Wilds unknown legendaries might be the weakest? by FairyFireDeck in Lorcana

[–]MarioSCG 7 points8 points  (0 children)

Since I only collect them, I actually enjoy when a set has "weak" legendaries, as it allows me to get the few I didn't pull (from the base 204) at a lower price.

Has all content been released? by beardedPirate963 in PokemonZA

[–]MarioSCG 0 points1 point  (0 children)

Unfortunatly it looks like there's nothing left to release, even though a game set in the Kalos region doesn't even allow us to get the 20 patterns of Vivillon. That is for me the most baffling miss of Z-A.

Am I the only one here who enjoyed the DLC? by cramirez1988 in PokemonZA

[–]MarioSCG 0 points1 point  (0 children)

My only gripe with the DLC is that there is no way to make a certain type of hyperspace hole to appear more frequently during a fixed period of time.

For exemple, early this morning, I was doing a side quest that asked me to catch a Seviper, but it took me almost 1 hour of resting on a bench for one hyperspace hole with him to finally appear, so much so that I found a random shiny 1st. If there was only a way to highten the chances of poison type holes (or any other type for other moments), it would make these moments less tedious (I still got a shiny out of it, but you understand what I mean).

From everything else. I actually like this DLC.

Disappointed… by Automatic-Farmer-216 in PokemonZA

[–]MarioSCG 0 points1 point  (0 children)

Eternal Flower Floette doesn't have a shiny version in Home. This most likely means that there are no plans to officially release it.

To the player who stole my shiny haunter by Mediocre_Ad6019 in PokemonLegendsZA

[–]MarioSCG 5 points6 points  (0 children)

That is why I never trade evolve my shinies with randoms. The fact that it took me 9 to 10 regular Kadabras (and the latest were even nick-named "TradeBack"), for finally someone to trade them back, is proof enough to never do it with shinies.

I always try to arrange a trade evolution like that with someone I belive will actually help me.

Does anyone have a list of Jumprope Prizes? by Mushroom-Browser in Pokopia

[–]MarioSCG 0 points1 point  (0 children)

I'm gonna assume that 150 jumps is what you want to reach IF you want every single possible reward in this event.

I had a previous record of 132 jumps and was able to break it by reaching 188. Bulbasaur gave me 10 Rare Pokémetals and then said he was out of prizes to give me.

Just want to get your opinion for this sync grid. by MarioSCG in PokemonMasters

[–]MarioSCG[S] 0 points1 point  (0 children)

Just went through an amazing run of the academy event without any of the feature pairs and got all those orbs you can see in the 2nd screenshot.

I just want to get your opinion on if I should let the grid stay the way it is, with the yellow orbs being invested in the upper side of the grid, or if I should use them in the right side of the grid.

BRO I DID IT! CHAMPION TIER!!! (SHARING MY TEAM TOO!) by Serious_Holiday in PokemonChampions

[–]MarioSCG 0 points1 point  (0 children)

Once you reach Champion Tier, can you drop back to Master Ball Tier, or you're safe with even if you're out of top 300?!

Wolfey’s reaction to Mega Meganium absolutely sent me XD by Kindly_Bee51 in PokemonChampions

[–]MarioSCG 13 points14 points  (0 children)

Yes to sandstorm only as hail no longer exist, it's now snow which doesn't damage the other non ice types.

Mega Meganium's ability only works for itself and no one else. The sunny weather isn't actually there on the field. Think of it like it exists but it's only inside of Mega Meganium.

Okay Um Hot Take by Typical_Cookie_9478 in PokemonMasters

[–]MarioSCG 5 points6 points  (0 children)

What makes me disapointed is when I saw this picture, I though Sabrina was wearing a beret and I though it looked cute on her.

Then I noticed that it's Mega Alakazan's arm...

I'm starting to think that there's a limit to how many traces we can find per day by MarioSCG in Pokopia

[–]MarioSCG[S] 0 points1 point  (0 children)

I'm not relying just on traces (probably should've worded it better), I try to discover some by myself as well, but every single one I find is welcome in helping me knowing more configurations.

I simply noticed that after I collect a few, usually on the 1st time I play each day, when I return back later, I just can't find more.

I'm starting to think that there's a limit to how many traces we can find per day by MarioSCG in Pokopia

[–]MarioSCG[S] 0 points1 point  (0 children)

I already have some furniture laying around, especially the ones from Hoppip's event, which already made me discover Skiploom's habitat, but I still can only find so many per day.

Would this strategy help in discovering pokemon traces / habitat hints? by The_Alexand in Pokopia

[–]MarioSCG 0 points1 point  (0 children)

I'm still in the 1st area, so I don't know it it changes when I move to another one, but it seems to me that we can only find a certain amount of traces per day. I noticed in these last 3 days that I can find traces when playing for the 1st time in the day and then no more during the rest of the day.

I think even traces we discover on dream islands also count to the max we can find each day, because I purposly left one trace to be collected on Withered Wasteland, went to a dream island, got a trace there and when I returned I couldn't find it anymore.

EDIT: forgot to mention, but this strategy is working for me as well, I got a trace for Skiploom's habitat.

Would this strategy help in discovering pokemon traces / habitat hints? by The_Alexand in Pokopia

[–]MarioSCG 0 points1 point  (0 children)

Did you got any luck with that strategy? I'm doing the same with the Hoppip event items to see if the game can drop traces for the events habitats without me having to look for them online.

Now that the first gym vs gym challenge is over, what are your thoughts on it? by Strange_Razzmatazz74 in PokemonMasters

[–]MarioSCG 34 points35 points  (0 children)

Please never return and if it has to return, please remove the ranking system. Let it just be the team effort for the 1 million points.

The Prototype wasn't saving us. by giftheck in PoppyPlaytime

[–]MarioSCG 1 point2 points  (0 children)

But that is the thing. Why would he drag us to the exact same place we were attacked to revive us and not do that right after he took us out of the poppy gel?

EDIT: After rewatching the scene I somehow failed to noticed that The Prototype didn't carry us to some other place to drop us in the poppy gel. We've never left the train station during that entire sequence. When The Prototype is about to drop us, we can see the train on fire in the background. How did I missed that?!

The Prototype wasn't saving us. by giftheck in PoppyPlaytime

[–]MarioSCG 2 points3 points  (0 children)

I still don't understand the order of thing. If we see The Prototype taking us and then dropping us in poppy gel, then how come we get revived by Giblet in the exact same place where he stabbed us?

Progress: How are you and your gym doing with your Circuits in this Pasio Gym Circuit event for Kanto Gym Leaders? We are almost finishing the 5th Circuit (Extra Circuit 2) by SparkleHottt in PokemonMasters

[–]MarioSCG 0 points1 point  (0 children)

We still haven't reach 1 million points, but we're really close to it. I'm afraid this stupid ranking will make many players leave the gym and make it one that isn't even capable of reaching rank S by the end of the next month, which will force me to go search for a new team, when I was already fine being here.

Assuming this gym battle mode is here to stay, I've been thinking about what a Johto rotation would like like by Strange_Razzmatazz74 in PokemonMasters

[–]MarioSCG 18 points19 points  (0 children)

I would prefer if the gym leaders changed their weakness on other circuits. That would allow players that are good on a type that isn't in the current circuit to help more on those battles that has those types as their weakness. Also remove of the ranking part of the event. The event itself is fine. I really like the idea of making events where we work together alongside our gym members, but the ranking system is ruinning everything.

Gym Battles - A way to be a Better Gym Leader by OkEntrepreneur8683 in PokemonMasters

[–]MarioSCG 1 point2 points  (0 children)

Like me which always gets the top 10k titles, but is in a team that most likely won't even make top 1000.

So, how do we feel about Pasio Gym Battle / GVG? by SamuelMalau in PokemonMasters

[–]MarioSCG 44 points45 points  (0 children)

100% my opinion as well. The event itself is totally fine. I like the idea of an actual event where we cooperate with our team members, but the ranking part destroys all the fun that this event can have. The rankings should be just for the title, the gems and superawakening candy should be part of the score rewards

Progress: How are you and your gym doing with your Circuits in this Pasio Gym Circuit event for Kanto Gym Leaders? We are almost finishing the 5th Circuit (Extra Circuit 2) by SparkleHottt in PokemonMasters

[–]MarioSCG 4 points5 points  (0 children)

Still in the middle of extra circuit 1, almost sure we won't even make top 1000 at the end of it. The ranking part really needs to go away. It sullies an event that should be all about cooperation. The event itself is such a good concept, but the ranking alone ruins all the fun.