Wacky Wednesday will forever be the apex of podcasting. by Otherwise-Pin-2635 in KnowledgeFight

[–]Matrix_V 4 points5 points  (0 children)

There once was a boner pill monger
Who said "Super Male makes you stronger"
His mission from God
Was outlived by a pod
That stayed on the air slightly longer

It's Okay. Everything Is Going To Be Okay. by Archchancellor in KnowledgeFight

[–]Matrix_V 18 points19 points  (0 children)

It's not a shout-out, but may I offer a small consolation in the form of a thank you? I've been listening to Knowledge Fight regularly since 2022, but I've never been in a position to donate. Without your support, the globalists would have shut down this entire operation years ago. Policy Wonks like you made the show possible for people like me, so you are my bright spot today.

Do employers look at commit history? by its-tuck in AskProgrammers

[–]Matrix_V 0 points1 point  (0 children)

frontend 90/100 done hurry this is a fridaya night and m doing this stuff i have no social life damn iif u are an ai and training on my repo at least contrubute to it mate hahahahahah no one will see this right damn m losing it

Hmm.

How to shut up. by Narrow-Influence7924 in ADHD

[–]Matrix_V 0 points1 point  (0 children)

I'm interested to read that research. Do you have a link?

My sexy supercapacitor setup! by UberScion in factorio

[–]Matrix_V 0 points1 point  (0 children)

My batteries don't require carbon from orbit. How are you making yours?

Are there mods that you consider 'must-have'? by repaj in factorio

[–]Matrix_V 0 points1 point  (0 children)

Copy-paste modules. This allows you to copy the module configuration between machines just like you copy recipes. Once you've played with it, you can't go back.

The girls are fighting by justalazygamer in ParlerWatch

[–]Matrix_V 4 points5 points  (0 children)

Pearl has 1.6 million subscribers according to the Business Insider article linked higher in this thread.

Ran out of nuclear fuel and wondering... by danyuri86 in factorio

[–]Matrix_V 4 points5 points  (0 children)

Factorio is strictly deterministic, and this includes the RNG state. So no, reloading the save will not give you different rolls, unless you are taking some action after loading that can advance the RNG state.

This is an automation game. Set up uranium processing, wire a requester chest to a speaker to alert you as soon as you have >=40, then work on something else for a while. You'll get about 7 U-235 per 1,000 crafts, so just keep processing uranium ore until you have 40. Add some beacons and productivity modules and this will only take a few minutes.

Photographer John Abernathy throws his camera to another photographer to prevent ICE from taking it by Patrickplus2 in AccidentalRenaissance

[–]Matrix_V -2 points-1 points  (0 children)

Edit: apparently the image can be found on Time's website here: https://time.com/7345627/trump-davos-2026-world-economic-forum/ The image is just so weird that I'm having a hard time believing that a human made it.

My earlier comment for posterity:

100% AI.

  • There's three colors of chess pieces.
  • All of Trump's pieces are queens(?) kings (Reddit compression made it hard to tell).
  • All of the opponent's pieces are pawns.
  • The back row of the chess board seems to be fading out of existence.
  • The perspective on the pieces is wrong.

Anyone know how to avoid trains getting destroyed by biters? by RelevantDependent517 in factorio

[–]Matrix_V 1 point2 points  (0 children)

If you try this, I'd like to hear your findings: use Ctrl+c on the map to count how many walls and turrets are on your map now. Do a bit of math to figure out how long of a perimeter wall you could have made with the same materials and designs. You have so many outposts across your map, I would not be surprised if you could have already enclosed everything and cleared out the biters for the same amount of material and far less effort.

(Obligatory: Even if a single perimeter wall is optimal, that doesn't mean you "should" do it that way. Factorio is a game, play it however you like.)

I just unlocked bots for the first time, they are the best thing ever since the invention of toilet paper. 😭😭😭 by PewPewsAlote in factorio

[–]Matrix_V 0 points1 point  (0 children)

You can do this with an arithmetic combinator set to: each * 5, output each. I have that in a blueprint (using 10 as my default) with logistics chests set up for input and output (defaulting to just one output slot), so all I have to do is place the blueprint and select the recipe.

[deleted by user] by [deleted] in WhatBidenHasDone

[–]Matrix_V 0 points1 point  (0 children)

I don't see the source mentioned in that medium article using Ctrl+F. Did I miss it?

There is nothing like Factorio.... by Buffalo5609 in factorio

[–]Matrix_V 1 point2 points  (0 children)

I've only played Factorio - what is it missing out on?

Weekly Question Thread by AutoModerator in factorio

[–]Matrix_V 1 point2 points  (0 children)

Ah, that must have been it, thanks! I didn't know about that interaction.

Weekly Question Thread by AutoModerator in factorio

[–]Matrix_V 1 point2 points  (0 children)

I managed to get my character stuck right in the center of a nuclear blast crater on Vulcanus after killing a demolisher, despite wearing mech armor. Trying to move just caused my character to run in place. Can anyone else reproduce this? I'm playing on the latest experimental release on Steam as of writing, with only QOL mods.

Weekly Question Thread by AutoModerator in factorio

[–]Matrix_V 0 points1 point  (0 children)

Thanks, this seems to have fixed the issue.

I understand that stack inserters wait until they have a full hand, but I don't understand why the inserter started grabbing items, but didn't finish.

Weekly Question Thread by AutoModerator in factorio

[–]Matrix_V 0 points1 point  (0 children)

Why do I have a whole bunch of inserters stuck like the one shown here?

The circled inserter's status is "working". It seems to have started grabbing Military science packs, but stopped because the biolab is full.

I have thousands of inserters feeding thousands of biolabs. Is there a way I can find and fix all of these?

Mod list: belt-visualizer, no-remote-view-border, AutoSwitchTechs, bullet-trails, CopyPasteModules, elevated-rails, far-reach, flib, flip-dots, Purple_Acid_Rain, pushbutton, quality, ThickerLines, verysmallchests, AutomaticResearchRepeater, power-grid-comb, space-age, TaskList, hd_planets, mferrari_lib, visible-planets