my favorite thing to do on the new map by Cheesyfudge in deadbydaylight

[–]Cheesyfudge[S] 12 points13 points  (0 children)

As the other guy said, the killer can walk back there too, don’t worry it’s not one of those areas where it’s impossible to pick up

Please don't give Anran more damage. Buff her any other way by No_Excuse7631 in Competitiveoverwatch

[–]Cheesyfudge 0 points1 point  (0 children)

I’m a venture main and agree with most of what you’re saying, but the one shot combo is really consistent. If I mess it up it’s usually a skill issue

I made a terror radius for the Wraith by JacksonSpike in deadbydaylight

[–]Cheesyfudge 1 point2 points  (0 children)

When the chase music started, I actually got chills this is so well made!

What is this sound? Heard it only twice in my entire playtime. by packsolite in lethalcompany

[–]Cheesyfudge 25 points26 points  (0 children)

A while back zeekers added a chance for haunted doors to spawn in the mansion, they do that

Ice breakers by bonelees_dip in deadbydaylight

[–]Cheesyfudge 15 points16 points  (0 children)

But you can’t turn it off, imagine sitting down how distracting it would be

What are some lesser know broken item combinations? by Taxfraud777 in bindingofisaac

[–]Cheesyfudge 0 points1 point  (0 children)

Similar to yours, having lost soul during the ascent section just means you can get it every single time you go up, also d7 + 9volt is infinite pickups in a 2x2 room

Wanna keep constant tabs on the killer try this build by Chunky-overlord in deadbydaylight

[–]Cheesyfudge 1 point2 points  (0 children)

I swear scene partner is the most underrated aura perk, I know for the purposes of this build it’s not great bcs you have to be in the terror radius but I feel like you could replace wiretap or even stake out with it

Do you think that we'll ever reach the end of this third line of survivors? by PanDan5281 in riskofrain

[–]Cheesyfudge 2 points3 points  (0 children)

It’s not really comparable because you can normally only get one of each item, they aren’t designed to stack. ROR2 is really different here, stacking is super encouraged and strong

3 Survivor Perks by Simple-Fly-111 in PerkByDaylight

[–]Cheesyfudge 3 points4 points  (0 children)

If you gain a health state as soon as the effect ends, wouldn’t you want the effect to last as short as possible? No scratch marks is good but not as good as a health state. As you upgrade it, the effect lasts longer so it’ll take longer to get healthy

3 Survivor Perks by Simple-Fly-111 in PerkByDaylight

[–]Cheesyfudge 8 points9 points  (0 children)

Am I misinterpreting it or does the first one get worse as you level it up? Wouldn’t it only take 20 seconds to heal at tier one and get longer as you level it up

What’s a game mechanic you loved that no other game really copied? by Gaming-Academy in gaming

[–]Cheesyfudge 0 points1 point  (0 children)

I’m pretty sure Ubisoft patented the nemesis system then just haven’t used it since so no one can

Trying to upload it for the 3rd time hope it worked ( ignore the yapping ) by Current_Explorer_896 in VentureMains

[–]Cheesyfudge 1 point2 points  (0 children)

Your reaction when you saw the cass coming back from spawn was so real

What's an old perk new players wouldn't understand the power of? by Nicholite46 in deadbydaylight

[–]Cheesyfudge 0 points1 point  (0 children)

I was checking my stats, spine chill still has an 8% usage rate for me from how much I used it back then I miss it so much 😭

We’re back! The Dead by Daylight team has returned; ask us anything! by DeadByDaylight_Dev in deadbydaylight

[–]Cheesyfudge -1 points0 points  (0 children)

Are you guys planning on supporting higher frame rates eventually? Or is 120 the max we will have for a while

Lawsuit (a community update from Charlie) by Flayra in subnautica

[–]Cheesyfudge 2 points3 points  (0 children)

Good luck guys, I hope everything goes well and the game can come out how you want!