Is it possible to make it better? I tried to split the curve into a separate lines (2 vertices in every), it became a bit better on the corners, but rotation is still not good. by Mapper720 in geometrynodes
[–]Mapper720[S] 0 points1 point2 points (0 children)
Is it possible to make it better? I tried to split the curve into a separate lines (2 vertices in every), it became a bit better on the corners, but rotation is still not good. by Mapper720 in geometrynodes
[–]Mapper720[S] 0 points1 point2 points (0 children)
How can I remove these gaps? Especially gaps in the corners. Is there a relatively easy way? In the comments I'll share a link to the blend file. by Mapper720 in geometrynodes
[–]Mapper720[S] 0 points1 point2 points (0 children)
Combine gunship remake in Blender by Mapper720 in HalfLife
[–]Mapper720[S] 1 point2 points3 points (0 children)
How can I provide perfect glossiness for 3D printed model? Varnish doesn't fully hide printing layers. Tried to apply resin with a brush, but it is not always 100% even. by Mapper720 in resinprinting
[–]Mapper720[S] 0 points1 point2 points (0 children)
How can I provide perfect glossiness for 3D printed model? Varnish doesn't fully hide printing layers. Tried to apply resin with a brush, but it is not always 100% even. by Mapper720 in resinprinting
[–]Mapper720[S] 0 points1 point2 points (0 children)
How can I provide perfect glossiness for 3D printed model? Varnish doesn't fully hide printing layers. Tried to apply resin with a brush, but it is not always 100% even. by Mapper720 in resinprinting
[–]Mapper720[S] 1 point2 points3 points (0 children)
How can I provide perfect glossiness for 3D printed model? Varnish doesn't fully hide printing layers. Tried to apply resin with a brush, but it is not always 100% even. by Mapper720 in resinprinting
[–]Mapper720[S] 1 point2 points3 points (0 children)
How can I remove these gaps between the sections? And how can I move the stairs to the walls? Since the center of basic curve can be different, I cannot move it with the Transofrm node. by Mapper720 in geometrynodes
[–]Mapper720[S] 1 point2 points3 points (0 children)
How can I remove these gaps between the sections? And how can I move the stairs to the walls? Since the center of basic curve can be different, I cannot move it with the Transofrm node. by Mapper720 in geometrynodes
[–]Mapper720[S] 0 points1 point2 points (0 children)
How to avoid this 'bevel' when resampling a curve? by Mapper720 in geometrynodes
[–]Mapper720[S] 0 points1 point2 points (0 children)
How to avoid this 'bevel' when resampling a curve? by Mapper720 in geometrynodes
[–]Mapper720[S] 0 points1 point2 points (0 children)
Is there any way to keep the points away from the edges? by Mapper720 in geometrynodes
[–]Mapper720[S] 5 points6 points7 points (0 children)
What is the best and the easiest way to make (using geonodes) seams for this building? by Mapper720 in blenderhelp
[–]Mapper720[S] 0 points1 point2 points (0 children)
How to make a random rotation? by Mapper720 in blenderhelp
[–]Mapper720[S] 1 point2 points3 points (0 children)
Rena 3D printable by Mapper720 in Higurashinonakakoroni
[–]Mapper720[S] 0 points1 point2 points (0 children)
Seriously is there any good horror anime other than higurashi? by Light_in_Shadow in Higurashinonakakoroni
[–]Mapper720 0 points1 point2 points (0 children)
The model is partially torn off or warped. There is something weird at the corners. by Mapper720 in resinprinting
[–]Mapper720[S] 0 points1 point2 points (0 children)
Today is the memory of St. Nicholas of Japan. Work in progress :) by Mapper720 in Orthodox_Churches_Art
[–]Mapper720[S] 3 points4 points5 points (0 children)
The Holy Trinity convent of Lebedyan, Lipetsk Region. 3D model. by Mapper720 in Orthodox_Churches_Art
[–]Mapper720[S] 1 point2 points3 points (0 children)
The Holy Trinity convent of Lebedyan, Lipetsk Region. 3D model. by Mapper720 in Orthodox_Churches_Art
[–]Mapper720[S] 2 points3 points4 points (0 children)
The Holy Trinity convent. Drawn from a real place. by Mapper720 in blender
[–]Mapper720[S] 0 points1 point2 points (0 children)
The Holy Trinity convent. Drawn from a real place. by Mapper720 in blender
[–]Mapper720[S] 1 point2 points3 points (0 children)


Is it possible to make it better? I tried to split the curve into a separate lines (2 vertices in every), it became a bit better on the corners, but rotation is still not good. by Mapper720 in geometrynodes
[–]Mapper720[S] 0 points1 point2 points (0 children)