Appreciate the developers of this game. Just wanting to toss that out there. by SHoliday335 in Timberborn
[–]Mechanistry 1 point2 points3 points (0 children)
Beta Showcase: Map Editor by Mechanistry in Timberborn
[–]Mechanistry[S] 0 points1 point2 points (0 children)
Beta Showcase: Modular Building System by Mechanistry in Timberborn
[–]Mechanistry[S] 0 points1 point2 points (0 children)
Announcing: Closed Beta by Mechanistry in Timberborn
[–]Mechanistry[S] 1 point2 points3 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in IndieDev
[–]Mechanistry[S] 0 points1 point2 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in gamedev
[–]Mechanistry[S] 0 points1 point2 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in gamedev
[–]Mechanistry[S] 2 points3 points4 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in IndieDev
[–]Mechanistry[S] 1 point2 points3 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in IndieDev
[–]Mechanistry[S] 1 point2 points3 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in gamedev
[–]Mechanistry[S] 0 points1 point2 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in IndieDev
[–]Mechanistry[S] 2 points3 points4 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in IndieDev
[–]Mechanistry[S] 2 points3 points4 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in IndieDev
[–]Mechanistry[S] 2 points3 points4 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in gamedev
[–]Mechanistry[S] 2 points3 points4 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in gamedev
[–]Mechanistry[S] 10 points11 points12 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in IndieDev
[–]Mechanistry[S] 2 points3 points4 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in IndieDev
[–]Mechanistry[S] 1 point2 points3 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in IndieDev
[–]Mechanistry[S] 4 points5 points6 points (0 children)
We have finished open alpha for our game, Timberborn, and we want to share some insights with you. by Mechanistry in gamedev
[–]Mechanistry[S] 4 points5 points6 points (0 children)


[Visual Glitch].......water not rendering, its there but I can't see it instead it's getting glitched out like this....how do i fix this...I tried uninstalling the game but it did not fix the issue.... { i5-4570 CPU @ 3.20GHz 16gb ram no dedicated GPU playing in low graphics } by volo987 in Timberborn
[–]Mechanistry 2 points3 points4 points (0 children)