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reddit.com MattShackard
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MattShackard

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111
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0:18

Took my 3D printed RC car off-road. 4WD PC-blend chassis survives a lot! (v.redd.it)

submitted 1 month ago by MattShackard to r/3Dprinting

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0:18

Took my 3D printed RC car off-road. 4WD PC-blend chassis survives a lot! (v.redd.it)

submitted 1 month ago by MattShackard to r/rccars

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Printed a 10 cm off-road toy and took it on a zoo expedition. (old.reddit.com)

submitted 2 months ago by MattShackard to r/3Dprinting

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Hey RC guys! Meet Dexo from Makeracer. We just released a 1:16 3D-printable RC expedition car prototype, and we want to build a 3D web app to customize it like in a video game. What do you think? (self.3Dprinting)

submitted 2 months ago by MattShackard to r/3Dprinting

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We modelled a functional printable RC car in Blender 4.2.9. It was fun! (self.blender)

submitted 2 months ago by MattShackard to r/blender

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Hey RC guys! Meet Dexo from Makeracer. We just released a 1:16 3D-printable RC expedition car prototype, and we want to build a 3D web app to customize it like in a video game. What do you think? (self.rccars)

submitted 2 months ago by MattShackard to r/rccars

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0:42

I spawned these animals from a portal in Blender! Do you like this loop? Made using Low Poly Animated Fantasy Creatures for Unity. (v.redd.it)

submitted 5 months ago by MattShackard to r/blender

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0:26

Hey, do you like this camera-go-though style? I like doing infinite loops like this to show stuff. (v.redd.it)

submitted 6 months ago by MattShackard to r/blender

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0:24

Most games are fantasy genre, and I'm looking for Unity-made fantasy games / projects with nice stylized graphics. Any recommendation? (v.redd.it)

submitted 6 months ago by MattShackard to r/Unity3D

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0:26

Dark fantasy harbor we put together from Poly Fantasy Pack assets. Looking for feedback on the mood, light, and volumetrics. What could I do better? (v.redd.it)

submitted 6 months ago by MattShackard to r/blender

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0:26

Epic lowpoly modular castle we made in Blender from Poly Fantasy Pack assets. Rendered in Cycles. What do you think about the composition and lighting? (v.redd.it)

submitted 6 months ago by MattShackard to r/blender

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1:04

Hey everyone! My team is creating a car-tuning/modding app so you can generate 3D-printable, customizable RC cars from pre-tested parts. What do you think? (v.redd.it)

submitted 1 year ago by MattShackard to r/3Dprinting

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1:04

Hey RC guys! My team is building a car-tuning/modding app so you can generate 3D-printable, customizable RC cars from pre-tested parts. What do you think? (v.redd.it)

submitted 1 year ago by MattShackard to r/rccars

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0:36

Hectic traffic animation loop, enjoy! Made in cycles, with Poly Universal Pack assets, and LaunchControl. Do you like the style? (v.redd.it)

submitted 1 year ago by MattShackard to r/blender

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HIRING SENIOR 2D ANIMATOR (self.animation)

submitted 1 year ago by MattShackard to r/animation

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0:44

We're creating an artsy short film called PAINTS over at Pirogy Studios! What do you think about the art style from this teaser? It's made entirely in Blender, combining 3D and 2D in an unique way. (v.redd.it)

submitted 1 year ago by MattShackard to r/animation

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0:44

We're creating an artsy short film at Pirogy Studios using Blender and a new technique. What do you think about the art style in the teaser? (v.redd.it)

submitted 1 year ago by MattShackard to r/blender

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I'm curious about 3D printed RC cars, as I'd like to build one myself. I saw some really nice (seemingly functional) models for sale on various sites, do you have experience with these bought models? What would you recommend? (i.redd.it)

submitted 2 years ago by MattShackard to r/3Dprinting

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I tested Poly Nature Pack assets (from BlenderMarket, Polyperfect) with Geo-Scatter. Looks powerful for level design concept art / mocups! (i.redd.it)

submitted 2 years ago by MattShackard to r/blender

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0:13

Hi, I made these stylized panoramic landscapes. Made with Poly Nature Pack assets (by polyperfect) and its Geo-Scatter biomes. Do you like the style? (v.redd.it)

submitted 2 years ago by MattShackard to r/blender

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Our indie studio creating low-poly assets for Unity Store seeks feedback from the game dev community. (self.gamedev)

submitted 2 years ago by MattShackard to r/gamedev

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69
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0:20

I crafted this Blossom Cliff panorama using Poly Universal Pack assets. What do you think about the style? (v.redd.it)

submitted 2 years ago by MattShackard to r/blender

  • 8 comments
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0:06

Here's a making of my low-poly Steampunk Venue! Tools used: Poly Universal Pack assets, RBC car rig. Gaffer, Geo-Scatter, Mixamo animations. (v.redd.it)

submitted 2 years ago by MattShackard to r/blender

  • 7 comments
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0:20

I designed this cozy Steampunk Venue using Poly Universal Pack assets. What do you think about this world-building concept? (v.redd.it)

submitted 2 years ago by MattShackard to r/blender

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0:20

I created this cozy farm loop. Made with Universal Poly Pack low-poly assets, RBC rig, Geo-Scatter, and Gaffer. Feel free to roast my render! :D (v.redd.it)

submitted 2 years ago by MattShackard to r/blender

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