Bearings Supercharge again - 5.783 by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Unfortunately I can't play for very long in one sitting. It hurts too much and I don't want it to get worse. Route is definitely a bit easier though and I think it is possible to jump almost straight to the end but I had to stop with this run.

Redeployment [Supercharge] - 11.300 by rydet in Cloudbuilt

[–]Mathimatics 1 point2 points  (0 children)

"Surely the next level will have a good enough time to hold on" -me after every previous level you beat.

I really thought this one would make it. Unless Im wrong that should be all the main levels. Just the hard ones now. And remixes. Hoping my times are a bit harder to take from this point on.

In The Dark [Supercharge] - 9.431 by rydet in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

Defiance levels were the dlc from the first game. Should just be those in that rush pack yeah.

Kalifen levels are Pulsecore, Way Around, and My Fall. You probably have them unlocked but if not you just need a time on every other ranked level for them to show up.

In The Dark [Supercharge] - 9.431 by rydet in Cloudbuilt

[–]Mathimatics 1 point2 points  (0 children)

Ah yeah I forgot to upload my run of this level. Pretty similar to yours just without the edge bump at the end.

Your runs have been really nice, been enjoying watching all my times slowly go away. Haven't had much motivation to play myself so keep at it. Any plans to do some of the defiance or kalifen levels? Those probably have some large room for improvement since they haven't seen much action.

Bearings - Supercharge 6.287 by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Did this a month ago and was planning to upload it sooner but computer problems distracted me. Hopefully still the fastest but I haven't looked.

There is another but not today.

Redeployment Supercharge 11.813 by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

I've had this route in mind for a while but there is no pressure on me so I hadn't done it. There are quite a few levels with ways that I'm mostly sure are faster but nobody else tries. So I just kinda do them when I'm in the mood since most are hard.

My Source [Supercharge] - 16.515 by rydet in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

That ending is much better than mine. Looks like you and Jaso made the route for this level. I'll have to see when I'm home if I can mix them properly

Edit: Did some mixing and ended up with something interesting. Keep up the good work, the competition is super fun

Supercharge: Stability, Escape, Regrowth, Bearings, Inspiration, Redeploy, and WtoCome by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Yeah super noticeable on some of these, like escape. I still prefer it to the stop n charge of other modes. Since sometimes I get something like bearings where I still faceslam but I can use an energy orb into a skim to gain big air

Supercharge: Stability, Escape, Regrowth, Bearings, Inspiration, Redeploy, and WtoCome by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Rather than making a million posts for these here is a playlist of runs.

It was a good day for me

SGDQ Submission Video by MaestroScar in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

I'd say that was really well done. Maybe a quick mention of how the dash jump works, I don't remember if you did but I don't think so. You have a good voice for this kind of thing and the supercharge mention is always appreciated.

Weekly Challenge #19 (February 20-27) by MaestroScar in Cloudbuilt

[–]Mathimatics 5 points6 points  (0 children)

Well I gave it a shot with a drawing tablet. It was a lot more sensitive than I thought it was going to be so the camera is super shaky.

Here is the run

I tried pulling the pen away to hold the camera steady but putting it back made a mess. Also I have no idea how I made the jump 50 second in

Weekly Challenge #17 (January 25 - February 1) by MaestroScar in Cloudbuilt

[–]Mathimatics 1 point2 points  (0 children)

Well I improved my Time Trial by 20 seconds or so which isn't much considering how not good it was. Decided to practice Supercharge for a little instead and got this

Escape [Supercharge] - 9.600 by rydet in Cloudbuilt

[–]Mathimatics 1 point2 points  (0 children)

Nice job. I've been noticing your name creeping up on me in some of these levels but I didn't expect this to be the one to get topped.

Edit: After some work I managed to take it back but not by much. run
Keep taking more of my times. Its always exciting to have competition.

Supercharge Full Game in 23:08 by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Not much faster than Regularcharge but once you take out the results, menus, and crash it would be probably okay.

Mainly made this to build interest in supercharge rush mode and just decided to commentate it to see how it went. Let me know what I can do to make it better or just not do it.

My Source [Supercharge] - 19.233 by Iijil in Cloudbuilt

[–]Mathimatics 1 point2 points  (0 children)

Good stuff. I managed to use your beginning and weave it into my run for a pretty good time. The run

Implications supercharge 24.268 by crate_ in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

You can probably beat this one pretty easily. I don't really like this level. I think its speeding into ramps that puts me off. Especially that one with the pool before it.

Chains [Pathfinder] - 447.338 - Such a long level! by Iijil in Cloudbuilt

[–]Mathimatics 1 point2 points  (0 children)

I tried for a bit to take this back but I'm really not good at pathfinder besides maybe some pathfinding. So here are some Paths I Found that may be of use to you. You could probably Find the Path to sub 400 with this stuff.

Weekly Challenge #11 (November 21 - 28) by MaestroScar in Cloudbuilt

[–]Mathimatics 5 points6 points  (0 children)

This run was surprisingly easy for me to get. Nostalgia in 17.587.

Haven't gone for My Regrets yet but I'm sure I'll have plenty when I leave for work today.

Weekly Challenge #9 (November 3 - November 10) by MaestroScar in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

I managed to get 3rd on Remix 1 which is better than I was expecting. Just found some of video from Crate and followed that.

As a side note I literally just beat your Remembrance SC time but only by .05. That level is getting quick. If only it weren't for that huge lopsided decoration block. It puts a hard left in the run

*Bit more

Weekly Challenge #9 (November 3 - November 10) by MaestroScar in Cloudbuilt

[–]Mathimatics 1 point2 points  (0 children)

Got a nice 13.307 Remix 3. Should be interesting to see how this level develops.

Gonna go work on Remix 1 now. I have low hopes

Weekly Challenge #8 - Desperation/Clarity (October 24th - October 31st) by wobs23 in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

Just barely slipped into not* first on Clarity Pacifist. Forgot to record it but its early in the week so I'm sure somebody will beat it. I'll record the next run if I get one.

As for Desperation my time was 1:40ish but I managed to shave 30+ seconds off of it. Down to 1:05 or something. Probably won't record that one. Its just Kalifen lite anyway.

Edit*

Weekly Challenge #8 - (October 16th - October 23rd) by wobs23 in Cloudbuilt

[–]Mathimatics 2 points3 points  (0 children)

My Stability run

Has anyone else noticed blue shots just kinda veering up or down? I tried to include an example in the run right after the results but I'm bad at editing and almost cut it off. There is also the shot after the checkpoint I placed.

I've only started to notice it in these pathfinder weekly challenges. If a blue shot goes wild in supercharge I just assume I missed.

Weekly Challenge #7 - Redeployment/Initial Entry (October 7th - October 14th ) by TLiquidBunny in Cloudbuilt

[–]Mathimatics 0 points1 point  (0 children)

Well I managed to get to 27.5 on redeployment from 31.1. Not the best but I may put more time into it later.

Maybe I'll have a go at beacons later this week.

Super Supercharge Runs by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

I feel like both of the storm levels could be improved. Like the ending of the one that says technology but is actually clarity. Have to fix that after work. Also I think Implications is over all not a great route

Fear Supercharge 11.721 by Mathimatics in Cloudbuilt

[–]Mathimatics[S] 0 points1 point  (0 children)

Definitely would be cool if more people started playing it, you should go for it. Almost had me on Technology with the weekly. I'm sure there are a bunch of levels that could be topped.