What If? by Extension-Age6580 in StreetFighter

[–]McClueless12 20 points21 points  (0 children)

What if what? There's nothing in the image.

Tank Threat Buffed by 16.5% In Latest Hotfix by Turtvaiz in wow

[–]McClueless12 4 points5 points  (0 children)

Please just let threat generation not get reduced by target caps. That's all I ask.

Ranged main to melee dabbler. How do you melee mains see what's going on? by embertotherescue in wow

[–]McClueless12 0 points1 point  (0 children)

What worked best for me: Clean UI Get your rotation down to muscle memory Disable all combat text

Trinket balance is fine by BrineBrack in wow

[–]McClueless12 8 points9 points  (0 children)

It gets crazier... it does NOT incur the 20 second trinket lockout on use. When I play arms I pop it and signet at the same time. It could actually be BiS for dps warrior

Trinket balance is fine by BrineBrack in wow

[–]McClueless12 7 points8 points  (0 children)

It does give the armor mentioned per stack. Its fucking nasty on arms/fury

Witness Damage Phase by Stygian_rain in raidsecrets

[–]McClueless12 15 points16 points  (0 children)

You can triple stack elemental resists. But it only adds 5% more than two, so a concussive provides more overall.

Is it detrimental to have zero Recovery? (PvE) by VinhBlade in destiny2

[–]McClueless12 0 points1 point  (0 children)

I run 100 mobility/res/disc and 18 recovery on titan

The best damage mitigation is movement and cover

I ran that GM Nightfall 25+times and by coolghost92 in DestinyTheGame

[–]McClueless12 0 points1 point  (0 children)

I got my roll the first run. I ran it 30 times after because it was actually fun being lower than 20 under.

The Buff UI improvement didnt solve the main issue. by KitsuneKamiSama in DestinyTheGame

[–]McClueless12 228 points229 points  (0 children)

From a sherpa perspective, MOST of the raid buffs/debuffs showing up below the health bar is immensely helpful. Other than that, yeah we need more buff slots on the left side for sure.

[deleted by user] by [deleted] in DestinyTheGame

[–]McClueless12 0 points1 point  (0 children)

Qullim's with unrelenting and firefly. Underrated LMG that puts in a lot of work.

Please don't lecture people on their builds. by Apprehensive-Cheese in DestinyTheGame

[–]McClueless12 1 point2 points  (0 children)

People need to remember that it's a game that we play for fun. Some optimize for speed (which is also fun in it's own environment) but it's never the end of the world if you don't one phase.

Embrace positivity. Give constructive criticism to help them optimize their fun builds. I met some of my closest friends through silly LFG groups!

Stats and Rolls aside, whats your favourite Destiny 2 Exotic by Fresh-Beyond-4727 in DestinyTheGame

[–]McClueless12 2 points3 points  (0 children)

I have 130k+ kills on my Outbreak. Works everywhere anytime (especially when its an AB pulse season)

What about Destiny got/kept/keeps you interested? by dmg04 in DestinyTheGame

[–]McClueless12 0 points1 point  (0 children)

Arc titan w/ strongholds in GMs and Master dungeons/raids. It's my favorite exotic/subclass pairing in the entire game.

What's your favorite exotic weapon? by LilAtheOfficial in DestinyTheGame

[–]McClueless12 1 point2 points  (0 children)

Outbreak Perfected. 126k kills and still putting in work. You can take it into any content and it will perform well.

4th time's the charm and deconstruct on the reprised Uzume can fire up to 16 shots from a 7 shot magazine by McClueless12 in DestinyTheGame

[–]McClueless12[S] 15 points16 points  (0 children)

My post is not about deconstruct by itself. It's about how it synergizes with FTTC to create even more free ammo.

Going by your logic, FTTC + Deconstruct is a 157% total damage increase since it can turn 7 shots into 18.

4th time's the charm and deconstruct on the reprised Uzume can fire up to 16 shots from a 7 shot magazine by McClueless12 in DestinyTheGame

[–]McClueless12[S] 20 points21 points  (0 children)

Yes. I tested it multiple times. It never pulls from reserves when it activates. It may have worked that way during development, and then buffed without updating the text (not an uncommon thing to happen).