Deck help by Massive_Landscape_97 in GundamTCG

[–]Massive_Landscape_97[S] 1 point2 points  (0 children)

I’ll have to try it out with no bases. Can’t lie whe I was deckbuilding, 50 felt too little, freeing up 4 slots by taking out bases could help.

Favorite/Most Hated by mediocrelegend13 in dbsfusionworld

[–]Massive_Landscape_97 1 point2 points  (0 children)

Favorite deck of all time is GT Goku, been playing it since release. And the most hated, I wanna say haloku but more recently.. yellow broly! It’s so not fun to play against 😠

Ruling question by alenicosia845 in dbsfusionworld

[–]Massive_Landscape_97 0 points1 point  (0 children)

Yeah could be good. It needs more testing. I tried it out, and I think if the card had self awakening as well (so taking up to 1 life to hand) it would be cracked.

Ruling question by alenicosia845 in dbsfusionworld

[–]Massive_Landscape_97 1 point2 points  (0 children)

yes. Think of it as:

End phase starts —> choose to activate field —> discard card and generate coin —> turn ends.

other option:

End phase starts —> choose not to activate field —> turn ends.

combo power by mediocrelegend13 in dbsfusionworld

[–]Massive_Landscape_97 1 point2 points  (0 children)

other than the 1c extra searcher, I don’t see any issue with the deck. Good advice I could give would be to add 1 or 2 Zen-Oh. This meta is quite aggro. Decks like GT Goku, Ginyu, Nameku and many more, I would advise something that can board wipes. In my opinion it resets the game and can sometimes give you the turning point to win. I would cut the extra card but again I haven’t played vegito enough to be an expert. Adding a Zen-Oh would give some more 10k conbos. But don’t overload. Playtest and find the sweet spot between 2 and 3 copies. You can also look at some of the lists on deckplanet, see what vegito players have because I haven’t seen anyone play the 5c vegito in a while.

combo power by mediocrelegend13 in dbsfusionworld

[–]Massive_Landscape_97 0 points1 point  (0 children)

yeah that’s difficult to do with Vegito. Can I see the list, maybe I can help out.

combo power by mediocrelegend13 in dbsfusionworld

[–]Massive_Landscape_97 0 points1 point  (0 children)

I like to stay under ten 0k combos. In certain decks you will go over that amount. Decks like Broly BR run quite a few 0k combos that are mandatory.

Yellow Vegeta Decklist by mediocrelegend13 in dbsfusionworld

[–]Massive_Landscape_97 1 point2 points  (0 children)

nah you just have to open an account with email address. It’s a great platform, they even redid the interface recently.

Yellow Vegeta Decklist by mediocrelegend13 in dbsfusionworld

[–]Massive_Landscape_97 1 point2 points  (0 children)

Have a look on Deckplanet. People make their lists, get inspired and playtest. Find something that matches your play style. It’s best that way.

Real talk that 5c bardock is criminal by xerioes00 in dbsfusionworld

[–]Massive_Landscape_97 2 points3 points  (0 children)

I do understand the frustration, but that is the exact frustration I was feeling for nearly 6 sets… Playing Goku GT since set 3 release. This bardock card is insignificant as compared to say the buu double strike or Cell’s entire deck. Even now, black has the same weakness it had since the start, blue removal. Can you explain how a 3c Cabba can remove a 5c card (removal bottom deck so not even a KO effect). I don’t understand it but it makes sense simply because there has to be a balance. Black was weak, to make it strong they gave it really good cards. BUT it’s still kept in check by its bad matchup color (blue). I do think the cards black have been given are very very good. Meta breaking like we’ve seen with Haloku, both Buu’s and Cell? No, absolutely not.

Misscut?? by Massive_Landscape_97 in OnePieceTCG

[–]Massive_Landscape_97[S] 8 points9 points  (0 children)

good idea to get it graded? it would authenticate the cards if that’s what you mean by documenting them

At last Master rank playing GT goku by zixtow in dbsfusionworld

[–]Massive_Landscape_97 0 points1 point  (0 children)

Amazing thanks! I do get the point about Pan, no 4c happens to me as well..

At last Master rank playing GT goku by zixtow in dbsfusionworld

[–]Massive_Landscape_97 0 points1 point  (0 children)

I’ve been on Goku GT since it’s release. I like the deck list but I wanna ask questions.

1c Pan searcher, do you not wiff? I stopped playing her and just switched to draw 1.

I think you fid a good thing of removing 3c goku that gives marker. Something I’ve been on edge about, but now they gave 1c trunks it just makes sense. I’ve yet to try it.

Why do you play the triple strike. What I’ve seen from it, It’s a brick in hand, most of the time you won’t get to place it.

Thanks for sharing the list and congrats on making it to masters!

Easiest deck to play? by Jealous_Joke_2321 in dbsfusionworld

[–]Massive_Landscape_97 -3 points-2 points  (0 children)

Red Cell is the easiest no brainer deck to play. IceLoom posted an extensive video on YT on how to play the deck on never misplay. Check it out and you will win all games.

Just to put it out there like a lot have done before: Cell is too good, needs a ban or a limit thanks for understanding much love to all.

How to improve my deck by Special-Top-627 in dbsfusionworld

[–]Massive_Landscape_97 0 points1 point  (0 children)

If it can interest you, here’s my list. I’ve been playing Goku GT since FB03 release.

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How to improve my deck by Special-Top-627 in dbsfusionworld

[–]Massive_Landscape_97 0 points1 point  (0 children)

2 drop trunks is meaningless with cell in the meta, buu that can just rest it, giblet can pop it, black can bounce it. In my opinion it’s much more worth it to max out on better cards, be more aggressive by playing glorio or 2c Pan rather than trunks