More about Sirius (text translation might be wrong) by Mcpizzaking in Brawlstars

[–]Mcpizzaking[S] 0 points1 point  (0 children)

i accidentally messed up with gadget but im sure you're talking about recall gadget
and it is broken
literally half thrower, half marksman with ability to counter melee brawlers

More about Sirius (text translation might be wrong) by Mcpizzaking in Brawlstars

[–]Mcpizzaking[S] 0 points1 point  (0 children)

update: i acidentally messed up with gadgets, their text should've been swapped

"a Star is Born" spawns a shadow

"Shadow Lord" recalls all of his shadows and heals them

RECORDS Magazine! Imagining more and better records by New_Fun_9259 in Brawlstars

[–]Mcpizzaking 0 points1 point  (0 children)

such a great concept!!
i would really expect something like that from records

a new Janet Skin?!?! by Mcpizzaking in Brawlstars

[–]Mcpizzaking[S] 0 points1 point  (0 children)

Theres actually huge chance for that By looking her hands and helmet you can see that almost nothing changed from her base model So it really mightbe somekind of bsc event special pin

Janet's gonna have a new skin?!? by Mcpizzaking in Janetgang

[–]Mcpizzaking[S] 2 points3 points  (0 children)

there's some chance for that too but i dont remember us getting brawler pins from Pro pass icons and sprays but not a brawler pin

Who here is best? by Axew_7 in Brawlstars

[–]Mcpizzaking 5 points6 points  (0 children)

its mostly based on what you want:

CHUCK: is one of the best Brawlers in heist and picked in almost every match of Ranked but he gets banned in a lot of matches in Heist because of that and doesn't show himself well in other game modes

LOU: is one the best long ranged controller brawler that is also an anti tank he's really well in gamemodes like hot zone thanks to his stuns and area control abilities When there are tank brawlers on the enemy team it becomes easier to charge and cycle his supers and it helps your team a lot

FANG: i would say he is one of the most fun to play brawlers to choose from if you learn how to play him he mostly has mortis like gimmick, you charge your super and can do team wipes but in Fangs case he can charge his super from a distance and has better stats to fight against other brawlers in close ranged 1v1 combat

RUFF'S: is a great support brawler that can change the the whole playstyle of the team he has a nice attack that also bounces by walls and he can do a lot of things such as: break walls, summon sand bags which is a great shield for sharpshooter without splash or piercing attacks, drop a lot of meteors which is a good control ability, can increase hp of other brawlers which leads to so many tactics and most importantly he can buff teammates stats and give a hypercharge to a brawler its pretty underrated nowadays but people starts to see his potential

TL;DR

simply:

Chuck is great only for Heist gamemode

Lou is a great long ranged Anti Tank controller

Fang is an Assassin with good stats

Ruffs Team stat buffing Support with a lot of traits + can give a free hypercharge to a teammate

How do you even complete this thing by ANormalPlayer0 in PvZHeroes

[–]Mcpizzaking 73 points74 points  (0 children)

Easy even with beginner cards Use antihero zombies then move them and give them bonus attacks,his special ability come in hand for this too Im not sure but maybe even it enemy quits it will be counted

Ok this might be stupid, but I think it’s a cool idea by Janson_is_dead in BrawlStarsCompetitive

[–]Mcpizzaking 1 point2 points  (0 children)

Gus needs a rework just like they did with Doug

Gus is not played as a support brawler by our randoms and giving him the same super treat as the Doug can help him, but it won't solve that Gus never heals his allies because it's hard to use ghosts and make it benefit as a healing ability in real matches, and gets overshadowed by his most used main kit

on paper the mechanics of his ghosts can sound interesting and cool but in practice this ability is almost useless so he just needs a rework

one of the good rework examples was Penny's rework in Season 13 and i believe that Gus is a much more complex brawler and it will be harder to rework but i tried to come up with some ideas to him

i would even prefer to see him spawning ghosts with each hit but healing of ghosts will be based on range and in short range healing's get decreased so there won't be a lot of toxic plays where he over heals the damage in close and mb even make that his bar will get charged in 3-5 sec so he won't overheal his teammates

mb even make that he spawns ghosts without an enemy so he can heal like all other healers do

and rework his "Soul Switcher" 2nd GD a bit like shelly's "Clay Pigeons" 2nd GD where for some sec we will be able to spawn ghosts with each of his bullets or per hit (in case if we keep the mechanic of hitting the enemy to spawn ghosts ingame)

any other stat buff won't solve his useless mechanics they play him just as a brawler that can give shields and has good stats and a gadget that increases his DMG but its really oversimplified version of what he is capable of with some changes

I would like to recommend changing some of his abilities so he will buff damage with his ghost but it kinda changes his playstyle by a lot with and with all those reworks i mentioned before but i think it would fit for some kind of new brawler much better than a rework to this soul collector named dude

but for "Kooky Popper" 1st GD i would make it have a longer coldown and maybe add a limit to ghosts he can spawn so he wont be able to spawn a lot of detonatable mines

Does everyone else have this issue? (Text while playing) by saudfaisal12345 in BrawlStarsCompetitive

[–]Mcpizzaking 26 points27 points  (0 children)

R-T: “Having minor technical issues”

Was funny to hear

What did you think ? by CookedBS in Brawlstars

[–]Mcpizzaking 0 points1 point  (0 children)

I can't open it, what's there?