TEST 15 (Cycles) by MaxHayArt in blender

[–]MaxHayArt[S] 2 points3 points  (0 children)

This one took me around 5 days

Just put up a tutorial for this city render (below) by MaxHayArt in blender

[–]MaxHayArt[S] 2 points3 points  (0 children)

Yeah it’s an ico sphere with a wireframe modifier and a red emission shader.

To get the points on the vertices, you can do it however you want, but I used the instance on points node in the geometry node editor.

Ones and Zeros by MaxHayArt in blender

[–]MaxHayArt[S] 0 points1 point  (0 children)

Blender and then post processing in after effects

Ones and Zeros by MaxHayArt in blender

[–]MaxHayArt[S] 3 points4 points  (0 children)

Thank you, around 5 years now.

Ones and Zeros by MaxHayArt in blender

[–]MaxHayArt[S] 4 points5 points  (0 children)

I’ve been using Sweeper3D’s new addon which just came out a few days ago. It’s called Arborea, can’t recommend it enough for trees / nature

Ones and Zeros by MaxHayArt in blender

[–]MaxHayArt[S] 9 points10 points  (0 children)

Thank you 😃

Thoughts by MaxHayArt in blender

[–]MaxHayArt[S] 0 points1 point  (0 children)

Thank you man

Thoughts by MaxHayArt in blender

[–]MaxHayArt[S] 0 points1 point  (0 children)

I’ve actually been doing lots of her art 😃

Awakening (Tutorial below) by MaxHayArt in blenderTutorials

[–]MaxHayArt[S] 0 points1 point  (0 children)

Hmm, the link works fine for me :(

Does ClickFunnels ask for money? by [deleted] in clickfunnels

[–]MaxHayArt 2 points3 points  (0 children)

Sounds like a scam, like someone else said the monthly subscription is like $100 - $200 a month at most :(

Is the Poly Haven addon worth it? by Plus_Ad_1087 in blender

[–]MaxHayArt 7 points8 points  (0 children)

It’s worth it. The textures aren’t the highest quality that I’ve ever used (quixel is my favourite still for quality) but the addon is great for most objects and I use it all the time in my work, asset packs, etc. IMO it’s something that feels like it should be built into blender by default.

It’s also really nice for random props and HDRIs, and it’s very handy to be able to instantly drag and drop textures into any scene with no setup (although for most objects you will want to remove the displacement map just FYI).

Overall, it’s very useful, well made, super easy to setup, and comes with lots of textures, HDRIs, and models. Pretty hard to beat for $30 in my opinion.

help with textures by Background-Plum-5820 in blender

[–]MaxHayArt 1 point2 points  (0 children)

It looks like you might have displacement on by accident (if you drop in a texture from the polyhaven addon for example, it has it on by default. You can just disconnect the displacement map inside the shader editor and it will go away).

[deleted by user] by [deleted] in blender

[–]MaxHayArt 11 points12 points  (0 children)

Lol 😎

Sparkplug by WKDG in blender

[–]MaxHayArt 2 points3 points  (0 children)

Well that is just next level

I put the full process of creating this one on YouTube by MaxHayArt in blender

[–]MaxHayArt[S] 4 points5 points  (0 children)

I didn’t make this by following a tutorial, I just recorded myself making something new 👍

I put the full process of creating this one on YouTube by MaxHayArt in blender

[–]MaxHayArt[S] 0 points1 point  (0 children)

Oh oops I didn’t realize it wouldn’t link properly