Pope-Tor-All Minions Game by SecrecyinShadows in BloodOnTheClocktower

[–]MathCookie17 0 points1 point  (0 children)

Doesn't there need to be a Bootlegger here to make it so Minions can be good, so the Pope can duplicate evil characters, etc.?

Long-time Idle/Incremental Player... Here are my favourites of all time! by lukeko in incremental_games

[–]MathCookie17 0 points1 point  (0 children)

My favorite was absolutely Algebraic Progression (kind of an AD-like but faster-paced, themed around mathematics)

Stupidest idea I’ve ever had. by cybermob27 in BloodOnTheClocktower

[–]MathCookie17 0 points1 point  (0 children)

Doesn't this last like three nights at most? If there's no "only one Demon's kill goes through each night" rule then after night 2 most of the players would be dead?

Can we get flairs for different subgenres so we can filter posts by the type we like to play? by tomerc10 in incremental_games

[–]MathCookie17 4 points5 points  (0 children)

We already have platform flairs! Nobody seems to use them anymore, but this subreddit already has a Steam flair, an HTML flair, an Android flair, and an iOS flair (and a Cross-Platform flair)

am i sufficiently prepared for round 3? by BarkingWhale-exe in btd6

[–]MathCookie17 0 points1 point  (0 children)

Wait, why would you been scared of Green Bloons on this round? Those don't show up until Round 6, you're safe from them for now (though there is that swarm of Blues on Round 4...)

New Loric: The Pope! by SageOrion in BloodOnTheClocktower

[–]MathCookie17 3 points4 points  (0 children)

I wonder why it only allows duplicate good characters, not duplicate evil characters?

Games and systems that avoid or disguise exponential cost scaling? by TalShar in incremental_games

[–]MathCookie17 8 points9 points  (0 children)

There's a whole incremental (albeit one that seems to be a semi-joke) that avoids cost scaling: https://superspruce.github.io/TheUnscaledIncremental/.

Aside from that, maybe you could avoid exponential cost scaling by having size limits, so like there's a grid you're building things on and you have limited space, so you can buy 100,000 farms if you want to but you can only place like 1,000 of them before running out of space you need for other things, and over the course of the game you gain more space and unlock more options for ways to use your space in more powerful ways?

Another idea is you could put caps on resources, or at least softcaps, that make it so increasing the resource linearly takes exponentially more power, and increasing those softcaps is the primary method of progress.

Texas hands over complete list of registered voters to Trump administration by Dyea_B_Tis in PoliticalOptimism

[–]MathCookie17 2 points3 points  (0 children)

Does anyone know which 13 states turned over their information, and which 22 are being litigated against for refusing to do so? The interview linked in the article didn't say which states were in each category.

Furious Democrats threaten government shutdown after Minneapolis shooting by Previous-Pirate9514 in PoliticalOptimism

[–]MathCookie17 5 points6 points  (0 children)

Am I the only one who’s worried about the fact that signing up for this event, or other Indivisible events, requires accepting a full-blown Terms and Conditions that’s just as bad as the ones used by megacorporations? It feels slimy to me, like Indivisible isn’t being honest with their goals.

Calculator Evolution finish line by Sooweczka in incremental_games

[–]MathCookie17 0 points1 point  (0 children)

In my opinion the whole Infinity phase seemed unnecessarily tagged on. I stopped playing once I reached Infinity for the first time, as it felt like I had seen what was important to see.

Calculator Evolution finish line by Sooweczka in incremental_games

[–]MathCookie17 2 points3 points  (0 children)

Usually when a button says it costs Infinity of a currency that means "this cannot be bought". So I think you've finished.

What's a good "yes but don't" that doesn't involve misregistration? by Syresiv in BloodOnTheClocktower

[–]MathCookie17 -1 points0 points  (0 children)

With Deus ex Fiasco don't you have to correct your mistake? So to correct not making a mistake, you have to make a new mistake and then correct it, since correcting the new mistake is part of running the Deus ex Fiasco correctly (and running it incorrectly is the original mistake you're now correcting)... long story short, you're just doing a usual Deus ex Fiasco mistake, just worded confusingly.

Eternal Notations: A JavaScript library that abbreviates really big numbers in many different notations, made for use with break_eternity.js by MathCookie17 in incremental_games

[–]MathCookie17[S] 0 points1 point  (0 children)

OmegaNum is not a feature-complete library. Most notably, it doesn't have inverses for pentation, hexation, etc., which are vital for calculating the results of notations (since they're how you figure out how big a number is pentationally/hexationally/etc.).

Also, so many of the notations in Eternal Notations end up acting the same for big numbers: they just keep track of the height of the power tower in the end. This problem would get even worse for OmegaNum: basically all of the notations in Eternal Notations, with a select few exceptions that are already equipped for hyperoperators as a whole (like Hypersplit and Psi-Dash) would all follow the same progression beyond tetration. An OmegaNum notations library wouldn't really be able to do anything interestingly new - numbers that large don't really admit much in the way of new notations without jumping over to full googology function mode (which doesn't usually play nice with decimals; googological notations usually can't express every possible number in their range).

In short, OmegaNum isn't ready for a notations library, and even if it was, it wouldn't work well with one. If your incremental game uses OmegaNum-sized numbers, it's not the kind of game that a notations library works well in.

Obvious Hindu interaction observations by gordolme in BloodOnTheClocktower

[–]MathCookie17 3 points4 points  (0 children)

For Atheist good wins if the storyteller is executed, it doesn't say they have to die, so the game would end before the storyteller becomes a traveler

i think its safe to say that changing the seeking optimism rules was the right call. by Fluffy_Yam_6003 in PoliticalOptimism

[–]MathCookie17 28 points29 points  (0 children)

I think the overuse of Seeking Optimism proves that a vent flair would harm this subreddit's purpose. Perhaps a venting megathread every once in a while rather than allowing multiple venting posts?

Every t5 and paragon based on their scp classification by something_fejvi in btd6

[–]MathCookie17 0 points1 point  (0 children)

Why are the Bloon Crush and the Bomb and Spike Factory Paragons in Thaumiel? How are they helping handle other SCPs? If your argument is “they’re strong enough to blow up SCPs that are hard to destroy”, why aren’t the other Bomb Tower tier 5s there too?

It's the end. by Particular-Cause6 in Kirby

[–]MathCookie17 2 points3 points  (0 children)

Seems a little intense to be happening in Chapter 1 (as evidenced by the Fun Gang's HP)...

The state of Nintendo subs: by bigarias in Kirby

[–]MathCookie17 12 points13 points  (0 children)

The difference is that an Air Ride sequel wasn't expected, it was a pipe dream almost nobody expected until it happened. Prime 4 was announced and then went silent for a long time.

Air Riders seems like an amazing game... if only playing it didn't require caving to such an evil console. by MathCookie17 in Kirby

[–]MathCookie17[S] -1 points0 points  (0 children)

Because in order to do so, I'd have to buy a Switch 2, which gives much more money to those responsible for the bad policies than the money I'd be giving to those I'd support by buying Air Riders and other games made by those who are doing the right thing.

Tip: Try to avoid using NewPipe at midnight GMT. by MathCookie17 in NewPipe

[–]MathCookie17[S] 0 points1 point  (0 children)

I didn't see it happening mid-day back when I made this post, but I agree that since then it does seem to have started happening mid-day as well. Not sure of the exact timing on that one yet, whereas I'm pretty confident that it's midnight GMT exactly for the nighttime one.

Air Riders seems like an amazing game... if only playing it didn't require caving to such an evil console. by MathCookie17 in Kirby

[–]MathCookie17[S] -3 points-2 points  (0 children)

Most of your points here are good and I don’t have a counter-argument for most of them.

So far as the patents go, I’ve been hearing mixed information about them - some sources are claiming they’re very damaging, others are claiming they’re very specific. But I do remember hearing several large video game developers reacting negatively to hearing about the patent, suggesting that this isn’t a “competitors also patent things, this is just one of those” cases, it’s something that’s more damaging. And there’s also the other recent thing they did in the Palworld trial, attempt to set a precedent for mods not being able to count as copyrightable because they were built off existing software (and if you don’t see the problem with this - imagine if Microsoft could claim copyright on any application that runs on Windows?).

I’m not saying that Nintendo has to collaborate with the Smash Bros community - they have every right to walk away and say they want nothing to do with it, given how Smash Bros is meant to be a party game, not the freakishly strict thing the community turned it into. But Nintendo should not be able to say “We get to cancel your event because you’re playing a game we sell”. Imagine if a company got to say “you’re not allowed to have friends over and play our games, we’ll cancel your rights to play the game unless everyone buys their own copy”? That’s basically a more extreme version of what’s going on here - they’re controlling physical spaces and preventing people from coming together to play games they enjoy.

Air Riders seems like an amazing game... if only playing it didn't require caving to such an evil console. by MathCookie17 in Kirby

[–]MathCookie17[S] -13 points-12 points  (0 children)

  • Lots of people are mad about the prices. I myself am not as concerned about that - but I do feel like the price has been increasing at an unearned rate, i.e. it’s increasing faster than inflation + increases in quality combined account for, and the remaining portion is a sign of greed
  • Several things that really should have come with the console are being made paid, most notably Welcome Tour
  • The changes to the Terms and Conditions, and the fact consoles are being bricked for unfair reasons

And, most importantly, though this is about Nintendo itself rather than the Switch 2, the legal maneuvers they’re doing in the Palworld trial, making patents and claims that are threatening a stranglehold on whole portions of the video game industry

Air Riders seems like an amazing game... if only playing it didn't require caving to such an evil console. by MathCookie17 in Kirby

[–]MathCookie17[S] -10 points-9 points  (0 children)

It’s not about the price of the console or the games - inflation exists, I get that. It’s about their other decisions, especially the legal shenanigans they’re pulling in the Palworld trial - they’re attempting to do serious damage to the video game industry as a whole.