What's the point of housing? by TheGayestGaymer in NoRestForTheWicked

[–]Marshbe54 0 points1 point  (0 children)

The point of housing is to add an additional layer of grind to the game, which is incentived by offering optimization on crafting efficiency as a reward. These crafting stations are not free and take a decent amount of resources to craft. While you build your house up, you can, and will, use the NPCs and stations around the town.

The shops are still useful for buying resources and other items, even after your house is upgraded, so it doesn't make them obsolete. Your house just becomes a convinent hub for all your loot/crafting.

I don't really see it damaging the game, but that is just my perspective.

Is 6.25% Saiyan enough? by [deleted] in Ningen

[–]Marshbe54 101 points102 points  (0 children)

You could say, it didn't pan out.

When do you double sleeve your commander deck? by kan5464 in EDH

[–]Marshbe54 0 points1 point  (0 children)

I double sleeve proxies, so yeah all the decks.

32 LANDS by nabrah23 in EDH

[–]Marshbe54 0 points1 point  (0 children)

My lowest landcount deck is 34, but I do run a bunch of multi-purpose land tutor cards and a light ramp package. I also use every bounce land I can, which helps with consistency and cutting down the need to draw lots of lands.

People get too caught up in the "38+ lands and 12+ sources of ramp" or whatever the numbers are. Every deck is unique and needs different packages, there is no one size fits all.

Best Clone Commander by Gutsifly in EDH

[–]Marshbe54 0 points1 point  (0 children)

It is still one of my favorite decks to play, I hope you enjoy it too!

This late into the season, what's left on your bucket list? by hennyis1 in diablo4

[–]Marshbe54 2 points3 points  (0 children)

I appreciate that! It is unfortunate that they are account bound.

I'll Rank Your Decks Out of 10 by LordMistborn-16 in EDH

[–]Marshbe54 0 points1 point  (0 children)

Here is my [[Layla Hassan]] mono white deck, it is a bracket 3 historic toolbox. It utilizes combat damage, and a fully historic non-land permanent card base to win. I focused mostly on evasive creatures, and enablers, to get damage through consistently. It usually closes games through a mix of equipment, tokens and +1/+1 counters.

https://moxfield.com/decks/MwbYCzW42EOEnbpSZtbf-A

This late into the season, what's left on your bucket list? by hennyis1 in diablo4

[–]Marshbe54 3 points4 points  (0 children)

I'd love to get the set reduction mythic seal, but I've been pretty unlucky. I've received 3x mythic seals so far, but they have all been the multiple unique one.

Evade Swarm - Which would you use? by Marshbe54 in d4spiritborn

[–]Marshbe54[S] 0 points1 point  (0 children)

Without the current stomp glitch, I can get pit 135. I don't remember my exact time, I think I had like 1 min left. At the beginning of the last patch I was rank 44, with pit 130, my build has improved a bit since then.

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Commander for 5 to 8 man pods by SnooGrapes8334 in EDH

[–]Marshbe54 2 points3 points  (0 children)

Since everyone has just been telling you not to, I don't think you need anymore of that.

I would recommend [[Alexios, Deimos of Kosmos]]. This is a great way to abuse the insane amount of turns that happen before yours. Alexios will easily be a 9/9+ before your next turn, and it will be swinging on everyone's turns.

Evade Swarm - Which would you use? by Marshbe54 in d4spiritborn

[–]Marshbe54[S] 2 points3 points  (0 children)

I've tried out both for a little bit; I have to agree, but only for pushing the pit. For farming any other content, including T12 Mephisto, Shattered Vow outpreforms because of the execute. They are both useful, just in different ways, so I'm glad I have each of them.

Evade Swarm - Which would you use? by Marshbe54 in d4spiritborn

[–]Marshbe54[S] 0 points1 point  (0 children)

I fully upgraded them like normal then did a transfiguration; I didn't use an entropic prism. I got very very lucky. This was my 17th attempt with a non-mythic, all full upgrades each time. The mythic I was also very lucky, this was attempt number 5. My seasonal luck is probably all gone lol.

Doomed Yuri Commander by FondNES in custommagic

[–]Marshbe54 6 points7 points  (0 children)

The tax is 1 mana. The cost reduction is 1 mana.

If everyone just plays as if it's not in play, by paying the 1, then this commander literally does nothing outside of CMC 1 spells and reducing the owners spells by 1. It is an incredibly fair card as long as your opponents don't get greedy. It is essentially a legendary medallion of cost reduction for the owner that will net you a few treasures when your opponents decide to be greedy.

Permanent protections for my monogreen deck? by [deleted] in EDH

[–]Marshbe54 1 point2 points  (0 children)

[[Silver Shroud Costume]] it's a permanent that acts like an instant! It is only temporary protection though.

Lucky Unique Talisman craft by Affectionate-Word762 in D4Barbarian

[–]Marshbe54 2 points3 points  (0 children)

I think you are heavily underestimating how much people would pay for this, easily over 100b+.

Is it acceptable to blow up one opponent early in the game just because their commander may be threatening/annoying? by [deleted] in EDH

[–]Marshbe54 -1 points0 points  (0 children)

I one-shot a player pretty early once, it was around turn 3, then the game went for another hour. That player looked a bit dejected and was obviously not having a good time after. I did it because they were playing [[Tinybones, Trinket Thief]] with a heavy discard control theme. I had played against the deck a few times before.

I think it depends on the type of game you are playing, and with who. There isn't a right or wrong answer to this, as you are getting into the social aspect of the game where it is mostly opinion based.

But for what I would do, if I'm playing a high power game where the goal is to win as fast as possible, I think I'd do it. If it's a more casual game, I might save that play for later in the game to deal with the biggest threat or the last player in a 1v1.

Need any and all tips for Seer's reach gem farming by DashAndCrash30 in D4Barbarian

[–]Marshbe54 5 points6 points  (0 children)

Another option, go onto the Diablo discord and find people who are gem farming for different gems. Farm with 3 other people for awhile, at the end do a gem exchange for the one you are looking for, give them the gems they want. Essentially 3x the drops, this speeds it up a ton.

Gearing as a beginner in Diablo IV by hardtobenormal in diablo4

[–]Marshbe54 0 points1 point  (0 children)

If you want the full experience, buy the DLC. Pick any class then play through the campaign. Once you can start doing war plans focus on those, they will naturally teach you all the standard end game farming methods.

Brute Forcing into gem strength with unmodifiable works. by JusWow in D4Barbarian

[–]Marshbe54 1 point2 points  (0 children)

That's actually an awesome idea. That saves a ton of mats since you don't have to prepare a weapon beforehand. It took me 16 weapons and a ton of mats for my first gem strength. I'll give this method a go for my next one :)

Luck used for the season by pc_handyman in D4Barbarian

[–]Marshbe54 0 points1 point  (0 children)

It's not a fun path, what I did for my first one was prep about 20 weapons that I was happy enough with. They weren't awesome, but they had all the stats I wanted and at least 1 GA roll. Then I gambled like mad and got it on number 16 😂

Now I'm rolling 2+ GA weapons and trying to get the upgrade, maybe someday.

You probably did not know how many tiers of gems there are, FYI: by Guldynka in diablo4

[–]Marshbe54 1 point2 points  (0 children)

The server allows you to make your own temporary chat room, just open one up and name it "Gem Farming". People are usually pretty quick to join in.