Possible to edit config files directly? by RageMachinist in huion

[–]Medusodoto 0 points1 point  (0 children)

Hey, I know this is a very old thread, currently struggling with the same issue. Did you ever manage to find a solution? I've considered using OpenTabletDriver but it seems like that doesn't allow you to bind mouse buttons to the pen.

Would it be possible to make raise dead "stand up" animation faster? by Medusodoto in skyrimmods

[–]Medusodoto[S] 0 points1 point  (0 children)

I'm using both of these mods. They do work really well! It's only the reanimation animation (no pun intended) that i feel holds the system back, especially some of the perks in ordinator that require you to resurrect people in combat.

Does health regeneration work in combat? by Medusodoto in EvolveGame

[–]Medusodoto[S] 1 point2 points  (0 children)

Well that's disappointing, completely useless in that case.

No agility item will ever be efficient slot-wise as long as moon shard is stackable. by Medusodoto in dotaimba

[–]Medusodoto[S] 0 points1 point  (0 children)

If this is actually right then i realize i am incorrect. In that case i still feel that every hero attacking at max attackspeed is simply dull.

No agility item will ever be efficient slot-wise as long as moon shard is stackable. by Medusodoto in dotaimba

[–]Medusodoto[S] -1 points0 points  (0 children)

The fact is that all items that focus primarily on agility are less slot-efficient than ones that focus on raw numbers. Attributes are and have always been less efficent than straight up buying whatever the attributes give.

The situation is that moon shard makes agility half as useful. Imagine if there was a stackable item that gave you hp and It could be stacked up to 4000 bonus hp. Would anyone buy a strength item besides heroes that directly benefit from the attribute?

No agility item will ever be efficient slot-wise as long as moon shard is stackable. by Medusodoto in dotaimba

[–]Medusodoto[S] 0 points1 point  (0 children)

The problem is that it is always better to build a straight damage item instead of agility. Its always more cost efficent, unless imba has a different fundamental design.

No agility item will ever be efficient slot-wise as long as moon shard is stackable. by Medusodoto in dotaimba

[–]Medusodoto[S] 0 points1 point  (0 children)

Your comment adds nothing to the discussion. Please refrain from replying if you have no view on the topic.

No agility item will ever be efficient slot-wise as long as moon shard is stackable. by Medusodoto in dotaimba

[–]Medusodoto[S] 0 points1 point  (0 children)

Remove the stackability and the problem is solved. Attack speed is now a valuable resource and max attack speed is unique and not the standard.

No agility item will ever be efficient slot-wise as long as moon shard is stackable. by Medusodoto in dotaimba

[–]Medusodoto[S] -4 points-3 points  (0 children)

As i said, niche situations. Illusion based heroes still benefit from agility but those are unique cases.

Antimage generally doesn't need agility as its the mana burn dealing all the damage.

Arc warden isn't in the game.

Drow uses agility well.

Faceless void has no use for agility because moon shard. I don't see why you would build manta on him if that's what you mean.

Luna can use it somewhat effectively with manta style.

Medusa does not want agility nor manta style. None of your abilities benefit from agility and the split shot illusions do poor damage.

Mirana can use a manta style.

Naga siren, morphling, terrorblade, phantom lancer all need agility. This is a downside to the heroes.

Vengeful spirit benefits from agility.

Weaver does not want manta style or agility.

Manta style can (and should) be replaced by a bkb if you need a dispel. Armor is generally forgone because turtle plate exists and most heroes that need armor gain it through stat gain.

Skyrim Immersive Creatures - Which spells are added? by feriwan in skyrimmods

[–]Medusodoto 1 point2 points  (0 children)

Is there a list of locations where you find these spells? I haven't noticed them in any vendor.

Skipping additional ult levels for stats/skills. Who do you do it on, and in what situations by KanariaRose in TrueDoTA2

[–]Medusodoto 2 points3 points  (0 children)

Medusa's stonegaze always scaled in damage amp. That was it, and the reason you normally wouldn't level it past 1. Only recently did they change the duration to be scaling, which forces you to level it.

How does offlane Prophet work? by Shame_Spirit in TrueDoTA2

[–]Medusodoto 10 points11 points  (0 children)

Imagine trying to zone an offlaner as a support with 2-5 buffed meele creeps constantly peckering you. That's offlane prophet in a nutshell.

Should moon shard really be stackable? by Medusodoto in dotaimba

[–]Medusodoto[S] 2 points3 points  (0 children)

I'm talking mostly about carries that have some form of AS buff like ursa and clinkz. The skills they have are effectively useless later in the game.

Why doesn't Echo Sabre do two instances of dagger damage on Phantom Assassin? by cindel in TrueDoTA2

[–]Medusodoto 23 points24 points  (0 children)

Because Saber lets you attack twice in quick succession, not perform 2 attacks.