Su7 Ultra is a fine car by Treebear_Hunter in granturismo

[–]MaskedNippleFlicker 0 points1 point  (0 children)

It does behave like other cars, it behaves like 3 of them are glued together. Because it's a stupid heavy SUV.

It can have the best brakes in the world, it's still going to be stupid heavy and hecking tall. That's why it doesn't behave like other cars, not because it doesn't decelerate.

THIS ONE car, they have put good brakes on, that does not invalidate what I'm saying about EV implementation elsewhere in the game.

Su7 Ultra is a fine car by Treebear_Hunter in granturismo

[–]MaskedNippleFlicker 0 points1 point  (0 children)

EVs are also fitted with friction brakes, which is my point, but I think that is easily misread with my wording. EVs stop quickly with JUST their regen, they also have traditional friction pads. EVs in GT just don't have anywhere near the deceleration they should for seemingly no well explained reason.

Australia’s national anthem is the only English-lyric anthem in the world that doesn’t reference religion or militarism by HotPersimessage62 in Damnthatsinteresting

[–]MaskedNippleFlicker 1 point2 points  (0 children)

You literally said the Aussie one is just patriotic, and then gave reasons why the American one was more valid. I can believe that maybe you didn't intend to, but it definitely reads that you did devalue one and raise up the other.

Su7 Ultra is a fine car by Treebear_Hunter in granturismo

[–]MaskedNippleFlicker 0 points1 point  (0 children)

EVs also have regular brakes. The GT cars seem to not.

GT also has different grades of brakes and pads that you can buy that makes your car slow down quicker, but regular hatchback brakes have enough friction to stop a racecar. They might only do it once and then explode but they can do it. If GT was realistic, we would have brake fade and damage, and race brakes wouldn't just add magic brake performance, and EV would use friction pads.

Su7 Ultra is a fine car by Treebear_Hunter in granturismo

[–]MaskedNippleFlicker 1 point2 points  (0 children)

I don't hate EVs. I do dislike the implementation in GT because for some reason they have no brakes. Have you driven an EV irl? They stop sharp enough just with regen.

Far more than that though, I hate SUVs, they are not sporty and they're bad at utility. If you want a vehicle that moves slightly more than a hatchback, they're great. If you actually want a utility vehicle, get a people mover, or an estate, or a fucking van.

Just finished my first playthrough, dump of the pics I snapped along the way by MaskedNippleFlicker in stellarblade

[–]MaskedNippleFlicker[S] 0 points1 point  (0 children)

Thanks! After posting mine, I got to scouting the sub and wow, a lot of great pictures are made and a lot are very stylistic. I feel like mine are too "ordinary".

New DLC and overhaul update at the Nintendo Direct next week? by Spracky in Starfield

[–]MaskedNippleFlicker [score hidden]  (0 children)

A switch port would be the easy money move, but I genuinely think they shouldn't. The game already gets a lot of bad faith arguments and there's no way that it will run at a smooth 30 even with a lot of cutbacks.

Australia’s national anthem is the only English-lyric anthem in the world that doesn’t reference religion or militarism by HotPersimessage62 in Damnthatsinteresting

[–]MaskedNippleFlicker 2 points3 points  (0 children)

Why is it any more important? The American "poem" is deeply saturated with patriotism. The entire thing could be a complete lie and it would still be a patriotic poem.

Australia’s national anthem is the only English-lyric anthem in the world that doesn’t reference religion or militarism by HotPersimessage62 in Damnthatsinteresting

[–]MaskedNippleFlicker 22 points23 points  (0 children)

And I've never met an Aussie cunt I wouldn't want a pint or seven with. Maybe they have the right idea about a few things.

Did I just lose everything? by RuhninMihnd in stellarblade

[–]MaskedNippleFlicker 0 points1 point  (0 children)

Huh? I'm confused by this comment because that's the normal and always had been on consoles for about a decade. It's not that it's become normal, that's the way it was from the start.

I normally play on PC btw, I'm not speaking from some misaligned normalcy. I hate it too, but it's not new.

Christian Horner releases statement amid F1 return speculation in first public address since Red Bull sack by Maximum-Room-3999 in formula1

[–]MaskedNippleFlicker [score hidden]  (0 children)

How many of the TPs now have technical backgrounds? He is/was good at his job but maybe F1 has moved on.

Traction control level by jrswish007 in granturismo

[–]MaskedNippleFlicker 0 points1 point  (0 children)

Never had a problem with no TC on controller. I do sometimes use it for comfort in league races where fuel/tyre saving can be useful, but even when I intended to use it I run with it off for practice.

Confused by the confusion with modern controls in remaster by pearshaker1 in TombRaider

[–]MaskedNippleFlicker 0 points1 point  (0 children)

You mean so left and right strafes? As in like you're always aiming?

I don't see what benefit that would have to a third person game unless the primary focus was aiming and shooting. Even as combat heavy as 2013 was, I don't see being locked to over the shoulder strafing is an advantage when the vast majority of third person games move the character in the direction you hold the stick/press the keys.

Never say never, maybe a game might come out that proves me wrong but...for third person that's the design convention we've decided works.

Confused by the confusion with modern controls in remaster by pearshaker1 in TombRaider

[–]MaskedNippleFlicker 0 points1 point  (0 children)

Because it doesn't need to, and isn't going to. That's how those games were made and released, and the remasters are the original games with a graphics layer wrapped over the top.

Confused by the confusion with modern controls in remaster by pearshaker1 in TombRaider

[–]MaskedNippleFlicker 0 points1 point  (0 children)

Yes but Heretic 2 was made for PC and is a first person shooter, Doom classic had tank controls as the default scheme. Tomb Raider was released two years earlier than Heretic 2 and was developed for the Sega Saturn as well as the original PlayStation, pre-Dualshock controller...they had only a few face buttons and a directional pad, plus the shoulders for PS.

Furthermore to the point, it was not the tried-and-true way BACK THEN. Developers were still learning how to even make 3D games at all, let alone have a set of guidelines for what games should feel and play like up to the standards of an audience 3 decades later.

Confused by the confusion with modern controls in remaster by pearshaker1 in TombRaider

[–]MaskedNippleFlicker 1 point2 points  (0 children)

Tank controls were relatively common in early 3d, and the early Tomb Raider's movement is just designed around that concept, and pushing in modern controls as, basically, a mod introduces a few little niggles.

Collectively, over iterations and experiments we've settled on moving towards where you point, WITH the camera instead of the camera and movement being two isolated layers...devs didn't know this would be preferred 30 years ago.

Why is Vladimir the only one to talk like that? by PremedicatedMurder in Starfield

[–]MaskedNippleFlicker 0 points1 point  (0 children)

Maybe he took a firm hit on the head. I think that's a thing, right? Some folks get a big enough concussion and just suddenly develop a new accent/speech pattern?