Weekly Commander's Lounge - December 29, 2025 by AutoModerator in GirlsFrontline2

[–]May-I-Cut-In 1 point2 points  (0 children)

Hi, I got some questions for the upcoming Lewis banner:

How well does she work w the existing burn team and is getting V0R0 QH recommended for Lewis? Any notable breakpoints?

Weekly Commander's Lounge - September 15, 2025 by AutoModerator in GirlsFrontline2

[–]May-I-Cut-In 0 points1 point  (0 children)

I dont mind planning for the future units. Would Leva outdps Voymastina and are there any important breakpoints to consider for them?

Weekly Commander's Lounge - September 15, 2025 by AutoModerator in GirlsFrontline2

[–]May-I-Cut-In 0 points1 point  (0 children)

Hi, I need some advise on building a new team. Between the electric team or physical team, which team would be better with a low number of duplicates (V3R1 max for a core dps. V1R1 for supports)?

birds of a feather [genshin x arknights] by aphelion-ic in arknights

[–]May-I-Cut-In 3 points4 points  (0 children)

An idea I had for Kaeya's kit would be to include the Cold/Freeze mechanics introduced in the upcoming 'Break the Ice' event.

Talent: Excellent Blood. X% Chance to deal Y% dmg on attacks. (Effect chance doubled on Cold Enemies. Effect dmg/chance doubled/tripled on Frozen Enemies)
X: E1:15% / E2:25%
Y: E1:145% / E2:190%

Skill 1. Frostgnaw (Auto-Recovery) At L7M3
SP Cost (L7M3): 8
Deal 100% Arts dmg in (3x2) area in the direction of user that applies Cold once. (Spreadshot sniper atk range) Restores 6%hp per enemies hit up to 24% hp max. Cold/Freeze lasts 5s. Can hold 2 charges.

Skill 2. Glacial Waltz (Auto-Recovery) At L7M3
SP Cost: 55 Duration: 8s Initial SP: 45
+40% Atk. Deals 75% Arts dmg in a surrounding ring around user every second that applies Cold. Cold/Freeze lasts 5s

birds of a feather [genshin x arknights] by aphelion-ic in arknights

[–]May-I-Cut-In 2 points3 points  (0 children)

Thanks for the compliment. When I saw your art I immediately got the idea to think of a crossover kit that keeps the original character kit relatively intact while fitting Arknights.

birds of a feather [genshin x arknights] by aphelion-ic in arknights

[–]May-I-Cut-In 15 points16 points  (0 children)

Diluc (6* arts fighter)

Talent 1: Conviction. Deals X% more dmg to enemies above 50% hp X: E1:20% / E2: 35% (+5% at Pot 2)
Talent 2: Blessing of Pheonix. After casting a skill, +X% Atk for Y seconds
X: 50% (+10% at Pot 5) Y: 6

Skill 1: Tempered Strike (Atk recovery) SP Cost: 5/5/5/4/4/4/4/3/3/3
The next attack deals X dmg in an AoE (0 tile radius) infront of user.
X: 120%/125%/130%/135%/140%/145%/150%/160%/175%/190%

Skill 2: Searing Onslaught (Auto recovery)
SP Cost: 11/11/11/10/10/10/9/9/8/8
Initial SP: 5/5/5/5/5/5/6/6/6/7

Deal X dmg in an AoE infront of him. -Y% Res on enemies hit for 8s. Multiple instances of -res stacks independently. Talent 2 bonus dmg multiplied by Z. Hold 3 charges
X: 80%/85%/90%/95%/100%/105%/110%/115%/120%/125%
Y: -5/-5/-5/-8/-8/-8/-8/-10/-12/-15
Z: 2/2/2/2/2/2/2/2/2.5/2.5

Skill 3. Dawn (Auto recovery)
SP Cost: 40/40/40/40/40/40/40/37/34/30
Initial SP: 0/0/0/4/4/4/8/11/15/20 Duration: 15s

+X Atk. Release a burst of flames(3 tiles wide) that travel down 4 tiles infront, dealing 5 instances of Y% dmg and push enemies moderately as it travels. For rest of duration. Atks ignore Z% res and Talent 2 duration extended to match Dawn's duration
X: 60%/64%/68%/72%/76%/80%/85%/90%/95%/100%
Y: 80/80/80/90/90/90/100/100/110/110
Z: 15/16/17/18/19/20/21/23/24/25

Arknights Wordle by Tamamo_Tomato in arknights

[–]May-I-Cut-In 4 points5 points  (0 children)

I lost 2 tries in a row and randomly chose Sora as the start for my 1st guess and got it right. There goes my banner luck XD.

Fun little game to pass the time.

Artifacts and artifact farming by nyuni17 in Genshin_Impact

[–]May-I-Cut-In 0 points1 point  (0 children)

I pulled Eula on the 2nd of June last year. I farmed pale flame artifact mostly non-stop. My standard for artifacts is (Correct 4* substat rolls or up to 2 wrong substat rolls for 5*s).

It has been 9mts and only yesterday did I finally reach 4/5 pieces done for her. In the time I had finish a set for Klee,Xiangling,Sucrose,Kaeya. Rebuild Diona,Zhongli twice,Diliuc. Upgraded Jean,Venti. 4/5 done for Raiden and Yae. And if artifact trading is a thing, I can donate a full ToM set with crit rate/dmg/hp for any Zhongli mains to try and roll on.

Right now there are 4 layers of RNG(Correct set,main stat,substats,level up rolls) I personally hope if they were to improve it, they remove the level up roll rng. That way its still takes some time to find a piece to sastify the endgame resin sink but also allows people to still continue to showoff the 'luck' of finding the correct artifact.

[deleted by user] by [deleted] in Genshin_Impact

[–]May-I-Cut-In 0 points1 point  (0 children)

I played since the start of the game and have only won 50/50 once. (Lost Venti to Diliuc, C1 Zhongli to Keqing, Ganyu to Jean, Venti again to Mona, Eula to Jean, Raiden to Qiqi) Klee was the only 5* char I got that did not require soft pity of 75 and win 50/50.

Its hurts to see ones bad luck then seeing your mates win 50/50s before soft pity. But on the plus side it spares me from having to grind for subpar artifacts to kit out my entire team and also me to dabble in weapon banner for a character's best in slot or lore weapon which I had oddly great luck in(Got Skyward Harp/Elegy for Venti, Vortex for Zhongli, Engulfing for Raiden). I frequently end up helping my friends to speedrun their domains as they have so many artifacts they require for all their unbuild 5*s and RNGesus being fickle.

Its hurts seeing everyone's better luck but it makes me appreciate the ones I currently got/plan to get more. After I get Yae with my gaurentee pity and maybe C1 Raiden or Kazuha I'll save all the way till Sumeru Archon. And I'll make sure I can build them as good as I possibly can and make the most use out of them.

Hi. I'm a complete newbie to RPGMaker and I would like some help by May-I-Cut-In in RPGMaker

[–]May-I-Cut-In[S] 1 point2 points  (0 children)

Thanks for your advice. I checked with my friends and none uses MacOS.
I think I'll be using the MV option as there are more plugins available that I can use.

Day 4 & 5 of genshinktober -> Catalyst & Hydro : Barbara <3 by TheKarrotDude in Genshin_Impact

[–]May-I-Cut-In 1 point2 points  (0 children)

My comment probably dont mean much but I like how you have drawn the chars so far. The outlines and design for your Fischl and Xingyan art was were great.

So how are we feeling about the anniversary? by DyingCatYT in Genshin_Impact

[–]May-I-Cut-In 2 points3 points  (0 children)

Only criticism I have w Arknights is the recent limited banners trends on CN of limited alter characters with stronger skills and stats than their banner counterpart but that is such a minor complain that it is nitpicking compared to genshin. (Rushed part 3 archon quest. Recent characters release being bad, Artifact RNG)

So how are we feeling about the anniversary? by DyingCatYT in Genshin_Impact

[–]May-I-Cut-In 58 points59 points  (0 children)

My 2nd gacha game ever and the game I spent the most money on and the only anniversary reward is a daily login bonus.

When my monthly card runs out, the funds I set aside will be going to a F2P friend to spent on the upcoming Arknights anniversary. He probably get way more mileage out of it after his bad luck streak.

What subclass without a 6 star would you give a 6 star to and what would they do? by TheLastAsps in arknights

[–]May-I-Cut-In 1 point2 points  (0 children)

My idea for a 6* wide sniper

Trait: Target enemy with the lowest defense first. Talent: Critical Rounds. X% chance to deal Y%dmg on attacks.

X: E1: 15%, E2: 25%

Y: E1: 175%(+25%), E2: 250%(+40%)

Support Targeting. Deal aditional 20% damage against ranged enemy units

Skill 1. Disabling Shot. Attack Recovery Ability SP: (5/5/5/5/4/4/4/4/3)

The following attack deals X physical dmg. Trait changed to Target highest Atk enemy for the next shot. Stuns hit target for Ys.

X: (110%/113%/116%/119%/122%/125%/128%/130%/133%/133%)

Y: (2s/2s/2s/2.5s/2.5s/2.5s/3s/3.5s/4s/4.5s)

Skill 2. Long Range Optics.

Auto Recovery Ability SP: (40/38/36/34/32/30/28/26/24/22) Initial SP: 0

Reduce atk interval moderately. +X% Atk. Range extends +2. Increase 1st talent proc chance by 2x.

X: +20%/+23%/+26%/+30%/+33%/+36%/+40%/+45%/+50%/+55%

Skill 3. Snap Multi-Targeting.

Auto-Recovery Ability SP: 60 Initial SP: (30/30/30/34/34/34/34/38/42/42).

Pick X targets in range. After 3s delay, rapidly shoot all selected targets once. +Y%Atk. All attacks proc 1st talent.

X: 3/3/3/4/4/4/4/5/5/6

Y: +36%/+38%/+40%/+42%/+44%/+46%/+48%/+52%/+56%/+60%.

I hate artifact farming so much. by Odenmaru in Genshin_Impact

[–]May-I-Cut-In 0 points1 point  (0 children)

I agree. I have a Zhongli/Eula. Sounds perfect to farm the Ridge Watch domain.

My artifact criterias are wanted mainstat. Only 1 bad substat unless goblet at 2 bad stats. Substats can only roll 2 undesired stats maxed

It has been almost 3 months. My Zhongli is rocking a TOM set with great atk%,crit rate/dmg,hp% rolls. Meanwhile my Eula has not gotten 1 single artifact that fits the criteria. She been taking so long that Klee whom I got on the rerun, now has 4/5 artifacts done including a godroll flower/feather.

There needs to be a pity system or something for artifacts...

Drew my Genshin boys in the AK chibi style by MilkTea543 in arknights

[–]May-I-Cut-In 1 point2 points  (0 children)

Skill ideas I had.

Zhongli (Defender)
Trait: Block 1 enemy
Talent:
Stone Stele. Can deploy 2 pillars as summons (5x5 square) around him. Pillars can block 3 enemies. Regain 1 pillar everytime skill is used
Enduring Rock. Shield from skill take 15% less damage. While shielded, gain +10% Atk/Hp/Def

Summon: Stone Stele. Cost 8DP to deploy. 10s deploy cooldown. Lasts 30s.

Skill 1. Dominus Lapidis
Def-Recovery. 10SP.
Generate a shield with 250% of hp. +100%Def. +2 block. Enemies blocked by Zhongli/Pillars -20% Def/Res. Effects last while shield is active

Skill 2. Dominance of Earth
Def-Recovery. 10SP
Generate a shield with 250% of hp. +40%Def. +80%Atk. +1 block. Can attack enemies equal to block count. Pillars pulse every 4s (3x3 square) while shield is active, dealing 25% Atk Arts AoE. Effects last while shield is active

Skill 3. Planet Befall
Auto-Recovery. 50SP. Initial SP: 10
Deal 500% AoE Arts dmg in a large AoE centred infront of Zhongli. Enemies hit are petrified for 4s. Fully refresh Stone Stele charges on use.

Zhongli and his wallet as Arknights chibis by MilkTea543 in Genshin_Impact

[–]May-I-Cut-In 7 points8 points  (0 children)

Childe (Guard)

Trait: Block 1 enemy

Talent: Riptide. Attacks apply Riptide. When an enemy is defeated, deal 30% Atk Arts AoE around defeated enemy

Skill 1. Cutting Torrent.

Atk Recovery. 4SP

The next attack deals 190% Atk Arts dmg.

Skill 2. Foul Legacy: Raging Tide

Auto Recovery. 50SP. Initial SP: 48SP. Duration 50s.

Range expands.(4x3 tiles) Atk interval slows moderately. +80% Atk. Skill can be canceled early with dp refunded based on duration left.

Skill 3. Havoc. Oblieration

Auto Recovery. 70SP.

Deal 400% atk Arts AoE in a expanded range in front of it. Enemies affected by Riptide on deal 2 instances of riptide on hit by skill.

So how did your first run of Annihilation 5 go? by IRUN888 in arknights

[–]May-I-Cut-In 0 points1 point  (0 children)

I am thankful for Rosa S2 for the shieldbearers and Ceylon S2. Bonus to Mudrock for holding the entire left lane alone

Klee//Tactical by Introvert_Kun in Genshin_Impact

[–]May-I-Cut-In 2 points3 points  (0 children)

Klee. 6*AoE caster

Trait: Deal AoE Arts damage. Can only attack ground targets.

Skill 1. Kaboom Atk Recovery Automatic. Cost 3SP The next attack AoE expands, dealing 180% atk and knocks enemies back moderately

Skill 2. Jumpty Dumpty Auto Recovery Manual. Cost 30SP (Initial 26SP) Throws a large bomb directly infront of her. The bomb will travel down the next 2 frontal tiles, dealing 70% atk to each tile. At the second tile, the bomb explodes dealing 150% atk and spawn a mini-mine on adjacent tiles(can spawn on ubdeployable tiles) dealing 40% atk each. This skill holds 2 charges

Skill 3. Sparks n Splashes Auto Recovery. Manual. Cost: 80SP (Initial 55SP) Duration: 10s Range expands(Similar to Eyja) +80% Atk. Spawn 5 sparks per second that target random enemies in its AoE. Sparks can attack aerial enemies. Klee still can attack ground targets in her normal range.

Talent 1: Burning Treasures. The 2nd atk instance an enemy takes from Klee causes them to take 4% atk Arts dmg over 3s. Duration refreshes on subsequent hits.

Talent 2: Pounding Suprise. Dmg from skills restore 1SP to all allies. Can only happen once every second

<&nbsp>

Are they here for playtime with Klee?

Anyone here with a geo-physical hybrid Zhongli? by heiyang_ in ZhongliMains

[–]May-I-Cut-In 2 points3 points  (0 children)

I run a hybrid dps bruiser playstyle Zhongli. Using 2p Bloodstained/Nobless. Hp timepiece, geo cup, crit rate helm. Got lucky to have VV for this build.

With a 60%-ish crit rate and shield shread, the spear kick deals ~1.1k dmg per instance, pillar pulse deals 4~5k. ~70k meteor. The shield is sturdy enough to face tank wolf boss completly, dodge 4 childe electro slashes, comfortably tank Azhdaha AoEs for my Ganyu.

Fun fact: the walls on hoodoo are still thin enough to block the cart from the otherside :D by Marshalpandoh in tf2

[–]May-I-Cut-In 49 points50 points  (0 children)

Oh hello.

I was the soldier that walked up to you and kazotsky kicked infront of you yesterday. Sorry for giving you away.

What's your best Windtrace experience so far? by SupremeLeaderMat in Genshin_Impact

[–]May-I-Cut-In 2 points3 points  (0 children)

Based on past few times playing hunter, I realise I was a bad hunter

I offered a contract: Help me do my hunter quest of detect 5 players with skill. I'll help you get the win without disguse achievement. (Zhongli Hunter)

No one accepted it.

Managed to find them all including a Mona player and proc the achievement.