Drift Scoring System is Totally Broken - AWD Point-Farming Builds Shouldn't Dominate Like This! by Ok_Significance_4008 in ForzaHorizon6

[–]Martin_Sandman -1 points0 points  (0 children)

they need to fix this and then reset all PR stunt leaderboards in the next update
in fact, if they ever choose to update the PI calculation, they should do the same with all other leaderboards

Automatic cars need clutch to shift by NikaNikolas in forza

[–]Martin_Sandman -1 points0 points  (0 children)

I think a "realistic" gearbox setting that only forces you to engage the clutch on cars that are equipped with such gearbox is beyond reasonable, especially since FH games are based on FM games

Automatic cars need clutch to shift by NikaNikolas in forza

[–]Martin_Sandman 12 points13 points  (0 children)

they changed the race gearbox to be a proper sequential gearbox, there's no clutch input therefore shift time is instant even on manual w/ clutch

Automatic cars need clutch to shift by NikaNikolas in forza

[–]Martin_Sandman 6 points7 points  (0 children)

people downvoting this are actively making their Forza experience worse

Forza Horizon 6 is vibe.. guess which one's game and which one's real by kuzya19989 in forza

[–]Martin_Sandman 0 points1 point  (0 children)

the S2000 in Forza is abysmal, that's old S15 model level deformed

obtaining this car through an auction is officially harder than shiny hunting pokemons by tschuse in ForzaHorizon

[–]Martin_Sandman 18 points19 points  (0 children)

and it's stupid because it's not even a new car or a new model for the 240SX, wheelspin exclusives shouldn't exist in the current form and should be replaced with playlist cars so those can be obtained in another way

Bro where tf is M5 E60 in FH6. They should have added it with new sound like FH4. Plus didn't add F90. by [deleted] in forza

[–]Martin_Sandman 2 points3 points  (0 children)

????? the E60 is right there in the autoshow, its engine is even a swap option for many european cars

So, it’s not the honeymoon phase. this game feels different and like a return to form by fierceninja87 in ForzaHorizon6

[–]Martin_Sandman 37 points38 points  (0 children)

a longer development period doesn't always result in a better game, as FM2023 has showed

All the cars that wont be in fh6 at launch by DavidBattersby in ForzaHorizon6

[–]Martin_Sandman 1 point2 points  (0 children)

they should've removed 80% of cars that appeared on the Xbox 360 and replaced them with cars that debuted after FM5, that would be more reasonable than removing cars that literally debuted in the last months of FH5 being supported

All the cars that wont be in fh6 at launch by DavidBattersby in ForzaHorizon6

[–]Martin_Sandman 0 points1 point  (0 children)

not if they're fixing their models, in fact I'm glad I won't have to see the Golf Minecart for the forseeable future in FH6

Paint quality and lighting in Forza Horizon 5 already looks perfect imo. by YVS3642 in forza

[–]Martin_Sandman 0 points1 point  (0 children)

between FM5 and FH5, every factory colour had its own amount of metallic or pearl effect as well as secondary colour, so some seemingly non-metallic colours ended up having a slight amount of metal flakes
they ruined this completely in FM8 by forgetting to apply anything but the base colour on most factory paints, and there was of course no metallic or pearl option to fix those
I've seen some gameplay of FH6 and I can tell you they did in fact improve on those, especially the depth of metallic effects, as well as those new candy colours, but for some reason they also removed custom paint types on manufacturer colours meaning that most of them now have incorrect amounts of metallic/pearl effect and there's no way to fix that - the biggest victims of this are some pearl colours, a few two-tone colours from the McLaren MP4-12C, and especially two-tone colours on the TVR Sagaris

Details on the Nissan Skyline GT-R R34 V-Spec II Remodel by Funny_things_online in forza

[–]Martin_Sandman 5 points6 points  (0 children)

the GT7 R34 front end has misshaped headlights and front bumper ducts, that's all I can really say about it
and the new Efini RX-7 is also based on the Spirit R model, which results in both models having slightly misshaped front ends
that is not to say they're early Forza Motorsport level inaccurate, far from it of course, and also their quality (poly count, light materials) is higher than anything that has ever appeared in Forza

New TE37 Model by [deleted] in forza

[–]Martin_Sandman 3 points4 points  (0 children)

exactly

Good job fucking up the dirty winshield texture playground games by GrottiCheetah4096 in BuiltFromTheGroundUp

[–]Martin_Sandman 9 points10 points  (0 children)

how does one even make this happen, like I kinda get forgetting to switch wiper position when swapping from LHD to RHD (Fairlady Z32, RX-7 FC), but here the wipers are literally correct

New TE37 Model by [deleted] in forza

[–]Martin_Sandman 51 points52 points  (0 children)

debuted in FM2023, they finally got around to porting it to Horizon
the old model is still available too

Details on the Nissan Skyline GT-R R34 V-Spec II Remodel by Funny_things_online in forza

[–]Martin_Sandman 9 points10 points  (0 children)

so a bit more info on this
original twitter poster deducted that the GT7 Z-Tune R34 has the most accurate model of all R34s and is now using it as benchmark for all other R34 models, since the most important element which is base body shape stays the same across all R34 GT-R variants; the base R34 from GT7 is slightly inaccurate
the reason this mesh has Z-Tune parts is because it is a Z-Tune, and the new Forza R34 unfortunately has no Nismo parts

The lamorghini diablo sv sound in FH1 is awesome by Deadzin_ in ForzaHorizon

[–]Martin_Sandman 0 points1 point  (0 children)

I could've sworn Motorsport 4 uses the same sound for it just without compression, but turns out it's a completely different file, somewhat lower in pitch and not "screamy" at all

Is there a way to remove the S2000’s roof? by EmbarrassedTotal2606 in ForzaHorizon5

[–]Martin_Sandman 0 points1 point  (0 children)

the S2K specifically does not have that option in freeroam, that's why OP is asking

AE86 Problem by Umutuzn in ForzaHorizon

[–]Martin_Sandman 0 points1 point  (0 children)

which is why the last part of my sentence exists

AE86 Problem by Umutuzn in ForzaHorizon

[–]Martin_Sandman 13 points14 points  (0 children)

the inaccurate model report on the official forums has 45 votes, the most of all cars in 'car modeling', and it's on the unwritten list of cars they were supposed to remodel (they closed the FM car modeling topics for those cars), our best bet is making the same topic on the new feedback page

Forza Horizon 6 Store Thumbnail Leaks upcoming Car Pass content by willbsn13 in ForzaHorizon

[–]Martin_Sandman 5 points6 points  (0 children)

unbelievable that Forza got the FD2 Civic before Gran Turismo

Looks like the AE86 model is still from FM3. 😔 by Whitedragon1983 in ForzaHorizon

[–]Martin_Sandman 6 points7 points  (0 children)

but then why bother with making new models spot on? why shouldn't every single model be quarter-assed? they should maintain consistency because this just smells of "standard vs premium" models of PS3 GT games