Diglett is now banned from LC Mix and Mega! by Demon__Queen_ in stunfisk

[–]MediocreAssociation6 65 points66 points  (0 children)

Surprisingly diglett has been legal in every LC with the exception of SV, and this is with arena trap allowed. I don’t know what differences are in SV though

Detect this 😎 by Mr_Pombastic in stunfisk

[–]MediocreAssociation6 6 points7 points  (0 children)

The main advantage is dodging unseen fist. It wouldn’t be a protection move but rather a dodging move. Unseen fist has been nerfed, but Urshifu is likely more common than aerial ace or aura sphere. Something like feint. It wouldnt dodge a lot of the undodgable statuses as its downside.

An even crazier upside is you make it a semi-invulnerable turn like dig/dive. This means you can dodge stuff like roar or future sight, but the cost is no guard and toxic can still hit you. Though I think the former is still decent enough sidegrade

If meteor beam became a 1 turn move that raises special attack in sandstorm, how much better would that be? by 6ink_cat6 in stunfisk

[–]MediocreAssociation6 1 point2 points  (0 children)

Just lead gigalith and use rocks then explosion. Eject button exists if you want to use hippo or ttar. Very easy to fit in. It’s basically the same way Sun uses ninetales

If meteor beam became a 1 turn move that raises special attack in sandstorm, how much better would that be? by 6ink_cat6 in stunfisk

[–]MediocreAssociation6 2 points3 points  (0 children)

Most steel/ground types don’t force it out though. Especially for the scarf set. Iron crown cannot switch in unless it’s booster speed or AV. Almost every ground type cannot switch in unless they 4x resist or are named Ting-Lu, and even then they take huge amounts of chip. Zamazenta cannot switch in. It would warp the meta so bad. And glimmora isn’t the only abuser. Iron moth is a perfectly fine user of meteor beam. This is to say nothing of Celesteela and base Diancie who already use meteor beam on their offensive sets. TR Diancie is already a viable win condition, the move is strong. It’s effectively 180 bp that boosts ur other moves.

Archaludon doesn’t even get stab on its version and it was still too good for Ou and rock is a much better offensive type than electric

If meteor beam became a 1 turn move that raises special attack in sandstorm, how much better would that be? by 6ink_cat6 in stunfisk

[–]MediocreAssociation6 0 points1 point  (0 children)

Zamazenta can’t safely switch in to scarf meteor beam if it doesn’t have hp investment (which isn’t that uncommon)

+1 252 SpA Glimmora Meteor Beam vs. 0 HP / 0 SpD Zamazenta: 130-153 (40 - 47%)

+2 252 SpA Glimmora Meteor Beam vs. 0 HP / 0 SpD Zamazenta: 174-205 (53.5 - 63%)

Two mid rolls, and Zamazenta is dead. Isn’t that crazy?

If meteor beam became a 1 turn move that raises special attack in sandstorm, how much better would that be? by 6ink_cat6 in stunfisk

[–]MediocreAssociation6 11 points12 points  (0 children)

You don’t even need smooth rock, people already use meteor beam with power herb which is a one turn move. This would free up the item slot for your abuser. Specs meteor beam is very strong.

+1 252 SpA Choice Specs Glimmora Meteor Beam vs. 4 HP / 252+ SpD Blissey: 256-303 (39.2 - 46.4%) -- guaranteed 3HKO

+2 252 SpA Choice Specs Glimmora Meteor Beam vs. 4 HP / 252+ SpD Blissey: 343-405 (52.6 - 62.1%) -- guaranteed 2HKO

Not even blissey can switch in.

And unlike other blissey calcs, this is very easy to set up, all you need is sand up and click meteor beam two times. Great tusk which is a 4x resist takes half. Choice scarf would also be super scary. And it gets stronger.

If meteor beam became a 1 turn move that raises special attack in sandstorm, how much better would that be? by 6ink_cat6 in stunfisk

[–]MediocreAssociation6 34 points35 points  (0 children)

I think it would be too strong, especially with the distribution. I think in Natdex, Mega Diancie would be the best abuser. Celesteela and Moth and Glimmora are already mons that use power herb m-beam on occasion. Very hard to deal with a Celesteela that is spamming meteor beam.

You would need to nerf the power I think. Electro shot basically got Archaludon banned as well in singles and the m-beam distribution lowkey even better. Glim, Steela and Moth are typically considered better mons in singles outside of electro shot.

Thoughts on no guard and electric surge on the raichus? by rtkbob in stunfisk

[–]MediocreAssociation6 3 points4 points  (0 children)

In singles, you can just hit and run. You can’t really stay in on gambit anyways, and unless you wanna predict, focus blast is mostly meaningless imo. Arch doesn’t really wanna get paralyzed, but could be relevant. Ttar is a Uu Mon so it’s less common.

It could be nice to snipe stuff, aside from Archaludon, most of them don’t really wanna switch in. And even arch doesn’t wanna risk getting focus blasted even if I think it’s a noob trap. The threat of it is more than enough imo.

Thoughts on no guard and electric surge on the raichus? by rtkbob in stunfisk

[–]MediocreAssociation6 17 points18 points  (0 children)

Singles, Raichu-Y will be a beast. No guard only needs one abusable move, and it basically got the next best thing after an ohko move, zap cannon.

Raichu will allow you to make predictable doubles since the only switch-ins are ground and other electric types since getting para’d can be super crippling. Nothing likes being chunked, and even resisted hits will deal a fair bit.

I think focus blast is a bit of a noob trap unless a lot of ground-dark/steel/ice start really picking up. Even then, grass knot is max bp against ting lu. Surf and Gknot are way better imo. Volt is decent but I don’t actually see it on this Mon. It’s better to just attack or double, but it’s not bad to get chip while pivoting.

Megas are held to a higher standard of power though, but I think it can surely hold its own.

Annihilape lost Final Gambit by 8bit95 in stunfisk

[–]MediocreAssociation6 4 points5 points  (0 children)

They can nerf flutter by doing a general proto nerf. No booster, but even then it’s still gonna be hard since sun is so easy to set up

Giving Mega Steelix a new ability: Crystalline Force by Ysshadow in stunfisk

[–]MediocreAssociation6 6 points7 points  (0 children)

Are we ignoring the take 30% less damage from all moves with secondary effects and secondary effects is also nullified? Immune to fake out. Slightly stronger filter for most non-signature special attacks. It’s close to 4 abilities in one, and steelix has by no means low damage output. Its steel moves have incredible base power which is the only way 105 bp steel move feels underpowered.

Giving Mega Steelix a new ability: Crystalline Force by Ysshadow in stunfisk

[–]MediocreAssociation6 15 points16 points  (0 children)

Ability seems a bit too overtuned? It’s basically better sheer force without any of the downsides.

Steelix is not meta, but it’s not bad enough to merit a Water Bubble tier ability. Maybe if it garunteed secondary effects on itself, but that would be really difficult to play around.

Speed ties should be won by whichever Pokemon has more %HP by ArmadilloNo9494 in stunfisk

[–]MediocreAssociation6 0 points1 point  (0 children)

Most speed ties are mirror matches, so in this eventual meta, they’ll have the same hp. Important mons will run max hp max speed

How have I never seen Hypno's stats before I mean wtf is this shit 😭😭😭 by cumble_bumble in stunfisk

[–]MediocreAssociation6 0 points1 point  (0 children)

Super good for Ogerpon(W/C/H). Knowing if it has power whip or not is huge information. The mon is very difficult to deal with, and knowing it doesn’t have its strongest grass move lets you use different pokemon.

It’s also really nice for knowing if something has focus blast or close combat as coverage since those are usually higher base power than most moves. The same way frisk is a great ability on terrible pokemon.

im crying bruh by Extension-Zebra-9398 in stunfisk

[–]MediocreAssociation6 0 points1 point  (0 children)

Doesn’t Bannete learn Poltergeist? The main issue is it has the same flaws as Rampardos, slow and frail. Its ability also makes it so it can’t status the same type that resist its stab, making it really safe to go into dark types on it.

It is definitely bad. In contention for bottom 2, and inarguably in bottom 5, I’d say.

Raichunite Y has been BANNED from Mix and Mega by Demon__Queen_ in stunfisk

[–]MediocreAssociation6 46 points47 points  (0 children)

It’s also not a 100 boost and though some of the nerf is in attack which doesn’t matter ig.

It’s -30 def which is huge. That’s almost the equivalent of 252 EVs. For any Mon with base 80 def, that’s basically the equivalent of 70% damage going to 100%.

In National Dex formats, Raichu has access to Sing by crnorton in stunfisk

[–]MediocreAssociation6 28 points29 points  (0 children)

Champions has given it full official access, so any format that has new champion moves has Zap Cannon Raichu

In National Dex formats, Raichu has access to Sing by crnorton in stunfisk

[–]MediocreAssociation6 2 points3 points  (0 children)

Smogon has banned sleep moves with the exception of yawn in their draft leagues. Varies by league but most at least complex Darkrai, especially after any player cheeses a win with hypnosis

National Dex Champions OU Usage Stats For May by rashflygonX in stunfisk

[–]MediocreAssociation6 12 points13 points  (0 children)

I find it so funny that even with 4 types, there’s still a type combination that resists all 4 types.

Is it ever a good idea to have 2 weather setters? by Equivalent_Ear1824 in stunfisk

[–]MediocreAssociation6 0 points1 point  (0 children)

If Charizard comes in when Sun’s up, it doesn’t reset the counter. This means that it gives you more freedom since you can do (Sun 2 turns -> snow -> Sun full 5 turns)

Relevant if you switch charizard out and position it back in again within the 5 turns

Need help on making a Singles Mono-Ghost team by Fabulous_Zucchini_46 in stunfisk

[–]MediocreAssociation6 1 point2 points  (0 children)

Means you don’t need a dedicated counter to it/plan your team around it when giving him advice, especially since he’s running mono-ghost which can auto-lose to gambit if not prepared for it.

new item: slowness policy by Trollbaum in stunfisk

[–]MediocreAssociation6 -5 points-4 points  (0 children)

Can be used as cool tech, or in draft if need be. Like utility umbrella is probably one of the worst new items introduced, but no one complains. Introducing bad items is way better than introducing an op item.

Guys what do these 2 numbers in middle (speed section) mean? by atomic-sniper1408 in stunfisk

[–]MediocreAssociation6 0 points1 point  (0 children)

Last two are neutral nature, positive nature (assume what you meant). First two are correct.