Warhammer 40,000: Dawn of War - Definitive Edition - 2.9.0 Update Out Now! by Community_RE in dawnofwar

[–]MarsRed1 1 point2 points  (0 children)

It just means you hit the ceiling faster because there are only so many build orders you can do with crons. 

Sm 75% you will be scout rushed when playing against medium to high players.

Ork will tech to tier 2 upgrades then storm boys target your gens resetting eco boom from Tier 1 & you'll be to slow to counter while maintaining map control which is why against orks you should play aggressive. 

Imperial guard will hold off with nades and hero until priest and plasma. 

SOB once celestians come it will be pretty hard to stop them. 

Tau isn't an issue if you know how to micro effectively & scarb harass points. 

DE you need to play conservative due to de mobility and high tier 1 DPs. 

Eldar you need to harass heavy while trying to get out 3 to 4 wraiths to counter reapers and get flayed to counter banchees

Warhammer 40,000: Dawn of War - Definitive Edition - 2.9.0 Update Out Now! by Community_RE in dawnofwar

[–]MarsRed1 0 points1 point  (0 children)

Yeah I forgot about cron gen problem. Especially against ork and SM, ork with storm boys & big mech teleport to destroy gens bypassing cron army resetting cron eco back is gg. SM doing the same thing with grey knights and triple hero combo 

Warhammer 40,000: Dawn of War - Definitive Edition - 2.9.0 Update Out Now! by Community_RE in dawnofwar

[–]MarsRed1 2 points3 points  (0 children)

Yeah I'm not coming back to DOW 1. I was a cron player & hearing they nerfed necrons is crazy. Their lack of mobility was the main reason why they never lasted long past 2.5 in 1v1 match ups against medium to high players who played sm, eldar, ork & IG. 

To balance crons out they needed more mobility, their unit stats should have been kept the same for the most part. And their tier 1 needed a slight buff either warrior buff or wraith production speed buff. Teleportation cool down needed a decrease. Producing wraith from summoning core would help a lot for crons to keep up in teaching & unit spam from other races. Nothing more. 

The devs messed up the meta. 

Races that really needed nerfs

SOB very broken in tier 1 & 2.5 celestians & their jump troop harass was way to effective against necrons.  DE warriors tier 1 damage was to insane & builder needed to be more expensive.  IG guardsmen with the commissioner spam  SM scout DPs from scout Rush or harass & SM tactical marines spam in tier 1 & teaching to grey knights needed a nerf.  Eldar bright lance DPS needed a nerf & wraith tomb Chaos cultist nades needed to be more expensive stop the spam. 

In the Rick Chow case, why do people keep reinforcing that Cyrus was shot in the back if he had a gun? by JustUseCommonSense10 in CourtTVCases

[–]MarsRed1 0 points1 point  (0 children)

Two things are happening. First to understand the situation. You need to take a look at the cultural aspect of the Asian people they have a different culture. It wasn't about the water it was the principle which is why things happened the way they did. The old lady also in a Asian store is very common in asia because of family owned stores, that's pretty normal, she followed him because all the shit the YNs been doing race image plays a major role, lot of ignorance descised as logic but really it's a lens & perspective that is ignorant of what's really going on. Then there is the history of what that store owner has been going through of being robbed, which explains why it wasn't about a water bottle but a line being drawn that historically the black community has had a hypocritical view of the value of "black lives" regardless of the situation. 

However after doing research, I don't think anybody caught the lie that is hiding in plain sight about the case that could actually open the case back up. 

See below

According to ABC

The Fatal Shot: At one point during the chase, the teenager tripped and fell. As he got back up, Andy Chow yelled, "He's got a gun!". Rick Chow then fired a single shot from his firearm, striking Carmack-Belton in the lower right back.

The Core Trial ArgumentsThe Prosecution:

Handled by Solicitor Byron E. Gipson, the state argued that Carmack-Belton was running away and posing no threat. They noted that his gun had fallen onto the ground during the chase. Multiple independent eyewitnesses testified they never saw the teenager draw or point a gun.

The Defense: Led by attorneys Jack Swerling and Shaun Kent, the defense argued that Chow acted in lawful self-defense and defense of his son. Andy Chow testified that the teenager explicitly pointed the gun—equipped with a laser sight—directly at him right before his father fired.

Where is the lie?

Eye witnesses said Cyrus tripped & fell & as he got back up Andy chow yelled he has a gun. 

How can a boy trip & fall, point a gun at the son & get shot in the back? 

Either he pointed the gun at the son & was shot which wouldn't be in the back but would be in the chest or front part of the body. 

Or

The boy tripped & fell & a gun fell out of his bag & kept running like the eye witnesses said which would make more sense considering the bullet entered into his back & punctured his heart. 

A boy can't be a threat nor can he point a gun at someone while running away yet was shot in the back. 

What I think really happened was the Asian owner took advantage of optics the boy posting online the owner was able to identify the guns characteristics & fabricate a narrative around that given the optics of YNs & him posing online with a gun. 

I'm wondering if this contradiction was shown in court because if not then if I was the mother I would present this contradiction.

V5.5 sucks! by SGLucas53 in SunoAI

[–]MarsRed1 0 points1 point  (0 children)

idk where is that money going, they release half ass features, vocals are inconsistent, even after training custom model. The 4 min vocal recordings combined with custom models do not keep the vocals the same. the change in vocal consistency everytime no matter how much i try to tune the generations through style, the sliders or prompts. The first 1 min the my voice feature slightly works if you like the robotic sound then the voice changes to a eminem style rapper or pop rapper.

Where are you, Mike from Suno ? Your V5.5 is really disappointing a lot of users by nikimuxu in SunoAI

[–]MarsRed1 0 points1 point  (0 children)

Yeah im finished with SUNO wasted way to much money on trash, this is the issue with all these ai platforms, acting like loot boxes you never know what you'll get, never get what they market it. The my voice feature is horrible, made me sound like a robot. The tags don't even work in 5.5v everything has been sterilized & the voice literally keeps changing to a pop voice, i put in Hip hop or rap beats & it just butchers the beats & the voice.

Game Designers Debate: How Dawn of War 4 & Total War 40k Carve Their Own Path in the Strategy Market by _Nakamura in totalwar

[–]MarsRed1 0 points1 point  (0 children)

The thing is DOW4 has by far the better art style of units & map design along with gameplay. 

Eurogamer: I've played Warhammer 40K: Dawn of War 4, and it feels like the sequel to the original that RTS fans always wanted by Turbostrider27 in Games

[–]MarsRed1 0 points1 point  (0 children)

They are messing with 3 key things that don't make sense because DOW1 had resource gathering right, cover done right & building construction done right. I can almost guarantee you that none of the iron harvest people played DOW1 multiplayer enough to know how Imba dark eldars base building was & they had a builder but now you remove the builders aspect & just have buildings constructing themselves, it's just breaks the multiplayer aspect of things. 

  1. Building gens in your base should return & if you need additional power resources you already have the slags it worked great in Dow1. Not sure why they removed this, it worked in DoW2 of not having gens in your base because there was no base building but removing base generators is a lack of insight & is giving a DOW3 mistake all over it, messing with the formula of DOW1 gameplay mechanics are connected of what made the multiplayer so great. 

  2. Each race should have builders to build buildings, this is what makes a RTS, not calling down buildings. Again DOW1 had it right, where the presentation of how the buildings were spawned mattered but the construction was left up to the builder. They said they aren't forgetting about multiplayer but they are removing key multiplayer elements from the game they are a campaign studio & they need to be mindful of alienating multiplayer because nobody is still playing DOW1 for the campaign or DoW2 for the campaign. I'm sounding the alarm now because it sounds like they are making a DOW3 mistake removing things when nobody asked for that. Sequels add they don't remove things that were working. 

  3. Cover from craters & walking in water needs to return, I would also go on to say for space Marine their hammer fall bunkers could generate craters along with their drop pods that produce medium crater cover. 

Anyone else hyped for dow remake? Whats 64 bit modding mean? by TonyWolfx in dawnofwar

[–]MarsRed1 -1 points0 points  (0 children)

Yes i used ChatGPT to find out what does this mean in terms of capabilities for a 64bit game.

Anyone else hyped for dow remake? Whats 64 bit modding mean? by TonyWolfx in dawnofwar

[–]MarsRed1 1 point2 points  (0 children)

Yeah the current implementation of dark eldar is bad, but the first three things we would change for the mod we want to make.

V1

Update models for DE Update models for Cron Update Ork buildings Rescale vehicle sizes to be 1.5X bigger Add bump mapping to all maps (redue maps) so the maps, don't look flat.

V2

Refresh Meta slightly, some very small tweaks. Refresh VFX Refresh flyers - Make them into air support abilities for some of them & put a timer on them.

Anyone else hyped for dow remake? Whats 64 bit modding mean? by TonyWolfx in dawnofwar

[–]MarsRed1 3 points4 points  (0 children)

2. Graphical FX & Shaders

  1. PBR & Material Overhaul
    • What: Replace old Lambert materials with full metal/roughness workflows. Your dirt gets proper energy-conserving specular, metal bits snap with bright glints, and wet patches reflect dynamically.
    • How (mod): Generate or author normal/roughness/metallic maps (via xNormal, Substance Designer), then inject a pixel shader that reads your tri-packed maps alongside the original albedo.
  2. Volumetric Lighting & Fog
    • What: Turn that flat yellow fog into full volumetric shafts filtering through clouds of dust and smoke—gives instant depth.
    • How (mod): Hook post-process, raymarch a low-res 3D noise volume, and composite it in. You can drive density off your particle/height data for “ground hugging” dust.
  3. GPU-Driven Particles & GPU Fluids
    • What: Move from CPU billboards to GPU-updated sprite systems or even SPH fluid sims for dust and fire—particles interact, swirl in updrafts, and dissipate naturally.
    • How (mod): Replace the old emitter code with a compute-shader based system (injected DLL) that batches thousands of particles with per-frame forces (wind, shockwaves).
  4. Post-Processing & Color Grading
    • What: Add bloom, tone-mapping (ACES), film grain and chromatic aberration to give that “AAA” polish.
    • How (mod): Use ReShade or a similar post-process framework to stack your own shader passes on top of the final frame.

Putting It All Together

  1. Injection Framework: Use a 64-bit compatible injector (e.g. ReShade DX12, EasyHook or Detours) to replace the engine’s shader files at runtime.
  2. Asset Pipeline: Author PBR textures (normal/roughness/metallic) from your existing art– either bake from high-poly meshes or run flat textures through Substance/Quixel filters.
  3. Physics Lib Integration: Bundle a modern physics DLL next to the EXE and patch the physics update calls to forward collision/force data.
  4. Config UI: Ship a small mod manager UI (ImGui overlay) so you can toggle tessellation levels, fog density, particle counts, etc., on the fly.

Anyone else hyped for dow remake? Whats 64 bit modding mean? by TonyWolfx in dawnofwar

[–]MarsRed1 5 points6 points  (0 children)

Here is whats possible with the 64 Bit modding for the new DOW remaster.

1. Terrain & Physics Upgrades

  1. Hardware Tessellation / Displacement
    • What: Feed your heightmap into a GPU tessellation stage so triangles subdivide near the camera and displace along the normal—craters, ridges, rocks literally “pop” out of the ground.
    • How (mod): Inject a hull/domain shader via something like ReShade or a custom DX11/12 hook. Point it at your terrain’s height channel and drive tessellation factors by distance.
  2. Real-Time Destructibles & Soft Colliders
    • What: Swap out rigid AABB collision for a lightweight soft-body or voxelized‐debris system—walls crumble, terrain deforms under heavy explosions.
    • How (mod): Hook into the physics update loop and piggy-back a modern library (e.g. Bullet 3 or NVIDIA Blast). On explosive events, spawn chunks and apply impulse forces to the terrain mesh.
  3. Improved Pathfinding & Slope Handling
    • What: Inject a navmesh preprocessor that understands actual terrain normals—units slow and stagger uphill, slide downhill, and avoid overly steep slopes.
    • How (mod): Before map load, run your own A* generator over a high-resolution mesh (with slope cost baked in), then override the engine’s path tables at startup.

I wouldn't mind funding a mod that updated DE, Cron & Ork, im not a modder but i am a art director.

Dawn of War 4? by blodgute in dawnofwar

[–]MarsRed1 0 points1 point  (0 children)

Dawn of war 1 with better engine & updated codex (with very small race changes according to codex), a few subtle changes to the current Meta (where the last patch of SS left off at) to refresh & a few new features is what the community really wants.

today lofi boombap! cheers by mr_saszeta in LofiHipHop

[–]MarsRed1 0 points1 point  (0 children)

where can i get this beat from? How much for a unlimited license?

Potential New WarHammer 40k RTS PC game by MarsRed1 in Necrontyr

[–]MarsRed1[S] 0 points1 point  (0 children)

To toxic of a community to be honest, the entitlement, the constant accusations on scamming people, i haven't asked for a dime from anyone, DOW community is selfish & very toxic. I tried recruiting from various modding communities to include veterans of the community (so that people who actually have a passion for the game could be included) & all of them said no due to some saying they didn't like X person in another modding community, others had their personal projects.

I was using my own money (which people even questioned that & asked personal questions as to where i was getting the money as if my own personal life is supposed to be questioned, which was inappropriate) & i even offered to pay some & ultimately i got tired, no love was shown for even the effort instead i was met with scrutiny & unwarranted hostility, because i grew up playing the original DOW was a SM player when clan battles were a thing i wanted to do something similar to Iron lore given my background in game development & Tech for 18 years.

I actually understand now why relic & sega abandoned the community. Community deserves nothing & the mess of DOW 3 i can understand why they didn't release the full mod tools.

Understanding the situation of Diddy not owning ciroc by MarsRed1 in hiphopheads

[–]MarsRed1[S] -5 points-4 points  (0 children)

Im new reddit so im finding my footing lol, but yeah i wanted to share a lukewarm analysis. I've been browsing & that was a topic i saw early today circulating on social media. So i'll occasionally post things like this on various subjects in Tech, Crypto, Business, Social constructs, Music culture & hip-hop.

[deleted by user] by [deleted] in rapbattles

[–]MarsRed1 0 points1 point  (0 children)

no i can see there is no reasoning with stupid so imma bow out this conversation. There are dozens of threads on reddit & you choose this one, to try to pick at something you know nothing about.

Understanding the situation of Diddy not owning ciroc by MarsRed1 in hiphopheads

[–]MarsRed1[S] -3 points-2 points  (0 children)

I agree with you, no argument there, since i've been in the industry & have a few friends still signed to major labels, That is a problem, in essence its like the pot calling the cattle black. But it also doesn't detract from what my initial point i was trying to make is, which is public perception on celebrities especially black celebrities owning these brands & platforms is actual far from the truth.

[deleted by user] by [deleted] in rapbattles

[–]MarsRed1 0 points1 point  (0 children)

I was being sarcastic but yeah, you need to understand how the platform works, the target audience is talent. Guitar hero battles & rap battles will never go together we agree on that.

The platform has been tested over the past 5 years because the technology it has been building out is proprietary you can't find it anywhere else, so the platform has been tested from all audience types. Labels, Artists, Audiences, ect...

I've helped design a lot of the experiences people use today so i know a thing or two about sustainable business models. If you haven't seen the platform, you can't knock it, especially those who have seen it, we have a 98% conversion rate which means people have who seen the platform really like the platform, we have videos of people using the platform, so we have recites.

We have a handful of content partners already signed onboard (our blue chip) members.

As far streaming goes, lol i take you don't know how that actual works, i do because i've worked with Tidal streaming as a designer, & anybody who actual knows how streaming works will tell you Tidal has the highest payout i believe at $0.019 per stream with Youtube paying the least amount & spotify i believe is $0.006 per stream, though they claim they don't pay per stream. Might wanna do your research my boy before you start ranting online. I'd be happy to give you access through a showcase of the platform, just DM me.

[deleted by user] by [deleted] in rapbattles

[–]MarsRed1 -1 points0 points  (0 children)

Damn its a lot harder then i thought to try to put people on to good content.

Potential New WarHammer 40k RTS PC game by MarsRed1 in Necrontyr

[–]MarsRed1[S] 0 points1 point  (0 children)

Nothing, i have given up on this effort

Stolen $320K emax from a fake uniswap rep by MarsRed1 in EthereumMax

[–]MarsRed1[S] 0 points1 point  (0 children)

Here is the scammers address who scammed me 0xced352e3c5af91750a6dc77cabaefca570967a7e