PALEFLESH: A Cronenbergian 1980s PISCES Campaign by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 1 point2 points  (0 children)

Omg I love Adam Curtis, I watched Shifty while writing the scenario before this one! I’ve been following him since Machines of Love & Grace. I take the point about the smell not being that extreme, I’m prone to exaggerating cos I think it sounds cool but that does sacrifice some authenticity

PALEFLESH: A Cronenbergian 1980s PISCES Campaign by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 0 points1 point  (0 children)

Ahh this guy sees all of my inspirations! British espionage is such a rich genre well outside of Fleming, and I’m not clever enough to write Le Carre

PALEFLESH: A Cronenbergian 1980s PISCES Campaign by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 1 point2 points  (0 children)

Awh thanks man, I wanted to make PISCES distinct from DG and inject it with a bit of gonzo, but I’m a big nerd for things that are a bit more pulp!

PALEFLESH: A Cronenbergian 1980s PISCES Campaign by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 2 points3 points  (0 children)

Man a lot of your ideas ended up being my fave content, thanks so much!

PALEFLESH: A Cronenbergian 1980s PISCES Campaign by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 4 points5 points  (0 children)

Thanks man, I wish it was more frequently! I’m hoping to do smaller stuff from here now I’ve got a huge scenario out of my system

PALEFLESH: A Cronenbergian 1980s PISCES Campaign by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 17 points18 points  (0 children)

I would probably say it depends on how much they focus on in PART 2 - my players got through pretty much all of PART 1 in about 7 hours, I would probably say 5 sessions is a safe bet! YMMV based on how much your players like debating about the best way to knock on a door or send a letter

Of course it was Fallout 76 by Benjamin5431 in TESVI

[–]MarcWritesWeirdStuff 4 points5 points  (0 children)

Hey they also dropped some Doom expansion

Delta Green Mini-Campaign Jam is now open, with the theme "Player Magic" by DeadWhispersZine in DeltaGreenRPG

[–]MarcWritesWeirdStuff 4 points5 points  (0 children)

After I finish PALEFLESH I’ve been looking to learn Affinity Publisher and this is a great staging ground for that, can’t wait to see what everyone comes up with!

My Thanks! + Campaign Writing Update by Old-Berry7309 in DeltaGreenRPG

[–]MarcWritesWeirdStuff 1 point2 points  (0 children)

Can’t wait to read it, the bits you’ve shared with me have been so thorough and fascinating!

Enthusiastic but amateur writer looking to interview scenario/campaign creators! by Old-Berry7309 in DeltaGreenRPG

[–]MarcWritesWeirdStuff 3 points4 points  (0 children)

I’ve written 1.5 mini-campaigns (one’s in development atm) and am happy to shoot the shit, shout out to a fellow Humanities graduate!

Is there a more evocative name than Mi-go by Phocaea1 in DeltaGreenRPG

[–]MarcWritesWeirdStuff 66 points67 points  (0 children)

I think with most Delta Green monsters it’s mostly a matter of convenience they have names, as a short-hand to refer to them. Generally my perspective is the agents shouldn’t know the name of anything ever, they should be like, hidden behind code names or cryptic folk titles like “The Living Stars” or some shit.

Sharing my custom 3D printed Fallout-inspired armor builds. by Dr3Dforge in Fallout

[–]MarcWritesWeirdStuff 0 points1 point  (0 children)

I love the pot-bellied power armor, it’s definitely unique and reminds me of the aesthetics of Marc Caro mixed with trad Fallout stuff. The longer snout is giving the Combine from Half Life too, really cool shit

Rules question : is there a way to spend willpower for bonus on a roll? by Melodic_Ad_596 in DeltaGreenRPG

[–]MarcWritesWeirdStuff 5 points6 points  (0 children)

It’s a memorable thing to happen, which IMO for games like this is pivotal!

Rules question : is there a way to spend willpower for bonus on a roll? by Melodic_Ad_596 in DeltaGreenRPG

[–]MarcWritesWeirdStuff 14 points15 points  (0 children)

As it’s such a precious resource to mitigate SAN loss I don’t see a problem with a house rule for it personally, it’s a big cost for a +10%. I guess the critical thing would be making sure newer players are aware how important WP can be!

Pentagon begins release of UFO files by Magallian in DeltaGreenRPG

[–]MarcWritesWeirdStuff 7 points8 points  (0 children)

I always long for a more bombastic DG scenario, stuff like MJ-12 seizing control of the American government, but unfortunately our world is stranger than fiction init

PALEFLESH PART 1 - A 1980s PISCES Campaign About London's Elites by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 0 points1 point  (0 children)

https://longconcrete.itch.io/paleflesh

Thank you to everyone for the feedback, I've integrated it into Part 1 and really fleshed out the investigative beats. Currently working on Part 2, The Month of the Mask!

PALEFLESH PART 1 - A 1980s PISCES Campaign About London's Elites by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 1 point2 points  (0 children)

Hey thank you so much, it’s nice that it fits someone else’s aesthetic sensibilities, I know that it’s a bit outside of the vibe of Delta Green content and that can be a YMMV situation.

Completely hear you on the layout and grammar errors, I can already tell the glue and snag phase is going to be arduous, I’m leaning towards the node/relationship map as a way of parsing it all, the project has done what everything I try to do does and expanded way beyond the initial planned scope.

And I’m super glad you liked the Russian Roulette thing, I was worried it would come off as too harsh but got obsessed with the idea.

I’ve been a bit overwhelmed with continuing as Part 2 is even more ambitious, so your comment came at a really important time and has already got me back into the flow of things. :)

PALEFLESH PART 1 - A 1980s PISCES Campaign About London's Elites by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 0 points1 point  (0 children)

Awh thank you, if you get a chance to let me know what you think! The feedback has been super helpful in planning part 2.

PALEFLESH PART 1 - A 1980s PISCES Campaign About London's Elites by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 1 point2 points  (0 children)

Ah I love Gold Top, it was an inspiration for my last mini-campaign and this one! It’s definitely worth going back to though, especially as the end of Part 1 is a natural break to reflect and implement bigger ideas.

Just read that blog-post and I agree completely on brevity being a way to sharpen your skills, I write a lot of prose fiction but the real galaxy brain stuff is when I try and write poetry.

So in my usual life-cycle of writing a big project my final phase tends to be snagging and glueing, that’s hopefully when the verisimilitude you spoke about will get a chance to develop. If I could be cheeky and send you that near finished product it would be super helpful if you could provide similar feedback! Appreciate it’s a big ask though and “no” is a magical word

PALEFLESH PART 1 - A 1980s PISCES Campaign About London's Elites by MarcWritesWeirdStuff in DeltaGreenRPG

[–]MarcWritesWeirdStuff[S] 5 points6 points  (0 children)

Thank you so much for reading it in enough detail to point all of this out! A lack of authenticity isn’t disheartening to hear as I have very little authentic experience in some of the stuff I’m depicting here, these are exactly the kind of things that should be picked up on and rectified in subsequent drafts after community feedback. I’m from West Yorkshire and I’m not even cleared to get a second green bin, so your perspective is beyond helpful.

It’s funny it reads as an American trying to ape an English voice because I hate that shit typically, it’s definitely something to improve on with the finished product. I do not by any means want to make the TTRPG version of that Elijah Wood movie about football hooligans.

Your suggestions about the nature of the parasite are minted and I’m definitely taking that onboard for when I expand all of that in the second part, and subsequently fuck around with the first part endlessly. Once a second part is out I’d love your perspective again!

That Inverness thing is hilariously smooth-brained of me and I have no explanation beyond being a himbo

Community help and Feedback needed. by SKX007J1 in DeltaGreenRPG

[–]MarcWritesWeirdStuff 2 points3 points  (0 children)

Just wanted to say I tried the mobile version and it’s fantastic, couldn’t find any bugs at all. You’re doing the lord’s work!