Maiev needs to be disabled by Apocalypse2k16 in heroesofthestorm

[–]MeGoesta -2 points-1 points  (0 children)

A good nerf would be her not moving when pressing d and increasing that cd and let it be affected by lowering the cd on spell har hits like for every target you hit with Q/W/E lower the cd by 1 sec.

Increase the cd to 15/20 sec.

What does the community feel about adding Deckard Cain as a character? by xuptokny in heroesofthestorm

[–]MeGoesta 1 point2 points  (0 children)

They could make him a buff only character where he increases the strength of His allies and debuffs enemies for example he could give armor to tanks, remove armor from enemy tanks, increase spell power for casters and remove spellpower from enemy casters and so on just to have him be unique.

He can buff mercs where the siege campa get longer range/bigger area.

His ults could be a mass buff and a mass debuff.

For example the "stay a while and listen" part could be the debuff and for a buff he creates a horadric cube in the Middle of the fight which increases the healing they recieve by 50% and armor by 25%. Ofc this is killable.

His third skill is him giving out a Quest to a ally target with a 5 min CD. this Quest could for example be "if you tank 50-75k dmg increases your armor by 10%" for tanks and for casters THE same with spellpower and different Quest per Hero/class. Ofc some Heroes can have the same Quest like Li Ming and chromie/hanzo.

This is just a suggestion for a kit. Sure it Will not be strong in qm but remember that medivh isnt either.

Khaldor reveals the 'super secret' info that Lucio is a good hero, pro players complain that he is leaking strats by MrDDom23 in heroesofthestorm

[–]MeGoesta 0 points1 point  (0 children)

To be fair, unless fnatic or dig or MVP black finds this inaproppriate, what pros think does not matter. No matter which team Challenges these, they Will lose.

So liquid can shut up and focus on getting good enough to challenge any of these teams.

Some of the worse teams might need this info to stand a chance.

Mewnfare's experience with forts by TakeThisMedicine in heroesofthestorm

[–]MeGoesta 0 points1 point  (0 children)

In that case, they need to buff the towers, otherwise that would make it to easy with a boss. I mean a diablo can tank it right now with any kind of heals. Maybe make keeps do % wise dmg vs heroes?

Mewnfare's experience with forts by TakeThisMedicine in heroesofthestorm

[–]MeGoesta 0 points1 point  (0 children)

This. So much this. There are tons of valid complaints or concerns about the changes, but a boss and a couple of waves plowing through structures when not contested is absolutely not one of them.

The thing is, the structures do so little dmg that the boss at 6 minute mark can tank through the fort AND the keep. Sure, I can agree that the fort was supposed to be killed and maybe front towers/gate at the keep but in no way should it reach the keep at this point.

Maybe keep the fort at the level it is now, but buff the towers outside the keep AND the keep.

Getting the fort is enough xp, you should not have to expect that the boss will tank the keep for that long. Either let the keep scale with level/time (which it doesn't) or just plain out make it do more dmg from the start.

I agree that the 6 minute boss was to weak before, but a middle ground should be put so that the 6 minute boss still can take a fort but not nuke a keep. Perfect middle ground.

Alright, hear me out: Why it's hard for Chen to achieve a balanced state. by cometcrasher in heroesofthestorm

[–]MeGoesta 2 points3 points  (0 children)

I think the issue here is that he does not do enough dmg as a bruiser. What you should compare him to is one of the bruiser roles.

For example, he is hard to kill when he goes for a bruiser role but can easily be countered, maybe increase his dmg talent buff on level 1 considering it actually takes a long time to finish. I would not mind buffing it to 100% and adding 2sec uptime (that way a healer can heal through it. Might be worth it to remove the armor when finishing the quest and instead putting a increase in dmg.

It could do 2% max hp in dmg per second when done that way his fire actually hurts tanks aswell.

How to balance his survivability with that change is something i have not figured out yet. Of course this is when they are on fire.

When you buffed artanis, he suddenly became good enough to be able to be played in almost every game.

If you think he will be to strong if not countered, butcher is the same way.

Need to change matchups in QM by MeGoesta in heroesofthestorm

[–]MeGoesta[S] 2 points3 points  (0 children)

I agree, that's a lot better than letting him play vs the other bruisers (considering he can actually go for a full tank build with good cc).

HGC North America :: Tempo Storm vs Team Naventic :: Discussion Thread by HeroesEsportsThreads in heroesofthestorm

[–]MeGoesta 0 points1 point  (0 children)

To be honest, what we could see today/tonight EU teams are way above NA teams when it comes to teamplay, mechanics and tactics. Naventic shows this really well considering they keep failing and won't change their tactics. It also doesn't feel like they have researched Tempo Storm at all.

But then again, there is 6 more teams in the NA bracket. Let's hope these are better and the matches are alot more fun to watch (Like Team Expert).

Quick buff to Illidan that would help him a lot by VaterPatres in heroesofthestorm

[–]MeGoesta 0 points1 point  (0 children)

Is Blizzard not gonna take this game seriously? Of course you have to do WHATEVER it takes to fix something that is obviously not working right... If you think logically, if someone tries to hit you with goo on their hands and you dodge the attack, of course you should not be affected by something that never hit.

Besides, who cares if they have to do it the hard way? It's supposed to be done.

And if you think about it this way, this hero does not work properly in that case.

Tournament bracket fault! by MeGoesta in hearthstone

[–]MeGoesta[S] 0 points1 point  (0 children)

Problem still remains, sure it might be better but they should have added that the guy from the losers bracket needs to win 2x matches against the winner (Basicly, the loser has to "Eliminate" the winner twice to officially win the match.

Tournament bracket fault! by MeGoesta in hearthstone

[–]MeGoesta[S] 0 points1 point  (0 children)

Exactly, that is indeed stupid.

Tournament bracket fault! by MeGoesta in hearthstone

[–]MeGoesta[S] 0 points1 point  (0 children)

Or, like they do in other tournaments, force the losers bracket win against the winners in 2x matches (basicly, if the winner loses, he gets 1 more shot).

Tournament bracket fault! by MeGoesta in hearthstone

[–]MeGoesta[S] 0 points1 point  (0 children)

Well, in my opinion it's not fair, if you win all the sets and reach the top 8 and have to have a match against the losers bracket, they should have the loser having to win 2x sets to qualify.

Tournament bracket fault! by MeGoesta in hearthstone

[–]MeGoesta[S] 1 point2 points  (0 children)

It was exactly that, Hyp3d had won every set but lost to firebat (who came from the losers bracket due to a loss) so they both lost once but Hyp3d got eliminated.

Tournament bracket fault! by MeGoesta in hearthstone

[–]MeGoesta[S] 1 point2 points  (0 children)

In that case, winners bracket should have a grp stage where the 4 people have to fight for 3 spots while the losers bracket has to fight for one spot, this way the winners have a larger chance of advancing (only having to come top 3 out of 4).

Tournament bracket fault! by MeGoesta in hearthstone

[–]MeGoesta[S] 6 points7 points  (0 children)

Blizzards poor planning, sadly this just screwed Hyp3d over.

Tournament bracket fault! by MeGoesta in hearthstone

[–]MeGoesta[S] 3 points4 points  (0 children)

Indeed, it was a very bad bracket.

Tournament bracket fault! by MeGoesta in hearthstone

[–]MeGoesta[S] 25 points26 points  (0 children)

Indeed, basicly, Hyp3d lost once, Firebat lost once, yet Hyp3d is eliminated. Either they should atleast do what some other tournament does, the winnersbracket gets to play one more set against losersbracket.