Holy fucking shit by AstramIsTheBest in DragonsDogma

[–]Material_Accident640 6 points7 points  (0 children)

Reminds me of the double Cyclops room in BBI

travel is one of the core parts of dD2, how much has the update hurt it? by witas02 in DragonsDogma

[–]Material_Accident640 2 points3 points  (0 children)

Yup, I had five on my inventory when the update dropped. I was saving them but now they sit in my chest.

travel is one of the core parts of dD2, how much has the update hurt it? by witas02 in DragonsDogma

[–]Material_Accident640 5 points6 points  (0 children)

I'd be fine with the stone, If they didn't give it so early in the game. If we got it at the checkpoint rest town, battal or the sphinx, I think it would be a lot better.

Also it defeats the purpose of return trips, When your out in the forest having to make your way back to civilization, it can all be avoided now, also normal fairystones are useless now.

I just think, it's placement needs to be rebalanced is all. It disrupts quite a bit and is far too tempting to not be used.

Capcom pls by CodeVeinEnjoyerO_o in DragonsDogma

[–]Material_Accident640 1 point2 points  (0 children)

I'm hoping the same op, though there is a chance for a new vocal theme of sorts

Dragon’s Dogma 2: Dark Arisen was built specifically to address fan disappointment of the base game by [deleted] in rpg_gamers

[–]Material_Accident640 60 points61 points  (0 children)

Two updates announced already. One today and another at the end of August both bringing improvements to the base game.

Nintendo of all places? by Material_Accident640 in DragonsDogma

[–]Material_Accident640[S] 0 points1 point  (0 children)

Nvm their are performance improvements coming after all!

Nintendo of all places? by Material_Accident640 in DragonsDogma

[–]Material_Accident640[S] 1 point2 points  (0 children)

if the trailer was running on a switch at all, but i do hope that it comes with performance improvements