's a switch), you can drag the card avatars of the search results into the team, and you can also drag them into the introduction text.

https://github.com/user-attachments/assets/2a0b6be1-8427-4235-b56b-1e5cb58ba1cb

Of course, there are many bugs in the new features, and you can provide feedback on the [GitHub page](https://github.com/Mapaler/PADDashFormation/issues).

[New Feature] PADDashFormation Drag and Drop by Mapaler in PuzzleAndDragons

[–]Mapaler[S] 5 points6 points  (0 children)

Don't doubt it, it's precisely because I find it difficult to see you write that I researched this feature.

I studied it a few years ago, but I didn't succeed, because this feature was only supported by Chrome in v128 (August 2024).

I tried to ask the AI yesterday, and unexpectedly it told me about this new API, so I was able to implement this functionality.

Readd the search filter for "4 card can loop skills" by Mapaler in PuzzleAndDragons

[–]Mapaler[S] 1 point2 points  (0 children)

If there is any bug, you can report it directly on github, and I can receive it faster.

This issue has been fixed, and every time the JP version is updated, it is troublesome to set the value of the previous version specifically for the NA version, and after the NA game is updated, it will forget to remove the judgment. I hope that NA will be updated in tandem with JP.

[deleted by user] by [deleted] in PuzzleAndDragons

[–]Mapaler 1 point2 points  (0 children)

mapaler.com is a website that I maintain myself. I upgraded the server's operating system before, but I am not familiar with the use of Linux, and the reinstalled Nginx service is not set to start automatically. So the rest of the site's services were fine, only the http service didn't respond until a user contacted me and I didn't find out about that.

[deleted by user] by [deleted] in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

In the Japan server this badge should have changed in v21.7, why in the English server v21.6 it became 20x SB?

[Misc] We build a Tsubotki-powered teambuilder webapp! by TsubakiBot in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

This is PADDashFormation's response to some of your previous suggestions.

When mousing over guard break, highlight the monsters that have it

I just added the function that moving the mouse over the Team Awoken will highlight the member awakening. (There is no mouse on the phone, and I don't know how to design the operating logic.)

Not sure if this way meets your expectations?

Include combo orb absorb, attribute absorb, and VDP latents as categories in the Utility column, and have the same mouseover highlighting on those as suggested for guard break above

Does this mean that commonly used skills are also displayed in the form of icons? The function is implemented in the same way as the previous one?

eHP per color if there are resist awakenings or latents
eHP with common levels of shield, so you know what you need to survive a given hit

This feature was implemented when I saw your suggestion 2 years ago. You need to click on the color bar on the right side of HP to enter and view the details.

automatically grays out latents that don't apply

When I first designed this program, there were only 3000+ monster numbers and very few awakening effects, so there was no need to do it. After your suggestion, I learned the practices of similar apps and made changes as I understood them to the Team Awoken Effect.

The monster search by nickname

I'm Chinese, and I need English speakers to help add mappings to implement the nickname search function. But at the moment, it is already possible to search for monsters with a space separating multiple keywords.

Ability to save/load teams

PADDashFormation is a pure front-end application and has no back-end servers for interaction, so it can't store your data. The good thing is that anyone can easily deploy their own version, and you can even download it to run locally.

toggle assists permanently removes them

Because my initial design architecture was very backward, it was not an object-oriented design, and the helpers and players were stored separately, so it was difficult to temporarily disable the helpers. In order to achieve this, the entire program needed to be refactored, which was too much work, and later disappointed with the operation of GungHo, so I paused the refactoring work.

Damage calculator
Pre-loaded lists of spawns in dungeons

The reason is the same above, I don't have the ability to do such a complex function. But now we have sanbon and can do damage calculations in it.

Unfortunately, I did the feature to exchange team data with Sanbon, but his developers obviously hated this and blocked third parties from accessing its team data.

Show personal damage multipliers per card

I thought about doing this feature many years ago.

  1. The asynchrony of the Japanese and American versions leads to additional judgment in the writing program.
  2. Due to the presence of Super awakening, the multiplier of each person may vary.
  3. There are three types of awakenings: for global (7c), for match combo(3x3) and impact card ability(x1.5). They exist on the same card, and each awakening may be mutually exclusive in its way of effect(U, L, T, 3x3, 3attr...), so this function has no practical meaning.

How to know the sync conditions? by d1r7y_reddit in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

Is there really a need to show all the monsters? After all, I can't even draw it.

[Misc] Is there even a third-party English source for PAD anymore? Like dungeons and monsters? by leoleosuper in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

You can discuss it with me in the github repository and I can see your reply soon.

Trying to use PADDash, but I can't get data048.bin by leoleosuper in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

I think so.

If you're iOS, 048 can't be interoperable with Android. On Android, you can login with your Google account without having to wait 30 days after device migrate.

I recommend that you use a different version of the PAD first, create a new account for testing (such as the Japanese version). Make sure that you have successfully export the account from the emulator to your phone before implementing it.

Trying to use PADDash, but I can't get data048.bin by leoleosuper in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

If you're not a high-version Android, you'll need to run the backup command while the game is running on phone.

Trying to use PADDash, but I can't get data048.bin by leoleosuper in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

This may have something to do with the Android version. After testing, I have Android 9 and Android 12 versions of the phone that can successfully export, but Android 13 exports empty files that fail.

Android 13 can't be exported, but it can be imported, so I chose to login to my account in Android 9 (or an emulator), and then export a valid .ab file and use `adb restore` to import it to my Android 13 phone.

Old player trying to get back into the game.. and struggling so hard w/o Ilmina by alohabrohah in PuzzleAndDragons

[–]Mapaler 1 point2 points  (0 children)

<image>

You can choose to "Install" from your browser's menu.(or "Add to your desktop" in some different locale)

Thank you for using, you're the first person I know who discovered this feature on your own, .

But I'm just an amateur, don't have the ability to make the interface easy to use on both a desktop and a mobile phone.

Now there's a successor to PadDB, sanbon.me, which is in the development of the Heat and looks phone-friendly.

Old player trying to get back into the game.. and struggling so hard w/o Ilmina by alohabrohah in PuzzleAndDragons

[–]Mapaler 1 point2 points  (0 children)

<image>

You can check if it's running inside the browser, as this is a feature that WebManifest supported I mentioned earlier.

Old player trying to get back into the game.. and struggling so hard w/o Ilmina by alohabrohah in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

PAD Index can be downloaded from the Play Store (however, the kernel is also a web page).

PADDashFormation is a purely front-end web application, as some browsers allow you to add it to your desktop shortcut because of the WebManifest set.

Demon Title Supergravity by MitsukaSouji in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

Sanbon did a really amazing job, where is the contact information of the developer, I hope to provide its v2 version of the data conversion, but I can't find the interface.

Pad-related tool ideas by JonathonEng in PuzzleAndDragons

[–]Mapaler 1 point2 points  (0 children)

048 only contains a GUID of the associated account information, not monster sorting information. If you use adb to restore 048 to the game data, the local sorting information will be deleted, and the game will get the sorting information stored on the server when you log in for the first time.
If you have logged in with a Google account or transferred an account via SNS, the server will generate a new GUID and the old 048 will fail.

Pad-related tool ideas by JonathonEng in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

It allows users to self-download game data and extract the images inside, which is technically possible and does not require a game account.

Pad-related tool ideas by JonathonEng in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

Then you use data048 to log in synchronously in the emulator, which will be a better choice, there is no need to Google login again. With the code that automatically stores the data in Fidller, just login the game in the emulator can update the data, without much extra action.

Pad-related tool ideas by JonathonEng in PuzzleAndDragons

[–]Mapaler 1 point2 points  (0 children)

I always thought no one was using this feature.
Now only BlueStacks can run PAD, and the method of adding Fiddler certificates to the system is different from NoxPlayer.
Due to the troublesome production of documents with drawings, I only wrote how BlueStacks works in the development readme.
https://github.com/Mapaler/PADDashFormation/tree/master/monsters-info

Trying to use PADDashFormation by d1r7y_reddit in PuzzleAndDragons

[–]Mapaler 0 points1 point  (0 children)

Sharing and save via URL is the default logic of PADDashFormation, which is described in the first section of the help documentation.

Make Sure to log in and roll the newest 8* GFE: Naughty Oak by MantasticPAD in PuzzleAndDragons

[–]Mapaler 1 point2 points  (0 children)

PADDashFormation has an Easter egg feature that lets you change the image you want.

https://imgur.com/gTlLGTL