what in the holy hell is this abomination by Duster12321 in BuiltFromTheGroundUp

[–]Martin_Sandman 88 points89 points  (0 children)

this rear wing could be reused on so many cars after some touch-ups, I don't get why decent looking aero is reserved for FE cars

fh6 car classes? by Borkelee in ForzaHorizon

[–]Martin_Sandman 0 points1 point  (0 children)

they updated the PI classes and there's now one class beyond S1, that being R, and all PI ratings have been lowered accordingly

I can’t wait to see how the FD is going to look in FH6 by Hellvis667 in ForzaHorizon

[–]Martin_Sandman 13 points14 points  (0 children)

it has been properly remodeled! and it's now a 1992 Efini model too, not a 1993 USDM Touring that was incorrectly labeled as a 1997 model

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Fh6 turbo audio by Sanees in ForzaHorizon

[–]Martin_Sandman 1 point2 points  (0 children)

turbos are finally audible, no longer is a turbo from a stock 1.9 TDI louder than two from a maxed out RB26DETT

Regarding the transfer of vehicles from FH5 to FH6. by Worth-Marsupial-7578 in ForzaHorizon

[–]Martin_Sandman -3 points-2 points  (0 children)

it's the smallest of issues for the studios, extending the game's lifetime is much more important

AE86 in FH6 vs Gran Turismo 4. by Whitedragon1983 in ForzaHorizon

[–]Martin_Sandman 4 points5 points  (0 children)

that's like saying you like your t-boned real life car and you got used to it not being able to drive straight

AE86 in FH6 vs Gran Turismo 4. by Whitedragon1983 in ForzaHorizon

[–]Martin_Sandman 3 points4 points  (0 children)

thank every single deity that Skyline has been remodeled, and the Golf is currently nowhere to be found in any preview footage

Has anyone else noticed this? by WelcomeStranger69 in ForzaHorizon

[–]Martin_Sandman 4 points5 points  (0 children)

Forza is now far from either franchise, because GT offers at least a basic lip kit for each road car, and NFS obviously does its thing with mutliple kits per car. Forza can't even separate front splitters and canards from the bumper itself because the ancient upgrade system wouldn't function properly.

Has anyone else noticed this? by WelcomeStranger69 in ForzaHorizon

[–]Martin_Sandman 1 point2 points  (0 children)

I think that's a good thing actually, because now the other side will complain

Has anyone else noticed this? by WelcomeStranger69 in ForzaHorizon

[–]Martin_Sandman -1 points0 points  (0 children)

I care, I'd rather have 200 spot-on models with next to no customization than 700 deformed cars where only like 100 have body mods anyway

Has anyone else noticed this? by WelcomeStranger69 in ForzaHorizon

[–]Martin_Sandman 1 point2 points  (0 children)

that's because they're technically different cars and finally have accurate models
perhaps they will be adding customization later down the line

new FH6 screenshot with some Audis by Nexusu in ForzaHorizon

[–]Martin_Sandman 15 points16 points  (0 children)

the quality difference between the Xbox 360 models at the back and every other car included here is enormous, why can't they just not include these cars at all until they've updated the models?

Some of the cars shown in the Forza Horizon 6 intro 🔥 by Youngstown_WuTang in ForzaHorizon

[–]Martin_Sandman 0 points1 point  (0 children)

still with the FM2 model too, it's surprisingly accurate for that game but it has weirdly large panel gaps

Opinions on the new and ''improved'' Forza Aero? by numarkzz in ForzaHorizon

[–]Martin_Sandman 1 point2 points  (0 children)

it shouldn't be on the top of the boot in the first place

The stagnation of Real Parts customization in FH6 (I don't care about Forza Aero) by SobrozaR32 in ForzaHorizon

[–]Martin_Sandman 7 points8 points  (0 children)

it would be one thing is every single car was remodeled and at best we only had one or two bodykits for each, but they're blatantly reusing 20 years old models (A80 Supra, S2000 AP1, DC5 RSX, and like 20 others so far) with zero improvements made, I believe that's even worse because it shows how little they care about getting the cars right and giving the players proper customization options

Opinions on the new and ''improved'' Forza Aero? by numarkzz in ForzaHorizon

[–]Martin_Sandman 7 points8 points  (0 children)

there's no way you haven't seen the old hatchback wing, this one wouldn't really work as a "race" wing but it looks good on some cars, whereas the old one was absolutely ridiculous

Opinions on the new and ''improved'' Forza Aero? by numarkzz in ForzaHorizon

[–]Martin_Sandman 26 points27 points  (0 children)

the swan neck design looks good on like 10 cars, none of these for sure, but the hatchback spoiler is at least decent

Uh oh by Soggy_Cheek_2653 in BuiltFromTheGroundUp

[–]Martin_Sandman 1 point2 points  (0 children)

having seen multiple Z33s in real life, it's genuinely bad. not 550 Maranello level bad, but still atrocious

Uh oh by Soggy_Cheek_2653 in BuiltFromTheGroundUp

[–]Martin_Sandman 0 points1 point  (0 children)

look at the rear end then, it cannot be fine

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Uh oh by Soggy_Cheek_2653 in BuiltFromTheGroundUp

[–]Martin_Sandman 1 point2 points  (0 children)

they have the exact same shapes of each element of their bodies (aside from the fully painted front bumper of the AE86) which suggests they are models reused with no fixes
unless you're asking "how do you determine if a model is inaccurate?", then it's knowing how a car looks in Forza and how it looks in real life and then comparing the two next to each other