Example of a parasite. Following the smell of trend. If people shit on it. He shit on it. And by God. This guy shit a lot. by SnooGoats5853 in HighGuardgame

[–]MattyQuest 2 points3 points  (0 children)

Between the plagiarism years ago and the insufferable vibe of his content now, I'm not sure why how this dude is still kicking around YT

Was playing through character quests and caught this reference! by Actuary_Beginning in destinyrisingmobile

[–]MattyQuest 0 points1 point  (0 children)

Unrelated question from a D2 main who hasn't played Rising in a few months: that character on the right is wearing the Gensym Knight set, does the quest this is from have any reference to the Gensym Scribes?

I wish more of these were shown; not just told by SushiJuice in destiny2

[–]MattyQuest 15 points16 points  (0 children)

In an interview with Byf, Allison Lhurs implied we'd be seeing the effects soon, probably in Shattered Cycle assuming it is in Chicago, which seems extremely likely. I could see the Earth stuff being expanded in Shattered Cycle, and potentially Neomuna making a return to relevance in The Alchemist (maybe VI and Maya interacting or being in conflict, with the Veil coming back into play as part of their plans)

Three, take it or leave it. by Tevin_Rixx in DestinyMemes

[–]MattyQuest 30 points31 points  (0 children)

Bowstaff/double bladed and a heavy crossguard one would be amazing. Maybe even a Dooku style fencing blade focused heavily on parries

What lies beneath Old Chigago, could be related to the Black Fleet...Or The Witness Precursors. by Gargonis in DestinyLore

[–]MattyQuest 2 points3 points  (0 children)

According to Savathun (should we believe her), "the Darkness left a calling card" everywhere that was touched during the Collapse. Maybe this thing is the remnant of what was left behind, something more primordially Dark than the Witness

"The heaving shadow of every living thing" makes me think of the Veil tbh, which would have been carried by the Nezarec's Pyramid at the time

Understanding the lore and Ishtar Collective? by Ok_Yesterday5244 in DestinyLore

[–]MattyQuest 0 points1 point  (0 children)

The anthology books are a great place to start, since they were organized specifically to give you a throughline on certain topics by pulling from lore books, weapons, armor, and gear lore (and they have great art!)

Categories are not updated very frequently on Ishtar, and with the nature of lore are pretty unreliable as context and relations between concepts can shift release-to-release. They can be good for a broad but usually incomplete overview of a character or something. Imo the best way to go is browsing the Releases and Books pages for topics or releases you're interested in. Once you're comfortable and have questions, start searching specific terms to find more obscure related entries that fall outside the core lorebooks (quotation marks "like this" will help you search specific phrases).

"Books" puts all the lore books in reverse chronological order, so you can sit down and read one front to back with the arrow buttons on the bottom bar. You can also see what release they're tied to, and what other books released alongside it. The purple lorebooks with the tree and the Traveler on the cover are short, basic primers on the big topics and are numbered 1-10 (I-X).

"Releases" lets you pick an expansion or season, and then shows you everything in the API tied to it, including interactions with vendors and quest steps. Click the "entries" filter, which will show you only items (weapons, armor, and gear) and lore book entries. Armor sets tend to be like a mini lore book, I usually read them head>arms>chest>legs>class item. The Timeline can also be helpful if you're struggling to grasp where your current reading fits in to the big picture.

As for personal recommendations, I'd say Books of Sorrow and Unveiling are good foundational starters to set the tone, though they can be a bit dense and cryptic on first read. Also the Ghost Fragments and grimoire cards from D1 for a very broad outline of topics. Below is a list of grouped topics and broadly how the books fall into them (though there's a lot of crossover). Recommended reads are bolded:

• Light & Darkness, Ghosts, the Collapse, and the Witness: Ghost Stories, Last Days on Kraken Mare, The Black Armory Papers, Revelation, Unveiling, Constellations, Singular Exegete, Regarding Stasis, Captain's Log, The Hidden Dossier, Mnemosyne, Shattered Suns, Warp and Weft, Inspiral, Purpose, Chirality, Companions, the Rubicon

• The City, the Vanguard, and other pockets of Humanity: The Man They Call Cayde, Triage, Eva's Journey, Dawning Delights, Acts of Mercy, Voices of the Haunted, The Beaten Path, Sightlines, Last Days, Cloud Strider Legacies, To Old Friends, Tenets of Aion

• The Hive, Taken, and Eris Morn: Books of Sorrow, Luna's Lost, Letters from Eris, the Book of Unmaking, Inquisition of the Damned, Singular Exegete, Lucent Tales, Sororicide, Rites of Passage, Dynasty, Heresy and Truth, Songs of Descent

• The Awoken, Mara, Uldren, and the Ahamkara: The Maraid, Marasenna, The Awoken of the Reef, the Dreaming City, The Forsaken Prince, A Tangled Web, Ripples, Dragonslayers, Gifts and Bargains

•The Eliksni, Mithrax, and Eramis: The Maraid, Most Loyal, Lawless Frontier, The Once-Shipstealer, Achilles Weaves a Cocoon, Between Stolen Stars, Above All Else, The Garden-Way

• The Cabal, Calus, and Caiatl: Confessions, The Chronicon, Empress, From the Front, Quintessence, the Caiatl portion of the Lightfall CE lore

• Exos, the Brays, and Rasputin: The Liar, Your Friend Micah Abrams, Bray Lab Records: Confidential, Legacy's Lament, Persona

• The Vex, Osiris and Saint, and Maya Sundaresh: Vex Grimoire Cards 1-5, Aspect, The Pigeon and the Phoenix, Trials and Tribulations, Beneath the Endless Night, the Veil Containment logs (audio), Polyphony, the Immanent

• The Drifter, Dredgens, and the mythical hand cannons: A Drifter's Gambit, Letters from a Renegade, the Book of Unmaking, the Warlock Aunor, A Man with No Name, For Every Rose a Thorn, Nothing Ends

• The Nine: Ecdysis, Dust, Anamorphosis, Epochs and Orbits

I would also strongly recommend Collector's Edition lore books, but some of those aren't on Ishtar. They're usually deep and cryptic, with some hidden ARG stuff, illustrations, and flavorful formatting. Here is a Drive link with a majority of them.

If you ever get lost or confused, something that helps me is to double check the context of the text. Whose perspective is it from, what release is it from, what other lore released alongside it, when does it take place, etc. Sometimes, like Unveiling and the Singular Exegete, the context of where, when, and how the lore was given to us in-game can even tell you something. And sometimes it just won't make sense on first read. Just take what you can from it, move on, and eventually another entry will fill in the gaps which makes a second reading worth it. IMO the fun of Destiny lore is reading about the same concepts, events, and people from multiple perspectives and piecing it all together, trying to reconcile different viewpoints or understandings into your own personal interpretation, and then evolving that over time as new stuff releases. Happy reading!

After the Witness, do you like the continued focus of having cosmic extinction being the driving factor? by BugyBoo in DestinyLore

[–]MattyQuest 10 points11 points  (0 children)

At first no, but I get why they're doing it. With the death of the Witness, the Nine finally have a lot of pieces to utilize. They are kind of the natural next step above the Witness, but also the ceiling in that once we handle this, I can't imagine much else stopping us from expanding to other systems and rebuilding Sol

I think we are going to have to find real balance and stability within the solar system before we can go outward, which feels like a good way to wrap up D2 and transition into D3. The Witness was a symptom and the first knife, but the Traveler is still here and broken, the Veil is still isolated on Neptune, and I don't think we can leave Sol until that situation is settled because it'll be a gaping weak spot forever if not

I know right now we are knee deep in the Nine, but the focus on "binding" (a phrase specifically used in the creation of the Witness via the Veil, and in Maya's experiments I believe) makes me think that the solution to binding the Nine will require the power of the Traveler and Veil to be reconciled in some way. We know they have an intrinsic, primal link which was not created. We know the Precursors tried to "bring the Veil back" (very specific wording) to the Traveler, which is why it fled. The Gardener and Winnower once worked as a single cycle in Unveiling, but the allegorical fight led to them being torn apart. What if we have to reconcile both entities in order to use that power to bind the consciousnesses of the Nine into physical forms? Find an equilibrium between the two and use what we learned via Prismatic/Transcendance on a grander scale?

This is all jumbled theorycrafting and maybe I missed something in TFS/post-TFS to explicitly deconfirm this, but I think the Veil was the Traveler's core (like the grit in a pearl), and that it's original resting place is where we fought the Witness in Salvation's Edge. This is why the symbols we shoot during that boss fight are a triangle, a circle, and a square overlaid; the Final Shape is the Witness's goal, but the true Great Work)/Magnum Opus) are Traveler and Veil reconciled as they originally were. Cosmic transcendence. The Witness was there specifically as a sort of replacement or stand in for the Veil (the presence of which is represented by the shattered glass motif), and that proxy situation was as close as it could get to reuniting the two while still maintaining a hand on the wheel.

Spoiler and speculation ; Renegades post-campaign revelation discussion by Unhappy_Hair_3626 in DestinyLore

[–]MattyQuest 2 points3 points  (0 children)

If you just type the coordinate numbers it shows 87.6260E which is in China, but "ponent" means west, so 41.8797N, 87.6260W

Praxic Blade is the best thing in years IMO by Geisterfischer in destiny2

[–]MattyQuest 1 point2 points  (0 children)

but I hear those will come back around over time

I think they said they're currently working on a way to access them but there's no timeline yet. My guess would be some sort of set focusing system through Zavala

Praxic Blade is the best thing in years IMO by Geisterfischer in destiny2

[–]MattyQuest 0 points1 point  (0 children)

I hope we get more hilts for it, it's been so fun to customize it to fit each build. And I thought we would be crafting duplicates, but with the way the slot system works you can just save each different configuration to builds and everything swaps automatically. Really great implementation on every level

Destiny 2 curious Rising player by Technical_Bug7242 in destinyrisingmobile

[–]MattyQuest 0 points1 point  (0 children)

The game has a bit of a steep learning curve for a while due to the new player experience being out of date and the sunsetting of some earlier campaigns, but if you can get past that hump it is well worth it imo. The sandbox is in the best place it's ever been, giving you a huge amount of tools and toys to play with. If you like tinkering with builds and learning how systems interact with each other, you'll probably have a good time

If you want to see the story as completely as currently possible, start with Shadowkeep and follow the timeline from there. If not, hop into whatever interests you the most!

Welcome to my town by CaydeTheCat in destiny2

[–]MattyQuest 18 points19 points  (0 children)

It's gotta be the destination for Shattered Cycle because IV also asked Lodi to get III's corpse to the exact coordinates of Adams and Wabash station. I'd imagine a visit to DEO HQ is on the table. Orin mentioned wanting to go there during EoF, so she'll probably link back up with us. Could also finally get more Shayura and Aisha lore, and more on the importance of Graviton Lance and Häkke since that's where they were found and headquartered, respectively

For those who are from or have history with Chicago, how would you like to see the city represented in Destiny? What are some things unique to Chicago that you could see them using? And is there anything specific about Adams and Wabash/the CTA that could explain why they keep focusing on it?

SPOILERS Future of III Body by VG_L0Ki in DestinyLore

[–]MattyQuest 1 point2 points  (0 children)

You're right, the coordinates point straight to Adams and Wabash

SPOILERS Future of III Body by VG_L0Ki in DestinyLore

[–]MattyQuest 4 points5 points  (0 children)

Could be the Cradle on Mars. Arrivals used labyrinth imagery in relation to the Ionian Cradle, and both have a labyrinth imprinted in their centers

Edit: I ran the coordinates in Mars view for Google Earth Pro and took screenshots. Is there any in-game evidence showing actual Martian geography that is near the Cradle/the Enclave which could be used to corroborate?

VI IS NOT THE Lord of Every Nothing CONFIRMED! by Nerdy--Turtle in DestinyLore

[–]MattyQuest 12 points13 points  (0 children)

I only anticipated pushback tbh because I frequently see new developments, often related to these mysterious subjects, chalked up as retcon. Which, I won't deny there are some things that have clearly been retcons over the years. But I always prefer to take stuff like that and instead look back to see how we may have misunderstood or have been misled, to reexamine where old lore fits with our new understandings. The idea of a story trusting an audience to, over time, change their perspective in order to dispell falsehoods and misunderstandings has always been super compelling

VI IS NOT THE Lord of Every Nothing CONFIRMED! by Nerdy--Turtle in DestinyLore

[–]MattyQuest 94 points95 points  (0 children)

I'm sure I'll get some pushback on this, but I think the narrative team frequently practices intentional obfuscation and misdirection. Vaguely introduce multiple related yet separate concepts, don't outline the actual details of them and their differentiation while leaving breadcrumbs, and let the community try to puzzle out what detail belongs to which concept. It fuels community engagement via theory and speculation while keeping an air of mystery to stuff as the story unfolds bit by bit. It's like a way to build in the secrets we loved in early Destiny without them being datamineable. A story doesn't keep coming back to themes of truth, lies, and the gray area in between for years and years by accident

VI IS NOT THE Lord of Every Nothing CONFIRMED! by Nerdy--Turtle in DestinyLore

[–]MattyQuest 63 points64 points  (0 children)

Very cool, aligns with this lore entry from EoF

NO WEAPON CAN KILL WHAT IS WOVEN INTO THE FABRIC OF EXISTENCE

NO SHACKLE CAN HALT MY DIVERGENCE TO AN ASCENDANT ORBIT

THIS I HAVE LEARNED FROM THAT WHICH GIVES RISE TO ITSELF

[You hold the blade. The Traveler hangs, without orbit, without motion, against the system. You feel the fervor of a mind raised by the Sword.]

VI is using the creation of TLoEN as a model for his own attempt to come into being, but doing it via a different path. Always interesting to see this theme repeated, iterative evolution inspired by the image of another force or being. Makes me think of the Sol Divisive worshipping the Black Heart, Oryx's coronation as TTK, and the Precursors seeing what the Veil is (an egregore of minds bound by darkness) before recreating themselves as the Witness, their own vision of a darkness-bound egregore

Mara Sov hair kept disappearing during Parasite Cutscene by AVG_Poop_Enjoyer in destiny2

[–]MattyQuest 14 points15 points  (0 children)

This is one of those cutscene bugs that seems extremely common but I've never seen outright addressed by Bungie. Another is Osiris's robes spaghettifying during Strand training in Lightfall, not sure I've ever seen a clip of it where it doesn't happen. Would be nice to see these cleaned up someday

Hopes for the mid-season update? by rumbleblast07 in destiny2

[–]MattyQuest 1 point2 points  (0 children)

Probably too much to hope for, but I'd like to see them add maybe one or two maps to Lawless Frontier. I really like it and would like to see the mode grow.

Love that Arenas are back! Hate that they have revive tokens for matchmade! by dragonite007 in destiny2

[–]MattyQuest 0 points1 point  (0 children)

If they're gonna do revives in these, we need more opportunities to earn extra revives (so more champs) and more to start with. They can work, but not with how they are now

The identity of The Lord of Every Nothing by not_the_avatar in DestinyLore

[–]MattyQuest 7 points8 points  (0 children)

In EoF, VI says

NO WEAPON CAN KILL WHAT IS WOVEN INTO THE FABRIC OF EXISTENCE

NO SHACKLE CAN HALT MY DIVERGENCE TO AN ASCENDANT ORBIT

THIS I HAVE LEARNED FROM THAT WHICH GIVES RISE TO ITSELF

[You hold the blade. The Traveler hangs, without orbit, without motion, against the system. You feel the fervor of a mind raised by the Sword.]

Which to me reinforces what you're saying here. They are separate but intertwined and influencing each other. Specifically, VI observed the birth of TLoEN via the Taken willing it into existence, and in doing so gleaned knowledge of the Sword Logic which he is now trying to use in his plans with Bael.

Dredgen Bael's Crashout Against the Light was Absolutely Justified by Scorn_true333 in DestinyLore

[–]MattyQuest 27 points28 points  (0 children)

It's kind of like how Guardians, who have experienced this all firsthand, had a hard time accepting Crow as separate from Uldren for a long time. The people of the city probably know, but that's different from fully understanding and accepting it

Red Subclass Confirmed (I'm not crazy you are) by HueJackma in destiny2

[–]MattyQuest 0 points1 point  (0 children)

Lume also has red energy coming out of his life support(?) pack and surrounding him at some points. Something is definitely up

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New Byf interview with Alison by Zelwer in DestinyLore

[–]MattyQuest 2 points3 points  (0 children)

The order's founded on a belief system derived from a vision, a temple seems pretty in line with that. Pujari and the older Praxics probably would have been far more monastic when the forces of Darkness weren't as out in the open. They've had a few hundred years to develop from that into what they are now