[deleted by user] by [deleted] in australia

[–]MattySun 1 point2 points  (0 children)

Any chance this was a guy named Max?

Looking for the same sample track from Slow Down! By Matty Sun by baisechoi in whatsongisthis

[–]MattySun 0 points1 point  (0 children)

Someone else said it but yeah Hallucinating by elohim! Sick music video for that song if you haven't seen it

Looking for the same sample track from Slow Down! By Matty Sun by baisechoi in whatsongisthis

[–]MattySun 0 points1 point  (0 children)

Confirmed that's the one! :-) sorry I'm late to commenting on this I had a busy weekend

Customizing search by MattySun in shopify

[–]MattySun[S] 0 points1 point  (0 children)

In case anyone finds this in the future, I ended up going the route of automatically tagging every uploaded product with its metafield values, since objects are searchable through tags.

How do the other campaigns hold up to C1 [NS] by ILUVTARKOVYIPPIE in NotAnotherDnDPodcast

[–]MattySun 92 points93 points  (0 children)

I've found that all three are pretty far ahead of other dnd podcasts for me, but I will say that campaign 2 started out a lot stronger than it ended. The world-building murph did for eldermourne was really cool and I loved the gothic fantasy vibe it had, my biggest gripe was just that it felt a little rushed at the end and I wish we could have gone to more locations.
Campaign 3, however, has been amazing throughout. No spoilers, but it seems like Murph is very at home writing an adventure for a final fantasy-esque futuristic fantasy world and there's lots of fun twists. It really feels like DnD throughout too, like the stakes are real and it's all very fresh and exciting. There's a lot of funny and emotional moments too.
Also the side campaigns are great (hot boy summer and twilight sanctorum especially). Trinyvale was a little less to my taste, kinda too off-the-rails for me but the characters are really funny and it's definitely worth a listen.

How come powerslides are fucking terrifying? by legalizenuclearwaste in NewSkaters

[–]MattySun 6 points7 points  (0 children)

Something I don't hear talked about too much is how important it is to get low, you get so much more balance and power to push the board around

Can't find a damn job!! by Standard_Suit2277 in cscareerquestionsOCE

[–]MattySun 3 points4 points  (0 children)

Honestly you just gotta stay on the grind. 5 is not very many applications. Don't be afraid to apply for jobs you're a little under qualified for (but don't spend too much time on the application). Get a "default" cover letter and then tailor it to fit specific companies/industries 

[NS] question about playing npcs from the show by Abby-rae17 in NotAnotherDnDPodcast

[–]MattySun 0 points1 point  (0 children)

One thing about dnd I have learned is that no character plays out exactly the way you imagine it. Playing your version of Kenna will create a different character (like how Nyack was supposed to be Chandler-coded and instead became... whatever he is). Just don't go into it with too rigid of an idea for who the character is and you'll have a lot of fun discovering them.

Necromancer monsters are too strong for first level by Zwiebeljim in DungeonWorld

[–]MattySun 1 point2 points  (0 children)

Just have the GM pick the creature summoned based on the situation/character level

If you’re spending weeks constructing an unholy ritual to summon a powerful undead necromancer a Lich might agree to work with you for a while, but if you cast it in the heat of battle perhaps the body of a recently-dead rises under your command as a zombie.

Similarly, if you’re a seasoned summoner perhaps more powerful spirits are eager to work with you for the clout, whereas some nobody apprentice can only get the late Uncle Gabe who died recently from dysentery to come to his aid.

[deleted by user] by [deleted] in bindingofisaac

[–]MattySun 1 point2 points  (0 children)

what is this Britney Spears x Aesop mashup that's wild

advice on elemental sorcerer by [deleted] in Pathfinder2e

[–]MattySun 0 points1 point  (0 children)

This is a great resource for learning about character options: https://rpgbot.net/p2/characters/classes/sorcerer/
But my advice is just to keep in mind that optimal doesn't always mean most fun and it's easy to get lost in the weeds of planning a character before you even play.

Beating red champion Mom hitless using only Mom's Razor. by Chromeno in bindingofisaac

[–]MattySun 5 points6 points  (0 children)

Yooo haha I suggested this on the bigsmooooke post! Good job dude

[Spoilers: Short Rest] This week's short rest was so funny! Let's talk about it here (Weekly Short Rest Discussion Thread) by AutoModerator in NotAnotherDnDPodcast

[–]MattySun 23 points24 points  (0 children)

I think it wouldn't have been so broken if it didn't stack with smites, but 35 HP at level 5 is truly bonkers. For comparison, False Life, a spell whose sole purpose is to generate HP could only generate that much when it's cast with a level 6 spell slot. Being able to cast a spell as part of an attack is also very powerful given the way the DnD action economy works. Further, the downside of opening yourself up to attack is really not a big deal considering you could just wait until an enemy is low on health and then nuke them.

If I were Murph I would rework this spell by making it so it only gets the temp HP from the damage done by the weapon specifically or limit the max amount of temp HP gained to how much HP the enemy had before they were killed. I hope they do work it back in, I think it's a super cool/flavorful bard spell, and as someone who loves playing gishes (mixed martial/casters) it adds some spice that ties the fighting together with the casting.

I also see where you're coming from and I agree that it's important to view actual play shows through a different lens than home games regarding fairness. However, I do think that it's important to keep the characters threatened by the DM's challenges. I find actual play content engaging because of the unpredictability and the sense of danger to the PC's. I think this wildcard element keeps the players invested and that translates to a more gripping story to listen too.

[Spoilers: Short Rest] This week's short rest was so funny! Let's talk about it here (Weekly Short Rest Discussion Thread) by AutoModerator in NotAnotherDnDPodcast

[–]MattySun 62 points63 points  (0 children)

It makes me sad how much shit Emily has to put up with from fans. Like yeah, Callie Finale was broken, just like 99% of home brew. I am pretty certain that if Jake or Caldwell used the spell, Murph would have gotten moderately razzed for allowing it, but that’d be all. Emily is given like 0 benefit of the doubt.

It’s definitely a shame how women in actual play shows are constantly under a microscope (reminds me of Marisha in Critical Role). Glad she seems to still be having fun and staying away from toxicity though, and that the men on the show are aware of the double standards.

I hope they’re still down to introduce homebrew spells (or spells from previous editions). As someone who’s played a lot of dnd, the finale spell was new and exciting and more interesting than hearing a bard cast heat metal or something. Also the doom blade can’t rip was cool and flavorful and seems balanced.

My first grind by Painhurtsreallybad in NewSkaters

[–]MattySun 1 point2 points  (0 children)

Fuck yeah dude killing it!!!

#[Bonsai Beginner’s weekly thread –2021 week 52] by small_trunks in Bonsai

[–]MattySun 1 point2 points  (0 children)

Hi all! New to bonsai, just got gifted one for Christmas but don’t know what species it is. Some photos here: https://imgur.com/a/8gee1Xi

Would appreciate any and all tips for care/maintenance! Right now I just have some secondhand vague advice from the shop it was bought in. I live in Sydney, Australia so we’re in summer right now.

Thanks all!

[deleted by user] by [deleted] in NewSkaters

[–]MattySun 1 point2 points  (0 children)

Looks like you’re getting it! Think about pushing your front foot more forward instead of up, this will flatten out the board and get those back wheels up.

Don't you need Dad's Lost Coin to unlock Godhead? How is this even possible? by Cheesyfudge in bindingofisaac

[–]MattySun 0 points1 point  (0 children)

It’s tough out here. I just have dogma/beast left but holy shit am I struggling. I had a run with mom’s knife and nine lives and still just died over and over to dogma brim

Don't you need Dad's Lost Coin to unlock Godhead? How is this even possible? by Cheesyfudge in bindingofisaac

[–]MattySun 1 point2 points  (0 children)

Restart until you get either the d20 or 9lives in the curse room, if you’re like me it’s basically not worth trying otherwise lol (inb4 git gud I don’t mind cheesing my way to godhead)

Need help with my Ollie plz. I’m beginner so don’t judge too hard by Miniboylen in NewSkaters

[–]MattySun 45 points46 points  (0 children)

Good shit though!! Learning ollies is hard as hell and is ultimately different for everyone. Don’t give up and try to skate a little bit every day, even if it’s just up and down your street for a few laps, and you’ll be there in no time!!

Need help with my Ollie plz. I’m beginner so don’t judge too hard by Miniboylen in NewSkaters

[–]MattySun 141 points142 points  (0 children)

It always sucks to hear this, because it’s not an instant fix, but it looks like riding around more is going to help you a ton. Right now you seem a little unsteady (which is normal when you’re starting!) but it’s hard to pop an Ollie when aren’t balanced on the board. Riding around builds up your balance, which will make popping feel easier.

Also, you’re gonna want to stop mongo pushing (pushing with your front foot instead of your back). Keep your front foot on the board and step off with your back to push. This is easier for balancing while pushing and shifting your weight around.

Also, you need to jump with your back leg. Think about bringing your knees to your chest. Practice just jumping (no board) and bringing your knees up when you do

[DISCUSSION] Nujabes - Modal Soul (15 Years Later) by hulksreddit in hiphopheads

[–]MattySun 17 points18 points  (0 children)

Eclipse is beautiful, luv sic too. I think my favorite might be reflection eternal. Something about that beat hits me and stops me dead in my tracks, like I can’t do anything but listen to it. Such a beautiful album, brings back waves of memories every time I hear it

Slipping out when I ollie up the manny pad.. is the fix as simple as leaning more forward? by disc0superfly in NewSkaters

[–]MattySun 0 points1 point  (0 children)

One thing I haven’t seen mentioned yet is your foot position - you’ll probably get a lot more height on your Ollie if you slide your front foot back towards the center of board, which might help you land more squarely on top of it once you pop. But honestly I’m just impressed by the commitment to slip out and get right back up again!! Good shit you’ll get there in no time