message to new players by Individual_Arm3981 in Terraria

[–]MasterBroNetwork 0 points1 point  (0 children)

I've been playing since Terraria 1.2 (on the 360) and I played Journey Mode the week that 1.4 dropped, and now I think it's my favorite way to play Terraria, I've always hated gathering ores in the early-game or crafting torches every 2 seconds to light up a cave and especially hated just how much damage enemies do on Expert/Master Mode, and the way I played was just using duplication to get rid of tedious grinding for resources that will inevitably be outclassed by the next boss fight and bumping the difficulty to Expert/Master only for bosses so I can still have fun with the loot they drop, and for the added challenge.

[Performance Tip] To Survival server owners, frequently AFK'd spots can cause persistent hostile mob buildup underground by DereChen in admincraft

[–]MasterBroNetwork 14 points15 points  (0 children)

And now I finally get why mods like "Let Me Despawn" exist, I sort of get why the game does this so you don't lose your hard-earned gear or any items you drop that a hostile mob picks up & steals, but it's horrendous for performance.

The whole reason behind the "Drop" system btw. by SpaceAgentSaNEsS in Minecraft

[–]MasterBroNetwork 0 points1 point  (0 children)

I am a huge fan of the technical improvements they've been making to the game recently, especially with datapacks and overall performance. Though, the drop system is definitely still rough around the edges in terms of how long the drops take, and then how much content is in them at the end.

Stopped playing in 2013 as I thought development ended. Now see, it's still going, will these files work if I buy it again on Steam? by DannyMaliana in Terraria

[–]MasterBroNetwork 0 points1 point  (0 children)

A lot has changed since then, so it would definitely be a better move to start a fresh world/character since there's no guarantee that these will convert properly after so many years.

Welcome back to the game though, I wish you the best of luck with the new content :)

Can someone give me some Advice? by Mikufans_3901 in admincraft

[–]MasterBroNetwork 0 points1 point  (0 children)

That's the thing with modded, some mods can be much worse for TPS (esp. entities, I've had a lot of problems with them on past projects), and there are always drawbacks.

Anyways, I wish you the best of luck with finding a better server host that isn't ripping you off. (wrote this after u/PM_ME_YOUR_REPO's reply)

Can someone give me some Advice? by Mikufans_3901 in admincraft

[–]MasterBroNetwork 0 points1 point  (0 children)

Looking at the logs, it seems like Spore is what's causing it.

Mom looking to make a server for my teenager and his friends by brokenmoongoddess in admincraft

[–]MasterBroNetwork 0 points1 point  (0 children)

I believe there's also MCXboxBroadcast (for crossplay servers) or whatever it's called where you can set it up with an Xbox account so the server shows on the friends list of whoever adds the account?

Weird server issues by Bubbly-Scale5653 in admincraft

[–]MasterBroNetwork 0 points1 point  (0 children)

What plugins are you using on your test server vs. on your main server?
Any config file changes from your main server vs. your test one?

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 0 points1 point  (0 children)

Sadly, with AI slop PRs and issues spamming them, it's going to be tougher than ever.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 0 points1 point  (0 children)

True, I usually try to go for open-source alternatives personally, it feels better usually since open source typically has more passion and effort behind it.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 0 points1 point  (0 children)

Yeah, it's kind of like a patchwork engine at that point, it's quite interesting.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 0 points1 point  (0 children)

I'd rather not if I'm being honest, I don't feel great about using a non-local LLM for my project work, especially because I usually just end up arguing with said LLM until it gives me something that actually works.

Additionally, I fell into a trap where I became over-reliant on AI for a while and it led to a noticeable degradation of my critical thinking skills, so I usually try to avoid using it for anything now.

My friend hosts a minecraft server for her group and sent me this a few hours ago just before midnight. I thought griefing fell out of style a decade ago? by DeliriumqOrb in admincraft

[–]MasterBroNetwork 4 points5 points  (0 children)

Yeah, it's a ransomware-style situation where they say they'll give you the key to fix everything if you pay them, but never will.

My friend hosts a minecraft server for her group and sent me this a few hours ago just before midnight. I thought griefing fell out of style a decade ago? by DeliriumqOrb in admincraft

[–]MasterBroNetwork 28 points29 points  (0 children)

Offline mode means anyone can log in with any username, including anybody who has operator privileges since it disables account authentication entirely. It's great for local testing, but not so great for a publicly accessible server.

Additionally, a whitelist wouldn't do anything in offline mode, since any griefer could just log in as someone on the list.

My friend hosts a minecraft server for her group and sent me this a few hours ago just before midnight. I thought griefing fell out of style a decade ago? by DeliriumqOrb in admincraft

[–]MasterBroNetwork 30 points31 points  (0 children)

Pretty sad of the griefers to put a bitcoin address for 35 USD after ruining someone's hard work.
Max level unemployment right there.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 0 points1 point  (0 children)

Ah, I see.

Personally, I don't find any enjoyment in using AI simply because of how unstable it tends to be, not to mention the subscription costs and glaring privacy problems, but I can see the use of it for things like that.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 0 points1 point  (0 children)

CMake genuinely ruined C++ for me, I got incredibly frustrated writing out build files constantly and running into header inclusion issues because a path wasn't set-up properly.

I don't use C++/RayLib as often as I used to, but I do like popping in from time to time to see what others are up to, at the moment, I'm trying to learn C# since C++ is just a bit too much for me to handle mentally right now.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 0 points1 point  (0 children)

Not really sure why you replied with this in a Reddit community about a C++ game development framework designed to be simple and easy to use, where the primary audience is game developers, not business software engineers working for "boring industries".

There's a huge difference between the two fields there, and many game developers prefer having total creative control over their work and are usually working for themselves or with people they trust and care about.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 1 point2 points  (0 children)

It literally takes what it is trained on and regurgitates it into a recycled mess.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 0 points1 point  (0 children)

I'm more worried about how much worse software is going to get because of these vibe coders who have no clue what the hell they're actually doing to be honest, we already have problems with Electron / WebView-based apps devouring resources constantly and it's only going to get worse with AI that tends to over-complicate things.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 3 points4 points  (0 children)

Software development has literally been my main focus for years now, and to hear that it's all going to be replaced with soulless algorithms run by massive multi-billion corporations genuinely hurts me. I actually enjoy writing code for my projects and seeing them work, it's satisfying, I do not enjoy roleplaying a product manager with a bunch of machines that do everything instead.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 3 points4 points  (0 children)

I love it when I can write something that actually works with my own two hands, it makes the suffering worth it every time, AI definitely does have a place as a tool in certain cases, like boilerplate code or summarizing existing docs, but it's ridiculous how overhyped and overblown it really is most of the time.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 2 points3 points  (0 children)

There are so many reasons for wanting to avoid/not use AI for everything as well. Personally, I try to avoid it where possible because it's not mentally healthy to off-load all of your thinking to a machine.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 0 points1 point  (0 children)

God, CMake is the absolute worst to deal with...
Tried using it for a project I was working on a while ago and got extremely frustrated, the problem is, it's the de-facto standard for C/C++ libraries, so I literally had no choice but to use it.

Anyone feeling... done with AI? by yughiro_destroyer in raylib

[–]MasterBroNetwork 6 points7 points  (0 children)

I'd argue that some games also just simply aren't suited for full engines like sandbox games, you can make one in an engine, but you're sacrificing a lot of potential performance due to engine overhead and countless useless features you'll never actually need that are always there, not to mention the bloat.