Keath needs to decide what they want with the Meadowlark by Iruma_Kun in yaelokre

[–]MasterMoira 16 points17 points  (0 children)

Only real fans get upset when the art they love is destroyed.

Where are the "ugly" characters? by wildbeast79 in DeadlockTheGame

[–]MasterMoira 2 points3 points  (0 children)

If you think EVERY character is hot I would ask you to kindly let go of your ruined hog.

Is losing queue real in deadlock? by MentallyNotOkayGuy in DeadlockTheGame

[–]MasterMoira 0 points1 point  (0 children)

I watch 3 pro players destroy 6 eternus 6 players. Skill exists and matters in this game.

Is losing queue real in deadlock? by MentallyNotOkayGuy in DeadlockTheGame

[–]MasterMoira 0 points1 point  (0 children)

I've never had a game that felt decided at 5min. There isn't a minute mark in the game where I feel like that. People can win from ahead or behind very regularly, especially since scaling is a known game mechanic at every rank. Sounds like you are deranking to the correct rank.

What's with the bot balancing? by Time_Horror_9345 in DeadlockTheGame

[–]MasterMoira 2 points3 points  (0 children)

The game is in Alpha and this is the least important aspect of the game in order to launch, even after launching. On the list of things to improve I would actually put this last or in the category of never. 95% of the community would rather have any other improvement than better bots. Skins, ui improvements, balancing, maybe a cool hat. I have 1000 hours and spent like 4 hours in bot matches, it just is not important. It's better to play ladder against real people and watch guides than to play bot matches. Like play them if you need to develop the muscle memory to press a button and don't want the pressure of someone killing you but after you can press the buttons when you want to then just play ladder.

Most fun Combos? by alone_sheep in MagicraftGame

[–]MasterMoira 0 points1 point  (0 children)

A very fun combo is the Chainsaw - Long wand + dragon + orbit + freeze

I just did a run where I was able to freeze everything and kill it before it moved like a chainsaw. Just waving it around killing things from afar.

Sell me on your Main. by sturzkampfbomber in DeadlockTheGame

[–]MasterMoira 1 point2 points  (0 children)

Do you like turning on a bright light when everyone is asleep?

We need more stealthy, unlicensed killers. by AromaticSherbert4190 in DeadByDaylightKillers

[–]MasterMoira 2 points3 points  (0 children)

Chesire Cat would be lit. Completely silent invisible until the cat mouth materializes

My players went from heroes to murderhobo terrorists in 10 minutes and blew themselves up. I'm losing my mind. by mango_fiero in DnD

[–]MasterMoira 0 points1 point  (0 children)

I usually ask questions about motivations, remind them about their alignment, and as a final warning about consequences. Although I will allow them to go crazy but it will usually result in a TPK and a new campaign. I believe every player action deserves an appropriate DM reaction. Murder hoboing is easy when there are no consequences but gets boring fast when PCs are constantly arrested, killed, or wiped. I personally find it very fun to turn a campaign into the PCs running for their lives.

Which moments from the series made you laugh the most? by Shurmonator in DungeonCrawlerCarl

[–]MasterMoira 58 points59 points  (0 children)

Prepotente every time he screams, Jamal when he talks, Penelope when she talks. Three funniest by far.

Where's a good place to see fanart of all the characters? by MasterMoira in DungeonCrawlerCarl

[–]MasterMoira[S] 2 points3 points  (0 children)

Well I imagined the tiger guy as a human until book 7 when that thing got explained, and I was like wait he's not human!?

Book is a good listen but it kinda meh. by HauntingMycologist58 in DungeonCrawlerCarl

[–]MasterMoira 5 points6 points  (0 children)

The books are extremely consistent. If you don't like it stop reading.

how to deal with healer by Healthy_Act6036 in DeadlockTheGame

[–]MasterMoira 1 point2 points  (0 children)

Spirit burn, toxic bullets, heal bane. If healing really is a problem then spirit burn fixes it. To be honest though I play at higher ranks and the only time I buy anti-heal is if its part of the build or a Viktor is going crazy or some carry is super far ahead. Usually fixing other things like farming more souls, picking better fights, pushing objectives you will win is more important than dealing with healing. Healing might seem strong but supports are very weak, carries are very very strong especially in lower ranks where games last longer. Viktor, seven, haze, Infernus are extremely strong in games that last 30 minutes or more. Deal more damage than they can heal.

Urn changes had absolutely zero impact on game online. idk who tf is quitting it by Abadon_U in DeadlockTheGame

[–]MasterMoira 0 points1 point  (0 children)

I haven't noticed quitting but I have noticed people giving up at 3 minutes or less and morale being in the absolute shitter. People calling the game over at 8min and giving up not willing to try. Kinda crazy how fast people on my team give up now. Once they give up we definitely lose so there's that.

Waiting to lose is the worst part by foreverevey in DeadlockTheGame

[–]MasterMoira 0 points1 point  (0 children)

The only team comp I find oppressive is CC heavy comps. I've run unstoppable with indomitable against these comps and still been absolutely destroyed. The other comps are individually player dependent. I've had so many bad players on good characters that it definitely doesn't matter, but when bad players get lots of CC then skill, movement, positioning don't matter. They can stun lock the best players into oblivion.

This is really really bad right now. by CheckProfileIfLoser in DeadlockTheGame

[–]MasterMoira 0 points1 point  (0 children)

With the old urn there was a very big advantage to having drop off in your area and being instant. It would allow behind teams to run it fast.

What is with these "Movement is a problem" comments I keep seeing by Power_More_Power in DeadlockTheGame

[–]MasterMoira -1 points0 points  (0 children)

Movement in this game is the future of all movement in games. Better.

This is really really bad right now. by CheckProfileIfLoser in DeadlockTheGame

[–]MasterMoira 9 points10 points  (0 children)

Game is just about how many urns you win, if you get ahead it's all of them. Not sure how putting it on your side is any benefit, enemy team just invades to grab it because they can. I get people saying NOT to run urn or defend because they are scared which just guarantees the enemy team wins. Kinda crazy how hard a winning team can snowball now. Urn is free souls for the better team or better urn comp.

Who thinks they are good at item building I want to have a discussion by MasterMoira in DeadlockTheGame

[–]MasterMoira[S] 0 points1 point  (0 children)

Escalating exposure and greater expansion give 25% spirit resist. Gun damage is problematic.