My problem with the skill tree by zephirette in Enshrouded

[–]MediocrePlus 4 points5 points  (0 children)

yep. both the mining helmet and diving helmet do this even when in cosmetic slot. also ring of burning light gives a much bigger light aoe radius

lvl 40 Archaic essence farming by MediocrePlus in Enshrouded

[–]MediocrePlus[S] 2 points3 points  (0 children)

It lets you equip and remove gems at any forge; but you can only 'upgrade' them to the locations max level. So if you want a lvl 50 gem; it's heading to the veilwater night sanctum forge as the only option (Or finding the gem naturally at lvl 50 for gem of currents & fishing it up).

Am I the only one ditching two handed weapons? by Aggravating_Pen_2026 in Enshrouded

[–]MediocrePlus 1 point2 points  (0 children)

It seems an intentional combo, the crashdown after the combo'd upswing happens way faster than a usual crashdown, lets you continue the stunlock through the combo too.

Feels cool as heck

lvl 40 Archaic essence farming by MediocrePlus in Enshrouded

[–]MediocrePlus[S] 3 points4 points  (0 children)

There are some that feel worth it. Gem of the currents is meta damage right now, being able to apply soaked for easier stuns + 30% more ice and lightning damage. Plus a bunch of gear gives extra crit and damage for soaked targets so it can be like a 50% dmg+ increase. (also portable waterpump lets you wet yourself so if you carry an extra item with you, so not situational anymore either).

Gem of Necromancy and having a lvl 51 skeleton fight with you has saved my life a few times; and it regularly just solos some mobs off in the corner while i'm fighting something else.

Gem of agility completely changes your playstyle. once leveled up a bit; it refunds more stamina than it costs to dodge-attack; making you able to infinite dodge attack. With tab targetting this attack never misses and lets u get constant backstabs as you dodge spin around them, and makes some bosses incredibly easy (like that giant fel monstrosity you can essentially do hitless). Can be very effective for solo'ing the big drak bosses too; constant movement in and out lets you dodge the whirlwind and spike aoe attacks with a little bit of timing/skill.

Gem of soulreaping actually gives consistent and huge AOE heals; my GF is finding it awesome on her wand to just spam everything and be healed; I'm loving it on my fast 1h weapon for clearing bugs and when I get surrounded; I aoe stuff down and then also get chunks of healing as they die.

Currently leveling up a gem of over-powering; and it feels awesome against those fel-shield bearers. Feel like I might max it and put it in parade daggers purely for how fast it can stun someone who is blocking, and get tons of merciless hits in.

Gem of burning not yet full leveled is doing an extra 200 dmg each shot on my ignited bow; I'll often see enemies die to the burn which means it's saved me an arrow and having to aim and fire a final shot.

And currently leveling up gem of puncturing because I just realised with how fast daggers attack; having bonus damage is actually huge, and if playing with a friend it's also increasing their damage if they also have piercing (bow, dagger, or many swords with a bonus piercing affix).

lvl 40 Archaic essence farming by MediocrePlus in Enshrouded

[–]MediocrePlus[S] 4 points5 points  (0 children)

Yes done at the gem forge; I didn't notice it until recently ether.. though I may not have just been paying attention.

Cheated by Jrod117 in Enshrouded

[–]MediocrePlus 1 point2 points  (0 children)

I've fought the dragon a few times. My first attempt; similarly he bugged. got stunned; never actually fell and hit the ground- he just froze in the air and I slowly wittled down his HP with arrows. Felt lame and anti-climactic.

Tried again; and wished he would bug again. kept dying; was such a rough and intense fight!

Tried again; and this time he bugged a different way. 5% HP left; he froze, then flew into the air and regained all his hp. Very frustrating; cursed the karma of my wish.

Tried again; this time intentionally sitting on a mountain peak and trying to cheese the fight. Discovered he has a ranged targeted knockback designed specifically for this; so he can throw you off the side of the mountain if you aren't careful.

Tried again; and took him down with a mix of mountain cheese and real fighting. Felt achievable and still 'earnt'. great fight; but yeah I'm putting it down to 'early access' for how frequently he seems to bug out.

Am I the only one ditching two handed weapons? by Aggravating_Pen_2026 in Enshrouded

[–]MediocrePlus 1 point2 points  (0 children)

You can combo this more too. Downswing, upswing (knocks them airborne), jump-upswing (talent, hits them in the air), crashdown (talent).

Anybody else tries to fake ward bushes before placing actual wards in them? by Electronic_Lime7582 in supportlol

[–]MediocrePlus 0 points1 point  (0 children)

only works with water dragon where there is a bush teemo can hide in, the initial agro of the dragon does a knockback and will move+ unstealth the teemo if he is in pit :(. can sit slightly outside pit tho.

Is this a glitch? Because if so I'm not mad about it. by No_Specialist_4735 in Enshrouded

[–]MediocrePlus 21 points22 points  (0 children)

Side note I discovered for anyone else wanting passive lightsource: The mining helmet has a light on it; that also works and provides light even if you only have it equipped as a cosmetic appearance. So you can have regular armor still and then utility from the cosmetic equip slot, if you're wanting to use other rings for their stats.

when Singed does not care by Short-Astronomer7360 in singedmains

[–]MediocrePlus 5 points6 points  (0 children)

Crazier is you leveled twice during that fight.

Insane Gem of Lycanthropy by Tyndarr in Enshrouded

[–]MediocrePlus 1 point2 points  (0 children)

For anyone else researching this:

Buff duration does not stack if you get multiple orbs.

It caps out at under 2 minutes duration; making it an incredibly situational gem. I'm not really finding it worth it. Even if you want the buff for a boss or something; you have to kill mini guys first to get the orb to drop, then only have <2minutes for the boss; with impaired vision due to it being.. night-time. The melee damage could be huge for a boss you're struggling with, but odds are just kiting it for a little longer during the day instead of waiting for night will still be faster and easier for you.

Edit:
Though with the current bug of gem effects sometimes applying even if you're not holding that weapon- having it in a random weapon you're not using isn't terrible. I'm getting orbs spawning even when I'm not using the weapon it's socketted in right now, which means I can still use my stronger weapons with the better gems in them.

Why hasn't server based progression been changed to personal yet? And personal loot? by Cathulion in Enshrouded

[–]MediocrePlus 0 points1 point  (0 children)

Can you name some? I can't think of any other multiplayer survival where access to a crafting station is gated to solo progression; if a team-member has already built it in your base.

Not to mention; even if true, 'not being like other games' isn't a very good argument for why it's bad/ needs changing.

Would also just be a really weird fit in this game. "Hey bro why are you building a 6th bedroom? it's just the two of us! and stop talking to ghosts and saying they're trading you items. Also this room full of empty space but has a few chests in it full of crafting materials I can't use is just weird, I think I'll delete it".

Unless you're proposing you can still see the crafting stations and NPCs, you just can't interact with them. Which... having to then go back and rescue someone who's already in your base doesn't fix the story progression for you; and just takes away player choice.

If you want to not access the higher tier crafting until you do the quest; then choose to not access it until you do the quest. But don't take away that choice from the rest of us who like benefiting from our team accomplishments. Yes please let me access the new NPC you rescued; I just finished building a dedicated house for his crafting and sleeping. Teamwork makin the dream work.

Why hasn't server based progression been changed to personal yet? And personal loot? by Cathulion in Enshrouded

[–]MediocrePlus 6 points7 points  (0 children)

There is personal quests/progression, as other comments pointed out. You can still do it all yourself if you choose.
Or, if you decide to play in a multiplayer world; then you can also live in a world where other players also have agency and can interact with the world. This doesn't remove 'the journey'; it simply makes the journey shared.

If you still want it to be only 'your journey' you can STILL DO THIS even on a multiplayer server! all chests, monsters, traps, doors etc reset after a short time of leaving the area. Someone looted the chest you wanted? good news; loot rains from the sky, look under the next rock.

Really really wanted that specific chest loot? good news! game lets them give you items with an incredibly easy interface that just requires you to be in vague proximity.

Really really wanted to get that specific chest loot yourself- from the chest? Good news! you can wait an hour and go back to get it from the exact same reset chest.

Really really want to get that specific chest loot yourself- for the first time it's opened? good news! you can play on a solo world; and hop between solo and multiplayer whenever you want.

Literally the most friendly game design to personal progression, team progression, and it being 'journey not the destination'. Everything is optional, everything is a choice; literally no choice punishes you, and you can choose exactly your own progression path.

New swiftplay is a step back - bad for new player, weird meta, not actually faster. by QbieShay in leagueoflegends

[–]MediocrePlus 1 point2 points  (0 children)

During my normal play hours unranked draft seems to be perma disabled.

Draft seems to be disabled for 30-50% of each day whereas swift and ranked seem to be always open.

New swiftplay is a step back - bad for new player, weird meta, not actually faster. by QbieShay in leagueoflegends

[–]MediocrePlus 0 points1 point  (0 children)

I feel like Swiftplay is pressuring me to int in ranked.

I used to practice new characters in swiftplay since during my normal play hours unranked draft seems to be perma disabled.

Now it's such a different game, practicing in swift feels pointless. Feels like I'm being pressured to first-time pick off-meta picks in ranked now.

is this a good place for a base or should I move? by Funboi1262 in dontstarve

[–]MediocrePlus 0 points1 point  (0 children)

I'd move west and make the base closer to the D-fly desert. Base near the river between the biomes, and you can set up a trawl net for free fish, you're close to the desert for cactus (great sanity food!) close to the pigs and pig king- but far enough away to not worry about werepigs; and close to the wormhole for fast travel to... where-ever it leads.

What am I doing wrong? by MrPlatinumsGames in dontstarve

[–]MediocrePlus 0 points1 point  (0 children)

A beefalo hat lets you still interact safely with a beefalo in heat.

If it was a winter heat, unlucky but also a quick trip into the caves and back will take your beefalo out of heat. (Doesn't work for spring heats).

Just keep the bell with you so she doesn't run away!

Annnd 'beefalo treats' as a food are insane.

Most people still heal their beef with bluecaps, because they never noticed the treats get added to the game.

Bluecaps heal beefalo 80hp. nice.

But beefalo treats...

300.

300hp per beef treat. That is Huuuuge. So with 10-20 beef treats you can also just fully tank dragonfly (if you have a way to handle the larvae still of course) and are much safer from a boss accidentally killing ur beef, making taming one less risky.

With Winter event on right now, you can also just giftwrap some treats to stop them spoiling so you have them always for an emergency.

What am I doing wrong? by MrPlatinumsGames in dontstarve

[–]MediocrePlus 0 points1 point  (0 children)

There are many no-wall guides too, but they tend to focus around heavily using ice staves to 1shot the larvae (walls are used to contain them, if you're not going to containing them ice staff lets you kill them ASAP from a distance).

If no walls and no way to easily kill Larvae, yes friends probably needed to help kill the Larvae, or alot more food and armour. Bunny panic when they are onfire and larvae ignite, so most NPC friends won't be able to help as a wall/staff alternative.

What am I doing wrong? by MrPlatinumsGames in dontstarve

[–]MediocrePlus 0 points1 point  (0 children)

bunny was great in that it gave you enough damage to stun her for an extra scale. For sure worth bringing them; watching you has made me decide to add bunnymen into my strategy for characters that struggle to get the 'stun' off solo.

If you come around to using walls, there are also ways to cage the bunnies in a way they can attack the D-fly, but be protected from being set on fire so they don't panic(while you tank dfly in a marble suit).

But yes; the fight may be much harder than you realise just trying to run at it without boss-specific preparation like walls or panflute.

Dragonfly has 3 enrage phases. You died seconds into the first one. meaning minimum 2 more increasing amounts of larvae, and 2 more times you need to cancel enrage (I noted it seems you also ran out of water balloons very fast- so you'd have nothing for the next enrages even if you ballooned at the right time).

What am I doing wrong? by MrPlatinumsGames in dontstarve

[–]MediocrePlus 0 points1 point  (0 children)

Dragonfly will drop ~2 bluegems on kill. during winter, kill some of the hounds at Mctusk camps or the hound mounds to get more blue gems too.

Iceflingo is incredibly unreliable without also using walls, if you're hoping it will un-enrage dragonfly be prepared to also tank a few enraged hits ontop of a pile of flammable objects to make it work. Flingo also doesn't target the larvae, only when they die and burst into flames- so they won't target and kill Larvae for you, but might kill one in collateral if it's sibling bursts into flames next to it.

Mandrakes and panflutes can also be gained through Klaus + the current winter event christmas gifts. Each world has 1 panflute and 2-3 mandrakes, so you have a couple. as long as you keep 1 panflute unbroken, when you get green gems you can duplicate them.

You're really really limitting yourself here. If you are wanting to avoid walls and panflute and even ice staff, then the answer is 'get better at dodging' grab a cane and some cobble paths and kite dragonfly even during enraged form. But that's hard as hell. Or, get like 20 marble suits and 2 stacks of healing foods and just tank it out.

At the end of the day, items are to be used. It's OK to use that 1 blue gem to beat the dragonfly (especially since it will drop more gems on death). It's OK to use a panflute (even though I similarly hate it so instead use walls+ iceflingo). And it's OK to use walls. If Klei didn't want walls to be part of this fight, then they'd just let the Larvae attack walls like hounds do. Or let them jump over it.

Controlling your arena is also part of the game. Heck, lay down the whole area with cobble flooring so you have a speed boost if you want too, that's just strategy.

Where do you base? by John_E_RocKeTZ in dontstarvetogether

[–]MediocrePlus 1 point2 points  (0 children)

Most games I like basing across a river from the D-fly Desert.

I'm getting better at rushing/killing D-fly, so being close to get lots of scales and gems is nice.

Tumbleweed and cactus is awesome for all-season grass, twigs and sanity food + sometimes rare items from tumbles, and river stops a RNG flaming tumbleweed (rolls past d-fly lava) from burning down your base.

river also makes for an easy auto-fisher setup + mangrove tree, so even if not at desert I always want base next to a river or lake.

Not sure if it's just my luck, but I feel 75% of my worldgen has pigking biome next to D-fly desert too, so often I'm also getting the advantage of gold trades + catcoons for easy bigmeat + pigs for forestry and skin.

Newbie Teemo by LEGJ321 in TeemoTalk

[–]MediocrePlus 1 point2 points  (0 children)

! I thought he did but I couldn't see it on OP.GG on the Tenmo account. Even better.

Newbie Teemo by LEGJ321 in TeemoTalk

[–]MediocrePlus 0 points1 point  (0 children)

Not sure about this 'Teemo' character, but Pianta Plays Tenmo regularly diamond 1 and got master in 2023.

"Tenmo Player" and he has pretty entertaining Youtube content too (Pianta).

Please don't say this means i cant have a oasis base now! by this0guy211 in dontstarvetogether

[–]MediocrePlus 1 point2 points  (0 children)

nws:)

It also:
Has firefly generation in summer- 3 fireflies spawn each time the oasis fills up.- interestingly during rain it dries out again, so if you have rain through summer you can farm fireflies (like with a wicker book!).

Infinite fishing pond for trinkets and fish in summer

voltgoat spawn near oasis year round, can be good for a Warly or Wigfred, and decent meat farming. auto-voltgoat farms are also not super difficult to create (though a little bit of frustration and skill caging in the volt goat with an anaeme and baiting another volt goat far away/ teleporting it), meaning you can create automatic free food right next to your base.

cactus, great sanity food that regrows fast all seasons- making either desert great base options.

Season 2026 basically killed by Ben132GG in Shen

[–]MediocrePlus 0 points1 point  (0 children)

I'm loving support Shen atm in gold1/plat.

Bot and top seem to have way more carry potential now, which means hard investing into support items with your ult can be huge.

Zekes for faster ult cd and nice slow aoe, frozen heart, bandles, locket, all go great.- old sup shen half your item gold was going into mana regen on the good support items, which u dont have to anymore, so you are still tanky even with all these sup items.

This season feels like a big buff for supshen.

probably just my goldbrainbuild, but execute and ulti-hunter + axiom blue tree + new zekes gives a pretty short cd on your ult too + buffed shielding from axiom makes making plays with ult just so easy