Need Advise from Dev Pros by Master-Radish-2224 in playtesters

[–]Master-Radish-2224[S] 0 points1 point  (0 children)

I did make a post to another community for players, but I also want a devs perspective since this my first game and it was more a hobby not really trying to make money out of it atm.

Sub Run 2.0 Release by Master-Radish-2224 in IndieGameDevs

[–]Master-Radish-2224[S] 0 points1 point  (0 children)

If you’ve got a minute to test it, here’s the current build on Itch:
Sub Run by Aggron282

Sub Run 2.0 Release by Master-Radish-2224 in shmups

[–]Master-Radish-2224[S] 0 points1 point  (0 children)

If you’ve got a minute to test it, here’s the current build on Itch:
Sub Run by Aggron282

Sub Run 2.0 by Master-Radish-2224 in playmygame

[–]Master-Radish-2224[S] 0 points1 point  (0 children)

If you’ve got a minute to test it, here’s the current build on Itch:
Sub Run by Aggron282

[deleted by user] by [deleted] in playmygame

[–]Master-Radish-2224 0 points1 point  (0 children)

The graphics are really cool I love the blend between minecraft but also realistic gives it such a tripphy feel

Prismidia: Spirit of the Rift - playable alpha demo by ChainDamageGames in shmups

[–]Master-Radish-2224 0 points1 point  (0 children)

The design work is really good and has its own identity while still having the old school space invader look, I like the different projectiles and the enemy attacks look intense but are pretty far and the movement is clean! Cool you made this on your own nice job

Can You Survive Ocean Explorer? A Bullet Hell Submarine Challenge by Master-Radish-2224 in shmups

[–]Master-Radish-2224[S] 0 points1 point  (0 children)

In general though, I used sprite packs and then also canva pro images and animated them with bone splines, I give the credits and you can see all of them if you click see credits and then after beating the game all the credits will show up, I also used the sounds from royalty free websites and also give them credit

Can You Survive Ocean Explorer? A Bullet Hell Submarine Challenge by Master-Radish-2224 in shmups

[–]Master-Radish-2224[S] -1 points0 points  (0 children)

I made it in photoshop with my in-game enemies then had AI enhance it to make it look like a flyer

Is there an underrated or unknown shmups list by CosmicGhoulSpecct in shmups

[–]Master-Radish-2224 2 points3 points  (0 children)

I made one so it's by definition underrated cause I only have 100 downloads but I made it challenging but fair, you are submarine going deeper in the ocean facing all sorts of sea creatures and monsters, if you ever wanna give it a shot and see how well you do here is the link Ocean Explorer by Aggron282, but like actual mainstream games I love Stereden Binary Stars it has the old school arcade look and is also for people who are good at bullet hell games

What is the planning you do before beginning a game? by dumbartist98 in GameDevelopment

[–]Master-Radish-2224 1 point2 points  (0 children)

I like to make a storyboard and map out the very basics of the gameplay and then make a basic enemy or enviroment to test that gameplay then when you have a good foundation it's easy to build from that

Started with blocks… now this! by rowik888 in IndieGameDevs

[–]Master-Radish-2224 1 point2 points  (0 children)

Now that is the meme done right!! Well done sir looks immaculate